featured projects Quantified Other Five weeks of my father's Nike Fuel data Tatelets www.securityg33k.com/blog/ 44Con Trip report Last week I attended the UK security conference, 44Con. I went into 44Con feeling a little jaded with the overall security community, but left with a real spring in my step. There are many very approachable and knowledgeable people doing some amazing work. It’s easy to forget if you focus on the minority of the community who bring arrogance and elitism to the table in large amounts. 5 Examples of Good and Bad Information Design « Helen Weselcouch's Blog When I lived in Paris two years ago I loved the Subway system so much more than the godawful subways here. Not only were they clean and beautiful, the subway maps were incredibly easy to understand and use especially for foreigners like myself that started off not knowing the city at all. In addition to Paris, London has an exemplary subway system and subsequent map. IT is designed beautifully and is so easy to use. It surely is an excellent example of information design. the Tube
Pasadena Museum of California Art in Los Angeles Organized by the Pasadena Museum of California Art (PMCA) and curated by Dan Goods and David Delgado, designers and educators at the Jet Propulsion Laboratory (JPL), Data + Art explores the hidden stories revealed in data through emerging forms of data expression. Featuring work by Jonathan Berger, David Bowen, Jim Bumgardner, Alex Dragalescu, Chris Jordan, Ned Kahn, Aaron Koblin, Seth Ruffins, The Long Now Foundation, and JPL, this exhibition challenges the viewer's assumptions by exploring the beauty inherent in data and asks them to see complexity in a new light. These interpretations of data will empower the average person to see the invisible, hear the inaudible and understand the impossibly complex. This exhibition is supported by the Pasadena Arts & Culture Commission and the City of Pasadena Cultural Affairs Division, The James Irvine Foundation, The Ralph M.
MESO Image Spaces MESO Image Spaces is your partner to let ideas take shape and enter spaces. We make abstract content graspable within appealing media experiences. MESO Image Spaces provides 3D visualisations of anything you can´t simply take a snapshot of. ROBERT ATKINS.NET Antonio Muntadas and the Media Landscape A catalogue essay and interview Meditating on Art and Life in the Information Age Catalogue essay for Des/Aparicions, Centre d'Art Santa Monica, Barcelona, 1996 Talking about plans for his current Des/Aparitions exhibition, Antoni Muntadas observed that "creating a useful structure is the creative aspect of the work." He was referring both to the production of specific artworks and to the economic exigencies of the life of an artist; or--to put it another way--to the connectedness of art and life.
Maltego 3: First Look Tutorial by Wardell Motley Maltego, developed by Roelof Temmingh, Andrew Macpherson and their team over at Paterva, is a premier information gathering tool that allows you to visualize and understand common trust relationships between entities of your choosing. Currently Maltego 3 is available for Windows and Linux. There is also an upcoming version for Apple users that has yet to be released. Google's Long History of Social Media Attempts [INFOGRAPHIC] Sure Facebook privacy issues can be frustrating, but what's the alternative? With more than 400 million users, no other social media platform has been able to touch Facebook's grip on person-to-person networking. But rumors have already started to fly that Facebook may soon face some stiff new competition. Google is supposedly getting into the market with Google Me, a not-yet-launched, oft-rumored social network that will directly compete with Facebook. Nothing is for certain yet, but more and more sources are saying Google Me does exist, and that could mean good things for all of us.
DHQ: Digital Humanities Quarterly: Summer 2011 Managing 100 Digital Humanities Projects: Digital Scholarship & Archiving in King’s Digital Lab James Smithies, King's College London; Carina Westling, King's College London; Anna-Maria Sichani, King's College London; Pam Mellen, King's College London; Arianna Ciula, King's College London Modelling Medieval Hands: Practical OCR for Caroline Minuscule Brandon W. Hawk, Rhode Island College; Antonia Karaisl, Rescribe Ltd; Nick White, Rescribe Ltd What is embodied programming? « Alex McLean I had a great time at the Node Forum in Frankfurt this weekend. I got to meet my software art hero Julian Oliver finally, who gave an excellent and provocative talk on the technological ideology of seamlessness from a critical engineering perspective. Kyle McDonald gave an excellent related talk on the boundaries between on-line and off-line life, and I particularly liked his work on “computer face“, which is a highly relevant topic for any critical view of live coding performance. My own talk was about “Live coding the embodied loop”, a bit of a ramble but hopefully got across some insights into what live coding is becoming.