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Interactive Whiteboard resources - Gordons Numeracy Modules

Interactive Whiteboard resources - Gordons Numeracy Modules

PrimaryGames.com - The Fun Place to Learn! - Free Games for Kids CSFsoftware - Ten Quick Questions Pro This program is designed to allow the practice of specific mathematical topics all of which have sub categories of various difficulty. You choose a topic and the program generates 10 random questions on this topic. The questions can be displayed on a timer basis from 2 seconds to 60 seconds per question, or individually by selecting the next button. See a Flash Video Demonstration.... See More information and screenshots.... Upload/Download backgrounds in the repository Welcome to Crickweb KS1 Numeracy A visual open ended activity to help with basic calculation and number bonds. Create number piles, Drag and drop the number bars to help explain a variety of concepts. A visual excersice to help with basic subtraction. Drag and drop the number bars to help with the calculation. © v2vtraining.co.uk A KS 1 money application where teachers and pupils can drag coins into a money box and then calculate the money box total. Open ended resource for teachers to ask their pupils questions as part of a whole class starter activity on money in maths. A KS 1 money application where teachers and pupils can choose items to buy and then pay for them by dragging coins onto a hand Uses coins 1p to 20p to a maximum total of £2.00 Drag and drop the toys onto the scales. The number cards can be used in a variety of ways in maths lessons. Try this progressive range of mental maths activities to sharpen recall of key number facts. © 3913.co.uk Drag and drop the names of the two digit numbers on to the picture.

Math Games Win the tug of war by getting the power of the tug. Select the number that rounds to the nearest 10. Win the tug of war by getting the power to tug by selecting the coin with the greatest value. Help Mr. Help RoboClock get through all of the levels by calculating the correct elapsed time between the two times given. Practice addition in this cute learning game. Help RoboClock get through all five levels of this telling time game by selecting the right time. Click the dots according to the ascending sequence of the numbers to join them by lines and reveal the image. Take the new math car out for a test drive! Help the twin puppies, Evy and Ody, get their bones while avoiding boomerangs and stones. Drop the flying analog clock to the matching digital clock. Try to fly through all five levels while flying into balloons containing the fractions that are equal to the fraction at the bottom of the screen. Try to fly through all five levels while avoiding the parachutes with the wrong answers.

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