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Spatial Agency is a project that presents a new way of looking at how buildings and space can be produced. Moving away from architecture's traditional focus on the look and making of buildings, Spatial Agency proposes a much more expansive field of opportunities in which architects and non-architects can operate. It suggests other ways of doing architecture. In the spirit of Cedric Price the project started with the belief that a building is not necessarily the best solution to a spatial problem. In all the examples on this website, there is a transformative intent to make the status quo better, but the means are very varied, from activism to pedagogy, publications to networking, making stuff to making policy - all done in the name of empowering others. Although Spatial Agency started out as a critique of the conservative tendencies of mainstream practice, it ended up as a celebration of the bravery, canniness and optimism of an inspiring group of historical and contemporary figures. Related:  general sitesGEO/CARTORandom

AÇIK MİMARLIK La géographie, ça sert, d’abord, à faire la guerre » le peuple qui manque - a people is missing Exposition du 17 au 24 octobre 2014, Bogota, Colombie Vernissage le 17 octobre, 18h Daniel Eisenberg / Louis Henderson / Sean Snyder / Armin Linke, Francesco Mattuzzi & Decolonizing Architecture / Pierre-Yves Vandeweerd / Wael Nourredine / Cyprien Gaillard Commissariat : Aliocha Imhoff & Kantuta Quirós (le peuple qui manque) Real Remnants of Fictive Wars V de Cyprien Gaillard – Courtesy Bugada & Cargnel Sous forme d’exposition, le programme La géographie, ça sert, d’abord, à faire la guerre présenté à Paris en 2011 à l’invitation du BAL, voyage et se sera présenté à Bogota dans le cadre de la Muestra Internacional Documental de Bogota. Au croisement d’une réflexion sur les politiques de la représentation et les imaginaires géographiques, l’exposition La géographie, ça sert, d’abord, à faire la guerre (1) s’intéresse aux visualités des guerres contemporaines, à ces fictions esthétiques disciplinant l’espace. Kantuta Quirós & Aliocha Imhoff

Edouard François: Eden Bio Eden Bio was a study of the densification of a typical suburban block on the east side of Paris. Three ideas guided the project. The first idea was to respect the surroundings and its history "à la Doisneau". There were pre-existing buildings, full of life and devoid of pretension, some low, others tall. Long and narrow alleyways that are remnant of the area’s agricultural history interrupt the street alignment and spatially define the plot, while vegetation-filled corridors lead the eye into the sun-filled core of the block. The program quickly became clear: to avoid building directly on street alignments, to maintain the disparate suburban alignments, and to respect the alleys as connections that serve the whole complex. The second idea was that of access. The third idea of the project was to allow nature to inhabit the recesses of this “village-like” composition. Finally, to honor the agricultural past of the site, two greenhouses were built. The operation was quickly named Eden Bio.

Alejandro Aravena :: ELEMENTAL ELE­MEN­TAL is a for pro­fit com­pany with so­cial in­ter­est, who­se sha­rehol­ders are the Uni­ver­si­dad Ca­tó­li­ca de Chi­le, CO­PEC (Chi­lean Oil Com­pany) and the Ele­men­tal foun­ders. Its field of ac­tion is the city: the de­ve­lop­ment of hou­sing, pu­blic spa­ce, in­fras­truc­tu­re and trans­por­ta­tion pro­jects that can per­form as an ef­fec­ti­ve and ef­fi­cient up­gra­de in the qua­lity of li­fe of the poor. ELE­MEN­TAL ope­ra­tes in con­texts of scar­ce re­sour­ces, using the city as a sour­ce of equa­lity, and mo­reo­ver, as a short­cut to co­rrect inequa­li­ties. When Ele­men­tal be­gan in Har­vard Uni­ver­sity in 2000, so­cial hou­sing was as­so­cia­ted with a la­ck of eco­no­mic and pro­fes­sio­nal re­sour­ces that had ge­ne­ra­ted a la­ck of op­tions for poor fa­mi­lies. In 2030, the po­pu­la­tion of the world li­ving in ci­ties will grow from 3 to 5 bi­llion with 2 bi­llion of the­se in­ha­bi­tants li­ving be­low the po­verty li­ne. SCA­LE. SPEED. SCALE. SPEED.

Games for planning Posted: December 5th, 2013 | Added by: Johan Tré | Filed under: Core Games, Games for decision-making, Games for planning, Games for vision and strategy meetings | Tags: benefit, cost, visual collab | No comments » This game is most probably the most simple collaborative cost benefit analysis ever. It is applicable onto subjects where a group has expert knowledge about costs and/or benefits. A group of developers is such an example. Generation ideas If the list of work items is not existent you can start this exercise by a silent post-up. Clustering Ask the team to group items together by subject in silence. In short: * does everybody know the scope of the clusters? Priories on cost Sorting Next, ask the team to sort them top to bottom on cost. (5 minutes of work) Park the items under discussion aside after all the others are done. Scaling Next hang the lowest sticky way lower and the highest way higher then the rest of the sorted list. Write down on the board some marks of the scale. 2.

Hypercities La géographie, ça sert, d’abord, à faire la guerre » le peuple qui manque - a people is missing La géographie, ça sert, d’abord, à faire la guerre 20 septembre 2011 – 10 décembre 2011 Programmation cinéma hors-les-murs du BAL auCinéma des Cinéastes, Paris Curatée par Aliocha Imhoff & Kantuta Quiros Et en parallèle de l’exposition Topographies de la guerre (curatée par Diane Dufour et Jean-Yves Jouannais) au BAL, Paris. Pierre-Yves Vandeweerd / Francis Alÿs / Basma Al-Sharif / Marine Hugonnier / Armin Linke, Francesco Mattuzzi & Decolonizing architecture / Lida Abdul / Louidgi Beltrame / Cyprien Gaillard / John Smith / Renzo Martens / Sean Snyder / Waël Noureddine / Edouard Beau / Internacional Errorista (Groupe Etcétera) / Jon Thomson & Alison Craighead / Dominic Angerame / Emanuel Licha / Daniel Eisenberg Lida Abdul – White House, courtesy the artist and Anna Schwartz Gallery Kantuta Quirós & Aliocha Imhoff / le peuple qui manque

YA+K, lauréat du Palmarès des jeunes urbanistes 2016 (8/8) Dévoilé le 5 juillet 2016, le Palmarès des jeunes urbanistes récompense huit équipes parmi 65 candidatures reçues. Ce palmarès entend, tous les deux ans depuis 2005, renouveler l’urbanisme contemporain en mettant en avant une profession complexe et innovante au service des territoires. Les huit lauréats recevront leur prix, par le ministre du Logement et de l’Habitat durable, lors de la cérémonie de remise du Grand Prix de l'urbanisme 2016 en décembre prochain. Présentation des huit lauréats. photo n° 1/4 Articles Liés Atelier Altern, lauréat du Palmarès des jeunes urbanistes 2016 (1/8) Romain Champy, lauréat du Palmarès des jeunes urbanistes 2016 (2/8) Grau, lauréat du Palmarès des jeunes urbanistes 2016 (3/8) Depuis 2010, architectes, urbanistes, artistes et designers s’associent pour former le collectif YA+K. www.yaplusk.org/ Bon été 29/07/2016 Actualités La rédaction d’AMC vous souhaite un bel été et vous donne rendez-vous en septembre pour de nouvelles actualités. Galerie

Strategic Proactive Business Development for Architects These days clients who issue RFPs for architectural services are receiving roughly 60-75 proposals, when they used to receive 20-25. More firms are throwing their hats in the ring because of fewer opportunities. If the first exposure a new client has to your firm is receiving your proposal, keep reading. This Practice Clarity Newsletter covers how to get in front of the RFP process by proactively building relationships that lead to work, so that your proposal and presentation are simply the next steps in your ongoing conversations with your targeted client to be. Here’s how to get in front of the RFP process in 7 steps. Step 1 | Achieve Clarity about Your Architectural Practice Proactive business development begins with having a very clear understanding of your firm. Step 2 | Plan Your Business Development Strategy To create a meaningful strategic plan for growing your practice, it’s best to look back at the last three years, and then look forward for two to three years.

Transition town A transition town is a grassroot community project that seeks to build resilience in response to peak oil,[1] climate destruction, and economic instability. Local projects are usually based on the model's initial '12 ingredients' and later 'revised ingredients'.[2][3] The first initiative to use the name was Transition Town Totnes, founded in 2006. The socioeconomic movement is an example of fiscal localism.[4][5] History[edit] Etymology[edit] The term, "transition town", was coined by Louise Rooney[6] and Catherine Dunne. The transition model can be applied to different types of place where people live, such as villages, regions, islands and towns. Influences[edit] Totnes, England[edit] In 2004, permaculture designer Rob Hopkins set his students at Kinsale Further Education College the task of applying permaculture principles to the concept of peak oil. Hopkins moved to his hometown of Totnes, England, where he and Naresh Giangrande developed these concepts into the transition model.

Aesthetics On-Line La carte fait le territoire Le billet le plus lu et le plus commenté d’Internet Actu s’appelle « Géoportail : la démo« . Il signale simplement l’interview par Jean-Michel Billaut de Patrick Leboeuf, en charge de ce projet à l’Institut Géographique National (IGN). Depuis sa publication ce billet fait un tabac. Enthousiastes d’abord (« vivement l’été ! Et puis on y accède enfin. Rien. Si, bien sûr, et de multiples manières, ce que Google et d’autres ont compris. Dès lors qu’elle se partage, la carte numérique est un territoire. Ce n’est qu’un début. Les cartes sont aussi « actionnables », en ce qu’elles agissent sur le territoire physique : dans la représentation d’un réseau, ou dans un système de vidéosurveillance, une action sur la carte a bien un effet physique sur l’endroit qu’elle désigne ; quand je clique sur l’ami que mon mobile dit proche de moi, son téléphone sonne… Oui, l’expression sensible du monde livrera toujours autre chose que sa simulation ou sa représentation. Daniel Kaplan

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