Rez Wiki Welcome to the Rez Wiki! A resource for fans of Rez, Rez HD, and Child of Eden.Fear is the mind-killer. About Edit Rez is a musical rail-shooter video game first developed by United Game Artists for the Sega Dreamcast and the Sony PlayStation 2. Since its release, it has been ported and translated for North American and European audiences, including being re-released as Rez HD for the Xbox 360. official website A ruthless new hero for a brutal world Play as Arno, an entirely new breed of assassin, and take down your prey with a range of new weapons such as the phantom blade, a hidden blade with crossbow capabilities. Brand-new parkour, combat and stealth gameplay Enjoy an unprecedented degree of freedom and control over your assassin. Full Motion Control with New Parkour Mechanics for Free Running Up, Across and Down City Walls and Buildings.
Dear Esther is being turned into a live musical performance - Kill Screen Fans of The Chinese Room will want to keep a slot open in their diaries. The Barbican has teamed up with the studio to put together a live performance of their game Dear Esther (2012) on October 14th. The performance will coincide with the Xbox One and PlayStation 4 re-releases of the game. OMSI - Der Omnibussimulator News - 04/01/2014 OMSI - finally for game console We are very happy to grant an exclusive glimpse on our most recent project: OMSI for game console! We did not spare any efforts to make this unique adventure possible for you. OMSI finnaly lines up with the great gaming classics, like Super Mario Bros., Tetris or Donkey Kong.
Polytron Corporation » Fez FEZ is an independent videogame for Xbox LIVE Arcade released on Friday, April 13th 2012. It has been in development at POLYTRON since 2007. In it, you play as Gomez, a 2D creature living in what he believes is a 2D world. Until a strange and powerful sentient artifact reveals to him the existence of a mysterious third dimension! FEZ is a 2D platformer set in a 3D world. The world is 3D, but you always play from 2D perspectives. Blind GiRl About Blind GiRl Blind GiRl is a XBox Live Indie Games adventure puzzler based on the mechanics of realistic wave propagation. The player uses sound waves to illuminate the environment and navigate obstacles and adversaries. Blind GiRl sets aside traditional player assistance mechanics, tutorials, and even clear feedback, to bring the player’s journey from confusion to clarity in line with the protagonist’s.
About Rebellion One of Europe’s leading games developers, Rebellion is the studio behind hit games such as Sniper Elite 3, Sniper Elite V2, the Nazi Zombie Army series, Aliens vs. Predator, Rogue Trooper, Joust Legend, Zombie HQ, Star Wars Battlefront and more! Early Days Established in 1992 by brothers Jason and Chris Kingsley, the Oxford-based developer’s reputation was firmly established by the innovative Alien Vs Predator on the Atari Jaguar in 1995 and Aliens Vs. Predator on PC in 1999, both games years ahead of their time. The Millenium
PLAY! A Video Game Symphony Standard Set Listings 01) PLAY! A Video Game Symphony :: Fanfare :: Nobuo Uematsu 02) Final Fantasy VIII :: Liberi Fatali :: Nobuo Uematsu, Shiro Hamaguchi 03) Super Mario Bros. :: Suite :: Koji Kondo 04) Shenmue :: Sedge Tree :: Takenobu Mitsuyoshi, Hayato Matsuo 05) Battlefield 1942 & Battlefield 2 :: Suite :: Joel Eriksson, David Tallroth, Fredrik Englund, Jonas Östholm, Bence Pajor 06) Final Fantasy VII :: Aerith's Theme :: Nobuo Uematsu, Shiro Hamaguchi 07) Sonic the Hedgehog :: Suite :: Masato Nakamura, Yuzo Koshiro 08) Metal Gear Solid :: Main Theme :: Tappi Iwase, Kazuki Muraoka 09) Kingdom Hearts :: Suite :: Yoko Shimomura, Utada Hikaru Intermission Encore
Gratuitous Space Battles over 100,000 people have bought Gratuitous Space Battles so far... GSB is the ultimate space strategy game from UK indie developer Positech Games. It's a strategy / management / simulation game that does away with all the base building and delays and gets straight to the meat and potatoes of science-fiction games : The big space battles fought by huge spaceships with tons of laser beams and things going 'zap!'
Fable: The Journey - Lionhead A whole new way to experience the deep storyline, heart-pounding action, and picturesque world of Albion that fans have come to know and love about the “Fable” franchise. In Fable: The Journey, you will come to the aid of the ailing and mysterious Theresa, who thrusts you into an action-packed adventure full of dangerous enemies, hair-raising chases and humorous characters. Built from the ground up for Kinect for Xbox 360, Fable: The Journey gives you the power to wield magic as a deadly weapon, defend yourself in combat and solve puzzles on your journey to becoming a hero.
Industry Workshops Industry Workshops is a collective of London based creatives with a shared interest in establishing a broad based and vibrant visual arts community through continued education. Founded by Levente Peterffy, Richard Burns and Daniel Matthews, it now involves many experienced VFX professionals from advertising, film, games and music videos in freelance and studio capacities. Artist inspired and artist driven, Industry Workshops brings together leading visual effects talents to share their unique approaches. Spanning three extensive days in vibrant London. The events showcase both technical and philosophical aspects of concept art, film, 3D, traditional sketching, digital matte-painting and life drawing (to name just a few). Industry Workshops also connects the attendee and lecturer.
Gamebook - Wikipedia A gamebook is a work of printed fiction that allows the reader to participate in the story by making choices. The narrative branches along various paths, typically through the use of numbered paragraphs or pages. Gamebooks are sometimes called choose your own adventure books or CYOA after the influential Choose Your Own Adventure series originally published by US company Bantam Books. Gamebooks are an early example of hypertext fiction. Production of new gamebooks in the West decreased dramatically during the nineties as choice based stories have moved away from print based media, although the format may be getting a new lease of life on mobile and ebook platforms.  Such digital gamebooks are considered interactive fiction.
A Valley Without Wind - Features The Creators Of AI War Bring You... A 2D sidescroller without a linear path. An action game with tactical combat and citybuilding. An adventure game that lets you free-roam a vast, procedurally-generated world. London's best retro gaming bars - The Metropolist We all love a good nostalgic trip, a hark back to carefree days of our youth. From cartoons to sweets, clothing to certain songs which were soundtracks to our young lives. And games. Not just games you played with your mates conjured up from the depths of your imagination, but games on original consoles. Sega Mega Drive.