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Differentiating Instruction: Meeting Students Where They Are, Teaching Today

Differentiating Instruction: Meeting Students Where They Are, Teaching Today

SchoolTube The best videos from schools everywhere. Students: use video to get ahead in school & at home. Teachers: inspire students in your classroom & around the world. Students Watch Student Videos Watch SchoolTube videos created by students & teachers about everything from Anime to Zoology. Create Your Own Videos Create videos of projects & assigments that you can show your classmates & teachers. See Students Around The World See what other students like you are doing around the world! Teachers Easily & Safely Share SchoolTube is approved for access in schools, and all videos are moderated by teachers like you. Spark Student Engagement Spark student engagement and classroom discussions with video. Share Your Lessons & Projects Impact thousands of students & teachers around the world by sharing your lessons, projects, and ideas.

How to Differentiate Instruction How to Differentiate Instruction What's All the Hype? Unfortunately, our images of school are almost factory images, so school is very standardized. Effective teachers have been differentiating instruction for as long as teaching has been a profession. What The Research Tells Us About Differentiate Instruction There are three bodies of research worth mentioning. 1) Brain-based Research 2) Learning Styles and Multiple Intelligences 3) Authentic Assessment Brain-based Research on Learning Research on the brain has been used to inform educational practice for many years and is becoming more and more popular. Other valuable links on this topic can be found at: Learning Styles and Multiple Intelligences Learning styles research is predominantly used to understand learning preferences that students use to receive and/or process information. Authentic Assessment Step 1- Know Your Students

Jessica Jimenez : Presentation Handout Why teach inductively? - Students get more practice and are more likely to pay attention. - Students show what they understand, giving you something to assess. - Inductive activities can connect the material to students' lives and increase motivation. - Inductive teaching fosters noticing. Defining inductive: "In induction, one works from examples to principles, rules, and generalizations." Broader definition of inductive teaching: Learners do something (answer questions or participate in an activity) that guides them to their own conclusions by allowing them to discover grammar rules, rationale, target features and strategies for themselves. Related terms: experiential learning, discovery learning Inductive Guidelines: We're not playing 20 Questions You don't always have to be inductive (Brown, 2007, p. 29). What bite-sized questions can build to a more complex conclusion? How will you organize students' answer on the board? Pitfalls Inductive Activities: Pre-project Mingle: Directions: A.) B.) 1.

Using Technology to Differentiate Instruction Resources >> Browse Articles >> Utilizing Technology Featured Author: Mrs. Kelly Tenkely Kelly Tenkely is a technology teacher in a private school. Kelly also trains teaching staff on integrating and implementing technology into the classroom. One of the major benefits of using technology in the classroom is the ability to differentiate instruction to meet the needs of every student in every lesson. Below you will find website suggestions that address the different learning styles in your classroom with the help of technology: Verbal-Linguistic These learners enjoy learning through speaking, writing, reading, and listening. Websites to encourage learning for Verbal-Linguistic students: 1. Allow students to express themselves creatively with words 2. Capture student voices with audio, text, pictures, and video 3. A free online word processor, and presentation tool 4. Students can podcast (voice recording) online.

Disruptive Innovation: Higher Education Last week, former Silicon Valley CEO Ben Nelson announced that he has raised $25 million to start an "elite university" which would exist exclusively online. The Minerva Project launch comes at a time when public and private educational institutions are dramatically expanding their online presence. But can an Internet-only school really compete with Stanford, Berkeley and the Ivy League? We talk to some innovators who are challenging the traditional university model.

How Schools Can Teach Innovation Maria Montessori Maria Tecla Artemesia Montessori (Italian pronunciation: [maˈria montesˈsɔri]; August 31, 1870 – May 6, 1952) was an Italian physician and educator best known for the philosophy of education that bears her name, and her writing on scientific pedagogy. Her educational method is in use today in public and private schools throughout the world. Life and career[edit] Birth and family[edit] Italian 1000 Lire banknote (approx. 0.52 €) representing Maria Montessori. Montessori was born on August 31, 1870 in Chiaravalle, Italy. 1883–1896: Education[edit] Early education[edit] The Montessori family moved to Florence in 1873 and then to Rome in 1875 because of her father's work. Secondary school[edit] In 1883[6] or 1884,[7] at the age of 13, Montessori entered a secondary, technical school Regia Scuola Tecnica Michelangelo Buonarroti, where she studied Italian, arithmetic, algebra, geometry, accounting, history, geography, and sciences. University of Rome—Medical school[edit] Public advocacy[edit] 9–10.

Play’s Unfortunate Reputation | Playborhood NOTE: This is the first of a three-part series on the value of play, by Robert Hess. The second article is entitled, Play and Learning, and the third article is entitled, Play Broadens and Deepens the Mind. Where did we get the notion that play and learning are incompatible? Consider the following widely held beliefs: “Play is the opposite of work” and “learning takes hard work.” If true, these would entail that to maximize learning, we must minimize play: The less we play, the more we will learn, and the more we play, the less we will learn. I will call this the “No-Play Dogma.” The No-Play Dogma, or something akin to it, appears to be at the core of our educational system and philosophy. Though the decline in play admittedly has other causes as well (e.g., more households with single-parents or two working parents, increased street violence, more traffic hazards, digital entertainment), the No-Play Dogma does strike me as the chief culprit.

Ersoz - Six Games for the EFL/ESL Classroom The Internet TESL Journal Aydan Ersözaersoz [at] server.gef.gazi.edu.trGazi University (Ankara, Turkey) Well-chosen games are invaluable as they give students a break and at the same time allow students to practice language skills. This paper provides some sample games that can be used in the language classroom. Why Use Games Language learning is a hard task which can sometimes be frustrating. Some Advice Games should be regarded as supplementary activities. Game 1: Whisper Circles Aim: Speaking (using a whisper), pronunciation, listening, grammar (it takes ...to do ...)Notes:Divide the students into groups of 7 to 10.Choose one leader from each group. Game 2: Match and Catch the Riddle Game 3: Crazy Story Aim: Writing, reading aloud, listening, grammar (simple past tense, reported speech)Notes:Prepare sheets of paper with six columns which bear the following titles at the topWHO? Game 4: Missing Headlines Game 5: Find the Differences Game 6: The Secret Code Conclusion Bibiography BALOTO, F.

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