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Cradle-to-cradle design

Cradle-to-cradle design
Cradle to Cradle design (also referred to as Cradle to Cradle, C2C, cradle 2 cradle, or regenerative design) is a biomimetic approach to the design of products and systems. It models human industry on nature's processes viewing materials as nutrients circulating in healthy, safe metabolisms. It suggests that industry must protect and enrich ecosystems and nature's biological metabolism while also maintaining a safe, productive technical metabolism for the high-quality use and circulation of organic and technical nutrients.[1] Put simply, it is a holistic economic, industrial and social framework that seeks to create systems that are not only efficient but also essentially waste free.[2] The model in its broadest sense is not limited to industrial design and manufacturing; it can be applied to many aspects of human civilization such as urban environments, buildings, economics and social systems. Introduction[edit] Biological and Technical Cycles Biological and technical cycle Health[edit]

http://en.wikipedia.org/wiki/Cradle-to-cradle_design

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Our services With the help of Trucost, we have assessed how the price of a common basket of CPG goods might change if it were to reflect the costs of its environmental impact in terms, for example, of carbon emissions and water use that are currently unpriced in most cases. We help our clients understand the economic consequences of natural capital dependency to manage risk from volatile commodity prices and increasing environmental costs - and ultimately build more sustainable business models, products and brands.

C2C Framework - McDonough Braungart Design Chemistry (MBDC) Cradle to Cradle: Beyond Sustainability Our work is grounded in the Cradle to Cradle® philosophy developed by our founders, designer William McDonough and chemist Dr. Michael Braungart in their 2002 book, Cradle to Cradle: Remaking the Way We Make Things (North Point Press). Cradle to Cradle encourages us to step back from the routines of daily problem-solving and rethink the frame conditions that shape our designs. The Art Of Giving Feedback Editor’s note: Allison Hopkins is the vice president of people at Hampton Creek, where she assists in the growth of its business, people and culture. At Hampton Creek we ask, “What would it look like if we started over?” This drives our business philosophy. The one area we have focused on is giving and receiving feedback. Feedback can be real and easy. Let’s start with the formal aspect of feedback at most organizations: the dreaded performance-review process.

Maker's Schedule, Manager's Schedule July 2009 One reason programmers dislike meetings so much is that they're on a different type of schedule from other people. Meetings cost them more. There are two types of schedule, which I'll call the manager's schedule and the maker's schedule. The manager's schedule is for bosses. It's embodied in the traditional appointment book, with each day cut into one hour intervals. Cradle-to-Cradle Design and the Principles of Green Design One of the most influential recent books on design and environmentalism.” —Alice Rawsthorn, The New York Times [McDonough] point[s] to a path out of the seemingly un-winnable trench war between conservation and commerce.” —James Surowiecki, The New Yorker A rare example of the ‘inspirational’ book that actually is.” —Steven Poole, The Guardian

Our Throw-Away Society The way we currently design, produce, use, and dispose of most of our products and packaging is through a linear “cradle to grave” process – what Story of Stuff creator, Annie Leonard, refers to as the “Take, Make, Waste” system of industrial production and consumption. A hundred years ago, we predominantly discarded food scraps and coal ash. Most products were made from natural materials like paper, cloth, leather, metal and wood and most were reused or recycled at the end of their useful life. Today things are different. Products and packaging comprise 71% of the U.S. solid waste stream with packaging accounting for 30%.¹ We make our products from natural resources such as trees, minerals, natural gas, and oil. We mine, clear-cut, and drill these resources to make products and packaging, and that disrupts the environment and destroys ecosystems.

How Ideo Redesigned Monday to Be Less Awful Your bad Monday actually starts on Sunday. Hours before your alarm jolts you awake, your mind is already stockpiling anxieties about the week ahead. The commute, the meetings, the hours in front of a computer. Then Monday happens and guess what: It’s not nearly as painful as you thought it was going to be. “Monday in the abstract is really bad,” says Ingrid Fetell, a design director at Ideo’s New York office. The reality isn’t usually that rough.

Caroline Spelman calls for 'zero-waste' society to end landfill Throwing rubbish such as drinks cans and leftover food into landfill wastes money and should not continue, the environment secretary, Caroline Spelman, said today. Announcing a new government review of England's waste strategy, Spelman said putting recyclable and biodegradable rubbish in the ground threatened the environment and wasted valuable natural resources. She said there was a need to go further and faster in boosting recycling rates in England, and that driving forward a "zero-waste society" would save money and create green jobs and industry. Conference recap: Future of Web Design London The Future of Web Design: London boasted a packed house of incredible attendees, awesomely informative talks and fun sponsor activities, like a cocktail party for industry folk, etch-a-sketch logo design contests, and a walking tour of signage and typography in London’s Shoreditch neighborhood. But the content truly rocked this show. Here’s a few highlights from my favorites.

Stop Competing to Be the Best - Joan Magretta by Joan Magretta | 12:09 PM November 30, 2011 With Cyber Monday, the tablet wars kicked into full swing. Which one is the best? Is it the iPad? The Kindle? Is A Zero-Waste Society Possible? Consider the extraordinary efforts we undertake to secure a barrel of oil. Lives lost from wars. Oil-rig blowouts. Cancer clusters downwind of refineries. 100,000 premature deaths each year in America alone when we combust the stuff in our engines. Consider the 28 million tons of plastic waste we send to landfills each year, essentially re-burying the oil in the earth, but this time in places that make it virtually impossible to recover.

Win this beautiful Jeff Sheldon print You all loved this design by Jeff Sheldon so much, we're giving you another chance to make it your own—this time as a print! And all it takes to make it yours is 1 lucky tweet. Oh—and if you don't win this time around, don't despair. You'll have another chance to make it your very own very soon. Don’t know Jeff Sheldon? He’s the founder and design mind behind Ugmonk. First, Let's Fire All the Managers Management is the least efficient activity in your organization. Think of the countless hours that team leaders, department heads, and vice presidents devote to supervising the work of others. Most managers are hardworking; the problem doesn’t lie with them. The inefficiency stems from a top-heavy management model that is both cumbersome and costly. A hierarchy of managers exacts a hefty tax on any organization. This levy comes in several forms.

Zero Waste? – Zero Waste Europe “Zero Waste is a goal that is both pragmatic and visionary, to guide people to emulate sustainable natural cycles, where all discarded materials are resources for others to use. Zero Waste means designing and managing products and processes to reduce the volume and toxicity of waste and materials, conserve and recover all resources, and not burn or bury them. Implementing Zero Waste will eliminate all discharges to land, water, or air that may be a threat to planetary, human, animal or plant health. ” Definition of Zero Waste as adopted by the Zero Waste International Alliance Zero Waste is a philosophy, a strategy, and a set of practical tools seeking to eliminate waste, not manage it. What is Zero Waste about?

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