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www.christopherwhitelaw.us Filter Tags analoganalog computationAnimarisanimationAttributesAutodesk Mayablend shapecamcnccomputationconstraintsdeformersdrawingerwin hauerexpressionsfabricationgrasshoppergrasshopper3DhairhauerHistoryhypergraphIKillustratorinput graphKeyframeMayamodelingnClothnDynamicsnestingnodesnParticlesNURBSpatch modelingplayblastpolygonspuzzleRenderingrhinorhinocamsnapshotstoonvoronoiwireframe Enlarge Share 0 Comment 2013.SU.PRATT.713A :: Animation & Computation

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Fabrication Grasshopper: Parametric CurvesThis module covers the basic parametric properties of curves along with common grasshopper methods for evaluating and dividing curves. ARCH 598 Summer 2011information >> n-formations FABRICS // LATTICES // FIELDSThis course is designed to introduce and explore computational design, algorithmic thinking, and digital manufacturing–both: the larger ramifications that emerging digital technologies and ideas are having architectural theory via readings, discussions, presentations; and the practical application of these ideas and tools through a series of hands-on, iterative modeling and fabrication assignments. ARCH 581/498 : Fall 2010Digital Design + Fabrication Foundations I Grasshopper: Surface to Planar TrianglesGrasshopper : Surface to Planar Triangles : Fabrication Layout of Planar Components Laser Cutting: Adobe IllustratorLaser Cutting from Adobe Illustrator

Logic gate In electronics, a logic gate is an idealized or physical device implementing a Boolean function; that is, it performs a logical operation on one or more logical inputs, and produces a single logical output. Depending on the context, the term may refer to an ideal logic gate, one that has for instance zero rise time and unlimited fan-out, or it may refer to a non-ideal physical device[1] (see Ideal and real op-amps for comparison). Logic gates are primarily implemented using diodes or transistors acting as electronic switches, but can also be constructed using electromagnetic relays (relay logic), fluidic logic, pneumatic logic, optics, molecules, or even mechanical elements. With amplification, logic gates can be cascaded in the same way that Boolean functions can be composed, allowing the construction of a physical model of all of Boolean logic, and therefore, all of the algorithms and mathematics that can be described with Boolean logic. In reversible logic, Toffoli gates are used.

Visualizing L-Systems I previously wrote a little uninspiring post about L-systems and how to generate one in Python. To illustrate their use, I took an existing system from Wikipedia and used that to develop and verify that my visualizations would work correctly. So, here is an image that is done based on the post I made earlier and new code that takes the output of the L-system generator and creates curves to render it our on Maya. And here’s the code, but please note that the blog may do horrible things to it. Biomimetic Architecture Trabeculae by architects Dave Pigram, Iain Maxwell, Brad Rothenberg, and Ezio Blasetti is a new take at the general atrium solution to office buildings. the point of a central atrium (like in that of the Bradbury Building) is to allow light deep into a building, the Trebeculae team argues that if that’s the main point, why not have the atrium chase the sun? Explanation and more images… The team used a Heliotropic branching system to define the shape of the void that eats into the floors of the building. Heliotropism is the phenomena of plants growing over time in the direction of the sun to maximize their energy output.

45+ Incredible Maya Tutorials Around Autodesk Maya, or simply Maya, is a high-end 3D computer graphics and 3D modeling software package originally developed by Alias Systems Corporation, but now owned by Autodesk as part of the Media and Entertainment division. Maya is a powerful, 3-D modeling, texturing, and rendering application, with all of the tools needed to do nearly every type of animation imaginable, from simulations of real-world physics to character animation with a wide spectrum of emotive expressions. In this article below, we’ll take a look at Various Maya Tutorials for your source of inspiration which help you to deal with high-end 3D computer graphics.

Fibre Composite Adaptive Systems Designed by Maria Mingallon, Sakthivel Ramaswamy, Konstantinos Karatzas Fibre composite adaptive systems is a research project which emulates self-organisation processes in nature by developing a fibre composite that can sense, actuate and hence efficiently adapt to changing environmental conditions. Fibre composites which are anisotropic and heterogeneous offer the possibility for local variations in their material properties. Embedded fibre optics would be used to sense multiple parameters and shape memory alloys integrated in a fibre composite material for actuation. The definition of the geometry, both locally and globally would complement the adaptive functions and hence the system would display ’Integrated Functionality’. ‘Thigmo-morphogenesis’ refers to the changes in shape, structure and material properties of biological organisms that are produced in response to transient changes in environmental conditions.

BEND MANUAL The workshop manual is available to read online and download below. It contains all seminar descriptions and daily exercises together with a brief for intermediate and final projects. BEND Manual Download Link Recordings of lectures/presentations can be found on ExLab Vimeo site. Super Awesome Ultimate Sprite Rig by Mike Rhone This tutorial has been written so that the novice artist can create a working particle rig. It is assumed you are comfortable with the basic concepts of 3d and Maya. Before I made the career move to effects, I was a character rigger. I have found that many of the skills I learned in the rigging department have helped me to make fast, re-useable particle rigs that are easy to animate.

Structures minimize materials, maximize strength: organisms "Cylinders curve in one direction, circumferentially--their lengthwise curvature is zero. Here we're talking about structures with their surfaces curved in two directions; and, as pointed out earlier (and implicit in Laplace's law), that double curvature gives greater strength and stiffness for a given investment of material. Maximization of internal volume for a given surface compounds the material economy--for that nothing beats a sphere, and a slight egg-shapedness (spheroidicity) doesn't make things much worse…

License was not obtained Tried Maya 2012, error 20 - Page 2 Hell, i am having a major problem with maya 2014 student version for mac. i am getting theLicense was not obtainedTried Maya 2014 (657F1 2014.0.0.F), error 20 License method:environment variable MAYA_LICENSE_METHOD='standalone' Product choice:environment variable MAYA_LICENSE='unlimited' License file override:environment variable MAYA_ALT_EN is not setand it happened this morning and it was working good yesterday and i did not do any thing different. i looked at 5 different ways to fix this problem but none worked.i have been at it for 5hr and still get the same error 20. i literally deleted all autodesk files off my computer and reinstall the updated version 3, i even tried deleting maya.env but every time i tried opening maya, maya.env would pop back up and i did this 3 diffrent ways resyarted and everything.

Safavid Surfaces and Parametricism The development of specialized treatments of concrete and glass, customization through digital fabrication, and parametric design tools have brought about a contemporary resurgence of surface articulation, reopening the general issue of surface composition as a “legitimate” aspect of design, after almost a century of (near) omission by modernism. A wide variety of firms, among them Zaha Hadid (Patrik Schumacher), Herzog and de Meuron, Weil Arets, Aranda\Lasch and Foreign Office Architects, have been reintroducing this aspect of design -- most notably the last, which in addition to built work, Farshid Mousavi’s The Function of Ornament includes surface articulation as part of its theoretical explorations. The surface articulations to be discussed are: 1) the ceiling of the dome, and 2) the corner, where the square of the floor plan is reconciled with the circle of the base of the dome. The Ceiling Overall ceiling pattern breakdown

Laser cutting tool for block models « Dreamation Workshop Often in architectural design we need to build site context model to get a rough sense of the surrounding buildings. There are multiple ways of sculpting the prisms, but the main principle is to prepare walls that extrudes from the base curve and wrap it around to top and bottom slab. To make them nicely, the “walls” have to take into considerations the thickness of the material one is using. For example, at an exterior 90degrees corner, while some master model makers will try to knife the wall edges into a type of Miter Joint with extreme care and the expense of time.

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