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Creative Uses of Magic in Your Fantasy Story

Creative Uses of Magic in Your Fantasy Story
Creative Uses of Magic in Your Fantasy Story by Philip Martin Return to Speculative Fiction · Print/Mobile-Friendly Version How can you create an interesting form of magic for your fantasy story? Will magic, in your fiction, be like a tool? A technique? Or will you have several forms, as Tolkien did in The Lord of the Rings, where the dark forces use magic like a bulldozer to gain power, while the elves have a wonderful nature that is magic simply because everything they do is "more effortless, more quick, more complete" than the abilities of those around them? In fantasy fiction, magic is the central nervous system. Magic doesn't need to be plausible, but it has to work well. 1. Magic needs to work according to firm rules. Everything should be set in place long in advance. 2. For dramatic impact, as important as the powers of magic are its limitations. In the Harry Potter books, Harry's nemesis, Lord Voldemort, has great powers, but even so, those powers are limited. 3. 4. 5. 6. 7.

Creating Magic Today’s post comes to us thanks to my good friend Stuart Jaffe (of “The Eclectic Review” fame) who emailed me a few days ago to discuss the creation of magic systems. This is something I’ve done quite a bit, and it’s one of the things I enjoy most about writing fantasy. Magic is, in many ways, the defining characteristic of works in our genre. Yes, I know: We often say here at MW that character and plot and voice are the most important elements of good storytelling. But the fact is that fantasy wouldn’t be fantasy without magic. And besides, making up magic systems is really fun to do. But contrary to what some people think, creating a magic system is not an anything-goes endeavor. 1) A magic system has to have limitations. 2) In my opinion, magic should have a cost. 3) And finally, (this is pretty basic) a magic system has to be internally consistent. As writers of fantasy, we ask our readers to suspend their disbelief every time they open one of our books.

Author C.L. Wilson Blog Double, double, toil and trouble. Fire burn and cauldron bubble... ~ Shakespeare's MacBeth In this long-delayed (and for that I do so apologize. Deadlines, you know) continuation of my Worldbuilding 101 series, we're going to talk about creating credible magical systems for your world. Because magic is by definition the most fantastic element of your created world, creating the specifics of your magic system can either fascinate readers or destroy all suspension of disbelief. I'm big on "discover as you go" but the basics of the magic are the one concrete foundation I absolutely MUST establish from the get go. The Magic Must Make Sense The number one rule when creating magic is this: create your rules, then follow them . It doesn't so much matter how your magic works but that it works the same way, every time . This does not mean you cannot have surprises or have your characters learn new magical techniques. What can your magic do? What can your magic not do? Can magic be counteracted?

How to Create a Unique Magic System for Your Book Edit Article Edited by Jonta, Maluniu, Grendle, Anonymo and 14 others Ever feel that books such as Harry Potter have taken all the good Magic set-ups in books? Ad Steps 1Remember that magic is distinguished from science by the measure of mystery in its elements. 6Write your book and remember to follow your own guidelines! Tips Use abstract thinking. Warnings Use care when borrowing ideas from others. Things You'll Need A source of informationImagination and a lot of time

Principles of Tolkien's Magic This is an attempt to outline some principles of magic in Middle Earth, with an eye for adaptation to role-playing games. Rather than starting from a pre-existing RPG system, I will go through the canon evidence and proceed into speculation. Within Tolkien's works, we have a number of examples of magic use -- but no explanation of what magic is or how it works. f My aim is not an encyclopedic listing of magic shown in Middle Earth, but rather a system or set of principles which is true to the spirit of the stories. Practitioners of Magic The most obvious practitioners of magic are the order of wizards, the Istari. However, magic may also be done by mortals. However, it is not as clear how good magic is learned by men, or what it would look like. Of course, elves and dwarves also have magic. Limits of Magic Magic in Middle Earth is based around enhancing or weakening the inherent properties of things. Magic cannot burn snow or other unnatural effects. Forms of Magic Crafting Creatures Spells

Magicology: The Study of Magic Systems | Atsiko's Chimney This page contains links to all of my posts relating to the construction and analysis of magical systems in speculative fiction. (I reserve the right to include posts about video game magic systems and real world magic systems.) Tags are great, but a list of posts just seems so much simpler. 1. System? 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. Like this: Like Loading...

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