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Blender Open Material Repository - download blender materials/shaders for free! Royalty Free Textures and Background Images - texturevault.net David Markus | Industrial Designer GameTextures.com Everyday 3D This Christmas, at Tool we wanted to create a small interactive experience to share with our friends and clients. Since lately I did experiment with compositing WebGL objets on a video [1, 2] I thought this is a cool technique that we can use. The idea was simple enough: we would shoot a Christmas tree in a nicely decorated room and composite-in a gift box that the user can interact with while watching the video. All this is rendered with WebGL – the video runs in the background and the 3d interactive content on top, both layers are matched in perspective and movement. To achieve this effect I had to use quite a lot of different pieces of software. Cinema4D. It’s a trial and error technique and adjusting the details can be quite a challenge. Mocha. Using 2D tracking means that we only track movement on the XY plane. Once the tracking is done and tweaked, Mocha allows to export the tracking data into a text-based format. Unity3D. FFMpeg. Python/PIL. Video encoding tip. WebGL. Sound.

Flypaper Textures Picturenaut Overview Picturenaut 3 with a completely redesigned interface. Pan anywhere with left mouse button, zoom with mouse wheel. Make better HDR images. You want the accuracy of HDRShop, with all the low-level control to squeeze out the maximum on image quality. But you you also want all the modern convenience features like exposure detection from EXIF data, image alignment and ghost removal? Picturenaut is for you. Picturenaut was born in the German photo community. Fast. Picturenaut's consistent multi-threaded architecture makes it the fastest tone mapper in the world. Photoreceptor on a 32 Megapixel pano in realtime.

NormalMap-Online This website lets you create normal maps from height maps for free. All normal map textures you create are your own. Textures are not saved on the server and all scripts are running on your Browser. Just drag & drop a heightmap in the specified field and adjust settings. The preview window shows a 3D-model with several different maps. If you have further questions, just give feedback to the mail-adress on the webpage. Normal Maps are textures that inherit depth information of a surface. They can enhance the optical illusion of depth significantly and are especially useful on flat surfaces, that have several bumps or cracks.

Blender 3D Architect WebTreats ETC

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