Article (3.5 Edition Excerpts: Adventuring Gear) On sale September 18, the 3.5 Edition premium reprints go on sale, featuring new covers and the latest errata -- so, be sure to pick yours up at your friendly local book or gaming store! As the books themselves described their contents and role within the game: The Player’s Handbook has all the rules players need to create characters, select equipment, and engage in combat with a variety of supernatural and mythical foes. The Dungeon Master’s Guide provides the DM with advice, guidelines, and everything he or she needs to create challenges, adventures, and full-fledged D&D campaigns, including sections on prestige classes, magic items, and character rewards. The Monster Manual contains material that players and DMs alike will find useful. In today's excerpts, we consider the subject of adventuring gear from the 3.5 Edition Player's Handbook. 1st Edition Gear Careful selection of equipment and supplies for characters is very important. (91 Kbs PDF) 3.5 Edition Gear (195 Kbs PDF)
Draconic Translator The DM’s Adventuring Kit - Ministry of Intrigue I recently wrote about my return to Dungeons and Dragons, and promised another post where I would share what tools our group is using to facilitate our long-distance games. It’s really critical to make sure that game groups are well organized, or many campaigns will fizzle out due to the amount of work involved. Using the right tools can make this easier, but keep in mind that what works for my group may not work for yours. That being said, this process works very well for us, and should serve as a good starting point for anyone. It goes without saying that the most important tools in your planning process are the core rulebooks and an old fashioned whiteboard to map out your storyline and encounter sequence, but there are a number of other tools that are really helpful for organizing your campaign. D&D Insider When D&D 4E launched, Wizards of the Coast made a concerted effort to provide a digital counterpart for the game with mixed success. Character Builder D&D Character Builder Roll20
Pathfinder Database - Medieval Inn I Details Category: Maps & Encounters Published on Monday, 05 April 2010 20:04 Written by Dave Couture Ye olde standard inn for your heroes' downtime. A1. B1. Pathfinder Database - Google Sites Pathfinder Campaign Site Template Details Category: Game Aids Published on Wednesday, 24 November 2010 01:41 Written by Michael I've been using Google Site Builder for some time now, mainly to make sites for my various play-by-post and home campaigns. You can check it out here: If you have a Google ID and you are logged in, you should be able to click a button at the top right of that page to create your own site from the template. The page works equally well for play-by-post or face-to-face campaigns, and I hope you'll find that it contains some useful features no matter what you do. The template conforms to Paizo's Community Use policies and is a registered project.
(3E) The dice rolling program I wrote (submitted by request) via reddit.com System Reference Document v3.5 The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. You may consider this material Open Game Content under the Open Game License, and may use modify, and distribute it. Legal Disclaimer This SRD site is non-commercial and we don't make any money from putting it together. This SRD site Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast, Inc. Dungeons & Dragons(r) and the d20 system are registered trademarks of Wizards of the Coast, Inc. in the United States and other countries and are used with permission. 'd20 System' and the 'd20 System' logo are trademarks of Wizards of the Coast, Inc. and are used according to the terms of the d20 System License version 5.0. Recent Update - 17th of August 2008
Conditions - PFBeginner Conditions are effects that happen to characters and monsters, like being deafened by a loud noise, entangled by a giant spider’s web, fatigued from a long day of work, or sickened by poison or disease. This section explains the rules for these conditions and things that may cause them. If more than one condition affects a character, apply them all.