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Chapter 2. Human anatomy and figure drawing

Chapter 2. Human anatomy and figure drawing
Chapter 2. Human anatomy and figure drawing Before we start, I'd like to point out that knowledge of human anatomy is not a replacement for studying the body from real life or photos. We'll start with the largest bones and muscle masses. I would also like to apologize in advance for using the Latin names of the bones and muscles. (All illustrations in this chapter are referenced from photos that were taken from large distances, x-ray images, and [Gold], [Gray], and [Barc]) Figure 2.1. The human body is usually measured in units of heads. Unless you are drawing an adult that is standing up straight, you can't use this diagram directly. Arms are 3½ heads long.When the arms are hanging down, the elbows line up with the bottom of the ribcage, and the fingertips reach halfway the upper leg.The navel is positioned roughly halfway between the nipples and the crotch, and halfway between the bottom of the ribcage and the top of the pelvis.

The hand The hands are a notorious source of frustration. This section won't concentrate on the muscle structure, since the hand is very complex in this regard, and knowing this won't help much in drawing them. Instead, we'll look at proportions, range of motion, and possible simplifications. Structure and proportions Figure 2.20. There is a very easy and surprisingly accurate way to remember the proportions of an adult's hand. The palm of the hand houses the metacarpal bones. The palm of the hand can be simplified to a box. Figure 2.21. Notice that the box does not line up with the contour of the fingers. The two black arrows in the previous figure show how the little finger can move up and down. Figure 2.22. Take a look at some examples of how to use this model: Figure 2.23. The first one is a relaxed pose. This is certainly not the only way to draw a hand.

Horse Anatomy Pictures-Think Like a Horse-Rick Gore Horsemanship Heart Rate: 30-44 beats per minute, too fast could mean recent exercise, pain, fever, heat stroke, shock or anxiety; too slow could mean shock, hypothermia, reaction to poison plants or medication. Temperature: 99-101 degrees, high temp could be heat stroke, infection, recent exercise; low temp could be shock, hypothermia or unable to produce heat. Capillary Refill Time: Press on a horse's gum's, they will go white or blanch, then they should return to pink or normal color within 1-2 seconds. If color returns too fast it could be high blood pressure, anxiety or nervousness. If color returns too slow it could be shock or poisoning. Digital Pulse: This is found on the foot on the inside of the ankle, below the fetlock. Gum Color: The gum's should be pale or pink. Gut Sounds: You should hear long and short rumbles and some gurgles.

How To Draw A Wave | Club Of The Waves This art tutorial, kindly donated by surfing comic strip illustrator and surf artist Bob Penuelas covers how to draw a wave the Wilbur Kookmeyer way! If you're like me, then you've probably spent a lot of time in high school class daydreaming and doodling a thousand perfect cartoon waves in your notebook. It's safe to say that ninety percent of us surfers have a habit of scribbling perfect waves whenever a pencil is in our hands. Hopefully the following pointers will help you change your throw-away wave doodles into actual compelling artwork that you want to keep forever. Remember, there are millions of ways to draw a wave and hopefully with these simple pointers you'll find a million more. So, have fun. Drawing a basic wave The following illustrations and captions by Bob Penuelas take you through the basic steps of drawing a wave… Step 1 Sketch in the basic shape of the curl, spray, foam and base of the wave. Step 2 Step 3 Step 4 Add the rest of the flow lines. Step 5 Step 6 Tips… Paddler's view

How to Draw the Head From Any Angle The Basic Forms To draw the head from any angle you must first understand its basic structure. Look past all the distracting details and visualize the underlying forms. This ability to simplify can be applied to the features of the face, but when starting the drawing you could look even further. Ignore even the features and simplify to the most basic form of the head. The head deconstructed into its basic forms, is a sphere as the cranium and a block as the jaw and cheek bones. A Sphere as the Cranium The sides of the head are flat, so we can slice off a piece from both sides of the ball. A Block as the Jaw and Cheek Bones Attach the shape of the jaw. Constructing From Any Angle Step 1 – Determine the angle of the ball The angle of the head is established at the very beginning of the drawing with the ball. X Axis - The up and down tilt is established by the angles of the horizontal and vertical lines in the oval. Step 2 – Find the thirds Step 3 – Add the jaw Step 4 – Add the features

Human Anatomy for Artist - Ultra-high resolution human photo references – Human-Anatomy-for-Artist.com We have exciting news. With our new stereoscopic 3D references you can get one step closer to having a real nude anatomy model for your drawing in your living room anytime you need. Each pose is taken from 8 angles, which you can see either in 2D as 2 photos side by side (3840 x 1140 px) or in 3D on your 3D TV or 3D monitor as a standard 1920 x 1080 px resolution MPO file. First, before the suggestions, some feedback: Great site. David Merchant Director of Integrated Technology

Cours et Formations en Vidéo 100% Gratuits Lackadaisy Expressions Boy, I didn't know what I was getting myself into when I started this. I've had requests for some sort of expressions tutorial dating back a while now, so I figured, "Sure! I can explain expression drawing...and it'll be way better than all those tutorials out there that are nothing but charts of generic expressions. Yeah! Just give me a day or two to whip something up..." Um. Anyway, I found all I could really do was try to explain ways to teach yourself...and then add some pictures. Female Anatomy for Artist - Ultra-high resolution female photo references – Female-Anatomy-for-Artist.com How to Draw Caricatures: The 5 Shapes This series of “How to Draw Caricatures” tutorials are a just a small taste of a larger and much more in-depth book I wrote called The Mad Art of Caricature! The book is 175 full-color pages, lavishly illustrated and contains greatly expanded explanations of the concepts presented in these tutorials, as well and a great deal of additional material on caricaturing other facial features, posture, hands, expression and more, techniques on drawing from live models, doing caricature for freelance illustration and for MAD Magazine. This is a must have book for anyone interested in caricature, cartooning or humorous illustration. You can order it online here. Part One: Basic Theory and the Five Shapes These kinds of things always start out with a definition, but “caricature” is a hard thing to pigeonhole into a single sentence. Likeness- If you can’t tell who it is supposed to be, then it is not successful. Teaching Someone to See The Five Shapes What does that have to do with caricature?

How to Draw the Nose Update 09-26-2012 – Above is a video version of this tutorial. For more video tutorials visit Proko.com and subscribe to the newsletter In this tutorial I will go over the structure of the nose and give detailed information about the bridge, ball, and nostrils of the nose. At the end, I will show a step by step of a nose drawing. The Major Planes When drawing the nose, I’ll usually start by indicating the 4 major planes – top, 2 sides, and bottom. Anatomical Information I think the anatomical shapes in the nose are really interesting. The Minor Planes It’s important to memorize the subtle plane changes in all the different part of the nose. Minor Planes of the Bridge The Glabella is shaped like a keystone. Minor Planes of the Ball The ball of the nose isn’t perfectly round, but has very distinct plane changes. Minor planes of the Nostrils The nostrils, also called wings, curl under themselves similar to the septum. Drawing the Nose 4. Made a video version of this tutorial.

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