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Challenge Based Learning - Home Page

Challenge Based Learning - Home Page

Project Planner Project Based Learning | BIE Project Planner Sign In Forgot Password? Sign Up By logging in, you agree to BIE's Terms of Use and Privacy Policy. Company About BIE What is PBL? Resources Blog Documents Videos Project Search Project Planner Google Hangouts Webinars Recommended for Teachers for Principals for District Leaders for Coaches for Gold Standard PBL Read Watch Interact Services Services Overview Core Services PBL Institutes Systemic Services Events Request Info Shop Books Curriculum United Kingdom) - Education - Challenge Based Learning PBL Mania … Online Planning Form, Free Webinar, Edmodo Community, Twitter Chat Night, New Conference, And More Welcome to another post which is the start to a series I know you will enjoy. On Wednesday, January 25 I will be presenting a webinar on Integrating PBL and Technology for Ed Tech Leaders On-line. It will be a must see webinar for anyone interested in PBL. I will also be presenting this topic in Chicago at the NICE Conference on January 28 and will soon be facilitating an ISTE online PBL course incorporating the NET-S standards. I have met many of you in PBL trainings I have conducted for the BUCK Institute (BIE). Below, you will find some amazing tools and some great opportunities. The BUCK Institute (BIE) presents the On-line PBL Project Planner BIE Electronic Online PBL Planning Site - The BUCK Institute has created an awesome place to plan your PBL Unit. EdTech Leaders Online Presents: Free PBL Webinar: Connecting Technology and PBL – by Michael Gorman Webinar Link Info – Please join me for this special free webinar. 21centuryedtech Presents: PBL and Technology Series Like this:

Challenge-Based Learning As described in the paper, challenge-based learning includes these attributes: Multiple points of entry and varied and multiple possible solutionsAuthentic connection with multiple disciplinesFocus on the development of 21st century skillsLeverages 24/7 access to up to date technology tools and resources, allowing students to do the work.Use of Web 2.0 tools for organizing, collaborating, and sharing[1]A focus on universal challenges with local solutionsRequirement that students do something rather than just learn about somethingDocumentation of the experience from challenge to solution. These attributes are intended to ensure that challenge-based learning engages learners, provides them with valuable skills, spans the divide between formal and informal learning and embraces a student's digital life. (Apple Inc., 2009, p. 2) The New Media Consortium published an in-depth study of challenge-based learning in classroom practice in early 2009. References[edit] _________ (2009). See also[edit]

Summer PD: How to Build a Calendar for Project-Based Learning This post originally appeared on Edutopia, a site created by the George Lucas Educational Foundation, dedicated to improving the K-12 learning process by using digital media to document, disseminate, and advocate for innovative, replicable strategies that prepare students. View Original > Teachers want to know what the day-to-day looks like. “The project went longer than I thought.” “I forgot a lesson, or didn’t think that the students would need it.” These all stem from rushing too quickly to the calendar. Begin with the End in Mind Look at the products students are creating. Open Your Filing Cabinet Please, please, please don’t reinvent the wheel. Plug and Play This is the most gratifying step, because now, building the physical calendar is easy. It’s a Reframe We’ve all been there.

Bloomin' Apps This page gathers all of the Bloomin' Apps projects in one place.Each image has clickable hotspots and includes suggestions for iPad, Android, Google and online tools and applications to support each of the levels of Bloom's Revised Taxonomy.I have created a page to allow you to share your favorite online tool, iOS, or Android app with others. Cogs of the Cognitive Processes I began to think about the triangular shape of Bloom's Taxonomy and realized I thought of it a bit differently.Since the cognitive processes are meant to be used when necessary, and any learner goes in and out of the each level as they acquire new content and turn it into knowledge, I created a different type of image that showcased my thoughts about Bloom's more meaningfully.Here is my visual which showcases the interlocking nature of the cognitive processes or, simply, the "Cogs of the Cognitive Processes". IPAD APPS TO SUPPORT BLOOM'S REVISED TAXONOMYassembled by Kathy Schrock​ Bloom's and SAMR: My thoughts

Atlantis Remixed Transformational play involves the use of virtual worlds to help people learn and grow in a context where they can fail safely. Theory At its core, transformational play is a learning and empowerment philosophy that is grounded in the belief that each one of us is capable of, wants to, and deserves to achieve, great things. Unlike any other form of curriculum, these games offer entire worlds in which learners are central, important participants; a place where the actions of a ten-year old can have significant impact on the world; and a place in which what you know is directly related to what you are able to do and, ultimately, who you become. The theory highlights relations among the three interconnected elements of person with intentionality, content with legitimacy, and context with consequentiality. Research Manuscript (PDF) Teacher Manuscript (PDF) Engine Key features of the 3D engine include: Key features of the facilitator dashboard include: Key Game Mechanics: Projects The Doctors Cure

Project Based Learning and iPads/iPods Introducing an irresistible project at the beginning of a unit of study can give students a clear and meaningful reason for learning. Plus, they end up with a product or result that could possibility make a difference in the world! In project based learning students are driven to learn content and skills for an authentic purpose. PBL involves students in explaining their answers to real-life questions, problems, or challenges. It starts with a driving question that leads to inquiry and investigation. Technology can be helpful throughout a project, whether students use iPads, Chromebooks, Android tablets, laptops, or desktops.

Projects As of July 1, 2013 ThinkQuest has been discontinued. We would like to thank everyone for being a part of the ThinkQuest global community: Students - For your limitless creativity and innovation, which inspires us all. Teachers - For your passion in guiding students on their quest. Partners - For your unwavering support and evangelism. Parents - For supporting the use of technology not only as an instrument of learning, but as a means of creating knowledge. We encourage everyone to continue to “Think, Create and Collaborate,” unleashing the power of technology to teach, share, and inspire. Best wishes, The Oracle Education Foundation

iPads in the Classroom: Inspiring Creativity |

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