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Les Outils pour Ecrire un Livre Dont Vous Etes le Héros - Blogomadaire Ça y est, vous avez un Univers fictionnel unique, des héros attachants, une belle histoire, il va maintenant, pour obtenir un superbe Livre Dont Vous Êtes Le Héros, il falloir mettre le tout en forme. Et il existe des logiciels dédiés à cette création et gratuits. La liste n’est ni exhaustive et ne correspond pas à un classement, c’est juste une liste, à vous d’y trouver l’outil qui vous convient le mieux : Le premier, InkleWriter, (Web) à servi à réaliser la partie texte des applications Frankeinstein et Sorcery, c’est dire la puissance de l’outil. C’est « gratuit » (Vous pourrez transformer votre histoire interactive en ebook pour Kindle en payant moins de 10€) et ça fonctionne via une interface web. Il y a aussi Twine,(Mac, Win, Python). Voilà ce que cela donne pour le projet Girl With A Clawhammer : L’application génère un fichier HTML que vous pourrez publier sur votre blog ou site. Creating A Simple Story from Chris Klimas on Vimeo.Ensuite voyons ADRIFT (Win, Linux).

The Inform 7 Handbook The Inform 7 Handbook Hooray! The Inform 7 Handbook is now at version 2.0. This newly expanded edition of Handbook has been updated from start to finish for compatibility with Inform 7 version 6L38. I hope you'll send me reports on any errors you spot, as well as suggestions for improvements. Because others may wish to edit and adapt the Handbook for their own usage, I'm also uploading the file in OpenOffice format. For the convenience of folks who want to read the Handbook on small screens, the PDF is available in two forms -- 6x9 and 8-1/2x11. I7 Handbook PDF (6x9) I7 Handbook PDF (8.5x11) ODT word processor file Why write an entirely new handbook for Inform, since it already comes with two hefty built-in manuals? In teaching small classes of middle-school-age kids how to write their first games using Inform 7, I learned two things: First, kids take to I7 programming very naturally.

SLUDGE Adventure Game Engine - Home ifiction.free.fr - Fiction-FR --- Le carrefour francais de la fiction interactive Format : zcode Titre : Le Cercle des Gros Geeks disparus Auteur : Adrien Saurat Présentation : Construction d'une machine infernale Genre : One-room Première publication (dans cette langue) : Description : Un mal de tronche terrible. Langue : fr Système : Inform Url : Licence : freeware mots clés : machine, nolife Longueur de jeu approximative : ** Page sur ifwiki : Page sur ifdb : Référence ifiction.free.fr : 005 fichier de jeu : cerclegeeks.z5

Beginner's Guide to Interactive Fiction with Inform 7 - Wikibooks, open books for an open world The design and implementation of interactive fiction (i.e., text-based computer games) began in the 1970s. At that time, games were written in general-purpose programming languages by professional programmers and/or computer science majors in universities. In more recent years, specialized languages have been developed for authoring interactive fiction (called "IF" for short). These languages, and the compiler software that they use, are available as free downloads. IF programming languages are widely used by hobbyist programmers, many of whom have little or no training in computer science. However, most IF languages closely resemble traditional programming languages such as C. Inform 7 (website) presents an entirely new approach to IF authorship, one that has proven to have wide appeal to new authors. Nonetheless, Inform 7 is an important development in IF.

Create your own Interactive Fiction What is Interactive Fiction? Interactive Fiction (formerly referred to as Text Adventures) are a cross between reading a book and playing a game, where you control the main character. Rather than reading the story from start to finish, you interact with everything by typing commands at a prompt, discovering things as you go along. Well written games give you, the player, the impression that anything you type is understood by giving a sensible and meaningful response. Indeed, part of the fun of playing interactive fiction games is discovering responses to things you didn't expect to have been catered for. Most interactive fiction follows the same basic rules - these include walking from location to location using compass directions (north, east, south-west etc). How do you create Interactive Fiction games? There are several different systems for creating interactive fiction. ADRIFT is different by being a completely GUI driven application, designed to be intuitive and easy to use.

Inform 7: An Unofficial Documentation Index Writing with Inform — aka "the Inform 7 manual", the one that comes with the compiler — is an exceptionally detailed and valuable book about the language. But it doesn't have an index. There may be an index someday; see this post on the I7 suggestions forum. For the moment, we struggle on, leaning heavily on the IDE's "search" function. A few years ago, Sean Barrett put together an Unofficial Documentation Index, with topics linked to the manual web site. I7 has been updated several times since then, so his page is fairly out of date. (If you're interested in how this file was generated, you can download the data files and scripts that I used.) This index refers to Inform 7 release 6G60. In general, fixed-width text refers to phrases in Inform source code.

GameMaker Studio Last updated: 02/04/2019 We (meaning YoYo Games Limited, company number 05260718) use technologies on our website and mobile services (which we'll call the Services) to collect information that helps us improve your online experience. We refer to these technologies, which include cookies, collectively as “cookies.” This policy explains the different types of cookies used on the Services and how you can control them. We hope that this policy helps you understand and feel more confident about our use of cookies. Cookies are small text files that are stored on your computer or mobile device. Below we list the different types of cookies we may use on the Services. Essential Cookies. Essential cookies on the Services may include: Performance Cookies. Performance cookies on this Services may include: Functionality Cookies. Targeting or Advertising Cookies. Banner Advertising On Other Websites Targeting and advertising cookies on this Services may include: Google Adwords Facebook Twitter Google Facebook

How to Build Your Own Productivity System with OmniOutliner - Tuts+ Computer Skills Tutorial It’s all but impossible to find the perfect to-do list app for your own needs. You might need something simple just to keep track of the stuff that needs fixed in your house, or you might want a full-featured project manager that can keep track of your projects, tasks, due dates, and how much each task will cost. Simple to-do list apps tend to be too simple, and advanced ones are so complex they’ll take you forever to learn how to use. So build your own to-do list app instead. Short of actually coding your own to-do list app—which is far too much work just to simplify your own tasks—the next best option is to use an app that’s customizable enough to let you turn it into a productivity system. OmniOutliner is only available on Mac and iPad, but if you’re using a PC you can use UV Outliner which is similar enough that it’ll work almost the same as the steps in this tutorial. But first, you need to think through how detailed you'd like your to-do list. Let's start with the due date.

Kodu » Make your own study game W2L Info Published on December 1st, 2013 | by What2Learn Are you looking to make your own study game? At What2Learn you can quickly and easily create an incredibly wide range of interactive learning activities including hangman games, quizzes, interactive word searches, extended writing activities and much more. No technical skills or programming knowledge is required to make these fun and effective study games – simply fill in the blanks with your own questions and answers and your flash-based game is instantly created and available for your students to play online. If you would like to create some games in the meantime, please sign up for a great value student or teacher Premium Account. Take a look below at the fantastic games you could soon be making… Hangman-style study games Simply provide eight single word answers to make your game. Q & A quizzes Provide eight questions and answers. Anagram study games Provide eight questions and answers. Matching activities Interactive wordsearches

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