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Physical Etoys « GIRA

Physical Etoys « GIRA
Introducción En las últimas décadas, las teorías construccionistas y el progreso tecnológico permitieron que la robótica educativa comience a surgir en algunas escuelas como complemento a diversas materias de la currícula. Sin embargo, cada kit de robótica tiene su manera particular de programarse y no permite la comunicación con otros kits. Es por esta razón que se decidió crear Physical Etoys, una extensión argentina de Etoys que facilita la interacción con estos dispositivos. “La computadora es un instrumento cuya música son las ideas” Alan Kay Descripción general del proyecto Physical Etoys es un ambiente de programación visual de robots gratuito, de código abierto y multiplataforma que conecta el mundo virtual de las computadoras con el mundo real en que vivimos. Resultados deseados Facilitar la programación de material concreto así como también su enseñanza.Integrar los kits más populares de robótica educativa en un solo ambiente extensible.Fomentar el pensamiento computacional. Videos

http://tecnodacta.com.ar/gira/projects/physical-etoys/

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Picky Picky is a programming language intended for a first course on computer programming. It is more similar to a bicycle with two side-wheels than it is to a motor-bike. You won't probably use it unless you are using it for your first steps in programming. The compiler generates byte-code, interpreted by an abstract machine for portability. The language is utterly picky, hence its name, by design. Spooky Projects – Introduction to Microcontrollers with Arduino Spooky Projects is a set of four 3-hour classes in October 2006 hosted by Machine Project and taught by Tod E. Kurt. It is an introduction to microcontroller programming and interfacing with the real world using the Arduino physical computing platform. In the class, participants are shown and experiment with the Arduino’s capabilities and learn the basics of common microcontroller interfacing, such as: digital output to control lights and LEDs, digital input to read switches and buttons, analog output to control motor position or LED brightness, and analog input to read sensor inputs.

squeak.joyful.com LanguageNotes I like Chris Rathman's Language Notes a lot. I've converted it to restructured text to get a table of contents (2006/05/02). View it with or without the wiki UI. Allowable characters Blocks This article is about the programming blocks. For account blocks, see Ban. Blocks are puzzle-piece shapes that are used to create code in Scratch. The blocks connect to each other like a jigsaw puzzle, where each data type (event, command, reported value, reported boolean, or script end) has its own shape and a specially shaped slot for it to be inserted into — this prevents syntax errors.

piccol - A different embedded scripting language, with static typing. Intro Piccol is a simple, small, strict and statically-typed scripting extension language for embedding into a larger application. Mission statement Why not Lua, Javascript, Scheme, Tcl, Python? Existing extension languages (Lua is a great example) are wonderful, and I use them daily. Arduino: Dynamic Turning: Servo: Speed Freak Eye: Houston, we have a problem:Wiring Diagram If you've gotten this far you probably want some details about using a micro controller/ For this piece, the prototyping was done on an ARduino Duemilenove, the second largest and easiest Arduino to work with since connections to it are sockets you can plug wires into rather than having to solder them ON to. an Arduino MiniPro - the smallest of the Arduino micro controllers available at this time. So lets start with the parts and how they're wired together. The following diagram was done in a free software package called FRITZ. FRITZ makes creating What Connects To What a Drag and Drop process - that's quick and easy to learn - and use. That's in keeping with the whole Arduino Approach To Things - Learn By DOING rather than learn abstract concepts first, then apply them to something real.

Jacaranda [introduction] [downloads] [to-do list] [wish list] [how to use it] [history] Introduction DiagramBrowser is an editor for UML-Like diagrams which uses Ned Konz's Connectors package. The idea behind DiagramBrowser is to provide an environment in which the user can view, edit, organize within categories, and file-in and file-out multiple diagrams. DiagramBrowser is the first step of a bigger development that I named Jacarandá. The Potion language .ooo 'OOOo ~ p ooOOOo tion ~ .OOO oO %% a little Oo fast language. 'O ` (o) ___/ / /` \ /v^ ` , (...v/v^/ \../::/ \/::/ ~ Potion! ~ Potion is an object- and mixin-oriented (traits) language. Its exciting points are:

Microcontroller circuit with copper tape Making a circuit with a microcontroller, battery, and LEDs connected by copper tape. Components (for more, see our electronic components page): Tools: Hot glue gun Soldering iron Swiki Squeak Swiki Last updated at 9:26 pm UTC on 15 July 2015 About Squeak Squeak is a tightly integrated software development environment for live software construction using the object-oriented programming language Smalltalk.

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