Geometry, Surfaces, Curves, Polyhedra
Notes on polygons and meshes Includes Surface (polygon) simplification, Clipping a polygonal facet with an arbitrary plane, Surface Relaxation and Smoothing of polygonal data, Mesh crumpling, splitting polygons, two sided facets, polygon types, tests for clockwise and concavity, clipping line to polygons, area of a 3D polygon, area of general polygons, determining inside/outside test, intersection of a line and a facet, Eulers numbers. Notes on points, lines and planes Includes calculations for the distance between points, lines and planes. The intersection between 2 lines in 2D and 3D, the intersection of a line with a plane. The intersection of two and three planes. The only thing that saves us from the bureaucracy is its inefficiency. Notes on circles, cylinders and spheres Includes equations and terminology. Transformations and projections Methods for mapping points on a spherical surface onto a plane, stereographic and cylindrical (including Mercator) projections. Other ...
Related: Generative design
• MATH / GEOMETRY
• A RANGER AUSSI