EFL Through iPads I Education Apps Review - I Education Apps Review Reflections of a Passionate Educator | Reflections on eLearning and teaching Drama, English/ESL and the Humanities! mlearning Video Recording of the Presentation Presentation brought to you by American TESOL! Check out their other video presentations! Visit my blog, Teacher Reboot Camp, for more tips on effective technology integration! Presentation brought to you by American TESOL! Part 1 Part 2 Part 3 Talking Tom - Kids talk to Tom and he repeats everything said with a funny voice, pet him to make him purr, pour a glass of milk for him, and poke his head, belly or feet, grab his tail. Story Robe - Create digital stories using images and video from your camera or photo library. PuppetPals - Create video stories with props and scenes! ARSoccer - Play soccer with a friend in real time where you are at! Ecobugs - Lesson plans for teachers! StoryKit MouthOff - Create funny mouths! Fotobabble - Quickly create and easily share talking photos in 3 steps (Snap or select or a photo, speak into the microphone to record audio, share with friends via email, Facebook or Twitter). StoryCorps Read Me Stories- Children’s books Animoto Wiffiti
M that learning! 18 Enlightening iPad Experiments in Education You know from experience that when you enjoy a subject, learning about that subject is easier, more fun, and you retain the information longer. Getting kids to enjoy learning is more productive to education efforts than spending more money, lengthening school days, you name it. This is the reason many educators are excited about the possibilities inherent to the iPad. More than 600 school districts in America have brought iPads into the classroom. Had they waited a bit longer, they could have taken advantage of studies like these to know whether the iPad movement is the wave of the future of education, or a waste of valuable resources. Motion Math in Class: An assistant professor of education at USC’s Rossier School oversaw this study looking at whether having students play a learning game to teach them fractions increased their knowledge. Oklahoma State University iPad Pilot Program: OSU experimented with iPads in five classes in the fall of 2010.
Mobile Learning • ESL Techies Today we had the opportunity to present at the Discovery Education Day of Discovery Conference. We explored techniques for building a mobile learning environment and ways to use digital media in creating content on the iPad. It was exciting to demonstrate how digital media and web 2.0 tools remove boundaries and promote academic achievement for ELLs. We enjoyed engaging with those educators working hard with ELLs and all struggling learners. Roadshow – Collect web videos and play them back anytimeLanguage Builder – A rich environment for improving language developmentScreenChomp – Sharing tools used to create a sharable, replay-able videoShowMe – Record voice-over whiteboard tutorials and share them onlineVideolicious – Create a video combining videos, photos, music, and storiesAudioboo – Create audio and post to your own account on the webSlideShark – View and share PowerPoint presentations on the iPad
Ways to Evaluate Educational Apps I am conducting a series of workshops in Florida and was asked to share a rubric to help teachers evaluate educational apps as part of the workshop. In 2010 Harry Walker developed a rubric, and I used his rubric (with some modifications by Kathy Schrock) as the basis for mine. (Read Harry Walker's paper Evaluating the Effectiveness of Apps for Mobile Devices.) I kept in mind that some apps are used to practice a discrete skill or present information just one time. Others are creative apps that a learner may use again and again, so it's a challenge to craft a rubric that can be used for a wide span of purposes. My rubric also emphasizes the ability to customize content or settings and how the app encourages the use of higher order thinking skills. Here's what I chose to spotlight in my rubric: Relevance The app’s focus has a strong connection to the purpose for the app and appropriate for the student Customization Feedback Student is provided specific feedback Thinking Skills Engagement Sharing
Mobile ESL Easily Create Your School's Mobile App This increased home Internet access by way of mobile phones should encourage us to solicit data from our own school families on how they are choosing to communicate via mobile phone for personal day-to-day tasks and relationship building. Soliciting feedback from families Create a brief two-minute home-technology survey that allows parents to provide information about what device(s) they use for what purpose. Exercise hard-copy and electronic survey options. Choosing the right app-maker Any customizable app is going to cost the school and/or home and school association money to build and host. Like everything else in education, there are no one-size-fits-all approaches that you can hang your hat on. Knapp’s family engagement app @KnappElementary’s app can be downloaded FREE here (Apple / Android). Here are some sample features that speak to school culture: I’ve built an app, now what? Moving forward *Knapp Elementary School uses eJucomm as its app provider.
mlearning Teaching with mobile devices: FAQs [part 1] Apr 14th, 2014 Tweet There is a good reason for my 3 month blogging hiatus. Since January, work has taken me to Chile for 2 weeks, Egypt for a week, India for 3 weeks, and Moscow for a week. And then the TESOL US conference in Portland followed immediately by the IATEFL conference in Harrogate, UK – another […] Papers on mobile assisted language learning (MALL) Nov 25th, 2013 Tweet The International Research Foundation (TIRF) has recently published five papers on mobile assisted language learning (MALL), all freely available on the TIRF website. Mobile devices in EFL: What do students think? Aug 26th, 2013 Tweet What do EFL learners think about working with mobile devices in the classroom? Water: Smartphones for vocab Aug 19th, 2013 Tweet While teaching EFL in the UK this summer, I piloted a number of classroom activities getting students to use their (ubiquitous) mobile devices, for an upcoming book on mobile and handheld learning. Aug 13th, 2013
College Kids Aim to Make 52 Apps a Year in South Carolina Mobile software startup 52apps has an ambitious goal: create a new application for the iPhone or iPad every week. Just as ambitious: do it with college students in South Carolina, far from the engineering hotbeds of Silicon Valley, New York or Austin, Texas. The company, based at the University of South Carolina in Columbia, can create an app in five days with “premade programming Lego blocks,” said Chief Executive Officer Steve Leicht, one of three non-students at the company who work for free. That means a chunk of code can quickly add GPS features or the ability to share content on Facebook or Twitter, helping the small team compete with experienced developers. “What they are doing is very cool,” said Vivek Wadhwa, an entrepreneurship and public-policy lecturer who has academic roles at Stanford, Duke and Emory universities. The company highlights how the app era has allowed innovation to thrive in new and unexpected locales. Close Open Photographer: Anne McQuary/Bloomberg Fertile Ground