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Diploma Studio 10 at Westminster University School of Architecture and the Built Environment

Diploma Studio 10 at Westminster University School of Architecture and the Built Environment

Nudibranch + Millipede | Realitme Flowing Isosurface Definition I know I haven’t properly updated the Nudibranch examples on the GH forum, however since I have been getting a lot of requests to display what and how exactly this isosurface snapshot from the previous post about the release of Nudibranch works, i decided to spent a few hours to document this process and also share the definition. Take a look at the following video. This definition uses two Nudibranch components the Satellites and the AttractorValues, combined with the Millipede’s isosurface component. Three or more satellite entities create a 3d non-uniformal field of values from 0.00 to 0.5 these values are fed to the isosurface component and Voila!!. You can download the definition as usual from the [Sub]code page. And of course you must have Nudibranch and Millipede installed.. Enjoy.! Like this: Like Loading...

100 Incredible Lectures from the World's Top Scientists Posted on Thursday June 18, 2009 by Staff Writers By Sarah Russel Unless you’re enrolled at one of the best online colleges or are an elite member of the science and engineering inner circle, you’re probably left out of most of the exciting research explored by the world’s greatest scientists. But thanks to the Internet and the generosity of many universities and online colleges, you’ve now got access to the cutting edge theories and projects that are changing the world in this list below. If you’re looking for even more amazing lectures, check out our updated list for 2012 with more talks from great minds. General Let the world’s top scientists explain exactly how they do their job when you listen to these lectures. Science and Engineering From materials science to the study of thermodynamics, learn more about the science of engineering here. WTC Lecture – collapse of WTC Buildings: Steven E. Biology and Medicine Chemistry Physics and Astronomy Earth and Environment Technology Science and Business

The @creativereview Annual 2011 cover by Minivegas (@lucminivegas) and @nexuslondon #c++ #mac #download For this year’s Creative Review Annual cover, together with Nexus Interactive Arts, Minivegas created a custom application to draw a letter ‘A’ using content from the CR’s website and Twitter feed over the past year. We decided to make an “A” from CR’s prolific online output. We felt that its form should be implied, discernable by its physical influence on elements from CR’s blog and twitter content. You can download the app and have a go yourselves. The app was created using MiniVegas’ own proprietary C++/OpenGL framework code-named Atlantis. Read more about the Annual project on Creative Review’s website or Minivegas’ Project Page. Credits Production: MINIVEGAS / Nexus Interactive Arts Producer: Beccy McCray Coding: Dan Lewis / MINIVEGAS Creative direction: Luc Schurgers / MINIVEGAS Art direction for CR: Paul Pensom

100 Ways To Develop Your Mind This weeks Sunday Siesta has been postponed as I have been working all weekend on this article. It’s my longest article ever at over 4500 words but I think it was worth the time and the effort. I have been resisting doing this post for a while now. However, it kept niggling away at the back of my mind and I kept getting more and more ideas to add to it so here it is. I was originally inspired to do this by Dragos Roua who wrote a great post 100 Ways to Live a Better Life and who was inspired by Mike King in this great post 100 Ways To Be A Better Leader who was inspired by Armen Shirvanian: 100 Ways to Show Boldness who was inspired by the maniac who started it all Luciano Passuello and his post Tackling Any Issue With A List Of 100 So here I am with 100 Ways to Develop Your Mind 1. If there’s one thing that will change your thoughts quicker than anything else, it’s facing your fears. 2. A lot of people have difficulty in standing up for themselves. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14.

Turing Pavilion //Alisa Andrasek ++ Jose Sanchez //Biothing in collaboration with D-shape //Done with Processing Plethora Project DAĞHAN ÇAM_reTUR(n)INGmatter (AA_DRL v14.1 workshop02)December 2010 Team: Dağhan Çam / Alexandre Kuroda / Karoly Markos / Shilpa PattarTutors: Alisa Andrasek (Biothing) / Jose Sanchez_The aim of reTUR(n)INGmatter is to create complex geometries with a variety of performative capabilities that are constrained by the machinic limitations of production methods (D-shape) and influenced by external inputs such as gravity, newtonian forces and light. A Reaction-Diffusion algorithm that is capable of creating a wide range of Turing patterns mostly found in nature is used as a design tool in this workshop.

Endemic Interstices | by PLUG-IN

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