Kyle Ferrin: Art in Board Games #31 — More Games Please I was also very fortunate to have people relate to my Vast art. There are SO MANY new board games, and a huge spectrum of art styles. To help us stand out I tried to embrace a line-art heavy style a la Advanced Dungeon & Dragons monster manuals, but with a vibrant color palette. We wanted to keep Vast looking accessible and family-friendly, which meant keeping the goblins looking more mischievous than violent, and making sure the heroine protagonist was fully clothed. I get a lot of comments from the board game community about how appreciative they are about the sensible armor for the Knight. Vast was when I first started going to game conventions too. How has playtesting your art influenced what you create?
Alexandre "Zedig " diboine: Photo Jama Jurabaev Jama Jurabaev is a professional concept artist, illustrator and matte painter originally from Tajikistan. He is currently based in London, United Kingdom where he works as a Senior Concept Artist at Industrial Light & Magic. Link: jamajurabaev.com | Facebook All images used with permission by the artist. © Jama Jurabaev or their respective copyright holder. Dave Greco is creating Art Tutorials and Illustrations Hello! My name is Dave Greco and I am a Lead Concept Artist within the game industry, and freelance Illustrator outside of it! Being an artist, and especially an Illustrator, has been a dream and passion of mine since I can remember. As I slowly move my career from in studio artist to freelance, I wanted to be able to give people another way to support me while also getting some insight in return! Things to Note! Each rewards tier includes everything in the tiers below!
Jaime Jones Gavin O'Donnell By Gavin O'Donnell Trailer: to colour process. There's over 4 hours of recorded content all in realtime and fully voiced.In this walkthrough you'll learn how I approach a grayscale image and push that image into four different times of day.I show some basic principles with layer modes and then push into my preferred process of approaching a grayscale image. We'll first bring the image into a diffuse overcast light and then go from there into a sunset, night and day setting.Included Jpegs, Psd's and 4 Videos and a resources file. Sorry, this item is not available in your location. Sold out, please go back and pick another option. 4 High Res Jpegs, 4 PSDs and 4 fully voiced real time videos Izzy Medrano By Izzy Medrano Here's some advanced compositional theory built around a scene's narrative using characters and camera! In this episode we take simple primitive shapes and graphic design concepts and make complex narratives, by altering camera direction and how we arrange our characters and creatures in a scene. It's a fun exercise to help you think about how you compose your image space!This video is a continuation of my Izzy's Logic of Light and Color Series. Sorry, this item is not available in your location. Sold out, please go back and pick another option. A bad ass VIDEO LESSON that BUILDS on the rest to clearly explain Size337 MBDuration49 minutesResolution720p
Dragon Auction by LiLaiRa on DeviantArt E.M. Engel