A Taste of MicroScript Steven J. Searle Web Master, TRON Web Classic Mac Games Ported to Mac OS X I've noticed some classic Mac games being ported to Mac OS X lately. There are various lists of classic Mac games on the web, but I didn't see any list of classic Mac games ported to Mac OS X. Something not existing on the Internet??! Kodu Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input. Programming as a Creative Medium The core of the Kodu project is the programming user interface. The language is simple and entirely icon-based.
m-a-d-n-e-s-s - Multiresolution Adaptive Numerical Environment for Scientific Simulation MADNESS provides a high-level environment for the solution of integral and differential equations in many dimensions using adaptive, fast methods with guaranteed precision based on multi-resolution analysis and novel separated representations. There are three main components to MADNESS. At the lowest level is a new petascale parallel programming environment that increases programmer productivity and code performance/scalability while maintaining backward compatibility with current programming tools such as MPI and Global Arrays. The numerical capabilities built upon the parallel tools provide a high-level environment for composing and solving numerical problems in many (1-6+) dimensions. Finally, built upon the numerical tools are new applications with initial focus upon chemistry, atomic and molecular physics, material science, and nuclear structure.
uSystem, uC++ μC++ The starting point for the project was the development of high-level concurrency in an object-oriented programming language. This approach is in contrast to programming with threads and locks, e.g., POSIX threads, which deemed unreasonable because it is complicated and error-prone (like assembler programming).