RGB Theta- Photoshop plug-in for SL “Fake Bake” « Random Ramblings, Tip & Tricks In February of 2010 the official Second Life Forums flicked a switch and moved over to a new fomat. I have edited the links to point to the archives, hopefully you can still follow along. :) Somewhere deep down in the official forum archives you can find this absolute GEM of a filter for Photoshop. BUT- to save you the effort of finding that post (it’s not the easiest thing to find), I’m just going to post the jist of it here. The original thread for this dates back to December of 2006 O.o … WHY this wasn’t stickied I have no idea! So… what the heck is “RGB Theta”, and what can you do with it? All you need is Abu Nasu’s nifty lil plugin, and Chip’s Normal Maps and you are ready to start “baking”. Sexy advert for where you can find the before and after bodysuits (male and female) if you want to run around looking like a spaceman. Read on after the cut for more information, as well as links to where you can find these goodies. This is the thread where it all began… READ THIS. You will need:
Textures R Us With 50,000 Royalty Free, Commercially Licensed, 2D and 3D Tiling Textures available in cost effective texture packs, we're confident we have what you need. Texture Categories Include: Terrain, Wood, Stone, Brick, Metal and Fabric Textures, some include Normal, Specular and Bump Maps. We also have "themed" game textures that include Medieval, Tudor, Oriental, Fantasy, Sci-fi and Urban genres. Our customers come from many industry genres; Indie and Published Game Studios, CG artists, Content Creators and Developers working within Virtual Worlds such as IMVU.com, utherverse.com, Inworldz.com and Secondlife.com. Save up to 50% when you purchase Pre Payment Credits. Frequent Asked Questions User License Visit Our In World Second Life Store Any Questions? SLCP Update Bekka Hax Registered User Join date: 1 Oct 2007 Posts: 90 That's a great idea, i'd never have thought of it owing to my mouse wheel being broken heh, but when i'm home later i'll knick the mouse off my laptop and get that coded in, along with the texture refreshing update. Oryx Tempel Join date: 8 Nov 2006 Posts: 7,663 I personally would vote against the auto-refresh. Ceka Cianci SuperPremiumExcaliburAcc# Join date: 31 Jul 2006 Posts: 4,489 well i am glad you posted in the wrong thread myself hehehe..i use it and it's a great tool..i keep checking there for updates but it's nice to see this tool get a bit more attention.. i would make it an option for manual or auto reload..i know i like to reload them myself but i'm sure someone would like the auto reload option too.. i love the hot buttons added also..very nice =)
Home of the 3D Internet, Virtual Worlds and Community Chat Blender 3D: Noob to Pro You are strongly encouraged (read as begged) to contribute to this book! There are many things you can do to help: edit existing modules (to correct errors, improve the writing, or make additions)add new modules (tutorials or reference material)upload new images (screen shots or sample renders)join the team responsible for this WikiBook How to Edit a Module To edit any wiki page (including this one): Click on the Edit tab at the top of the page.Make your change in the large text box.Type an explanation of your change in the Edit summary text box below.Click on the Show preview button below the edit summary to preview your change.If you're satisfied with the result, click on the Save page button. Your contribution will be reviewed before it is officially published. Things you shouldn't add to modules: external links that are not directly related to the modulecomments or questions regarding the text To ask questions and make comments about any module: How to Add a Module Images How to Join the Team
Top 30 Sites to Download Free 3D Models Free 3d models can be incredibly useful, whether you’re rushed on a project and don’t have time to develop your own models, or you’re looking to learn some techniques and see the structure of a model to help guide your own creations. Whatever the reason, there is a huge demand for 3d models, and a large number of websites have sprung up to provide some models. However, not all are the same quality, so in this roundup, we’ve gathered up the top 30 sites to download free 3d models. Whether you’re looking for space ships from NASA, or a kitchen table for architectural visualization, you’ll find some awesome resources here. Here are some more cool sites to download more freebies: As always, please contribute your favorite sources in the comments and we’ll add them to the list. Artist 3D Artist-3D has a large collection of free noncommercial 3D models. Free3D Models Free 3d Models is your resource portal on 3d modeling, Texture, Animation, Computer Graphics and Visual Effects (VFX). Archive-3D 3DBar
Tutorials Setting up blueprints in Blender Okay, to start out your going to need to get an image of the blueprints you want, I've chosen to use the BMW M5 (E60). After you have chosen the image you like you're going to need to take it into a photo editing program and cut out each picture and save it in its own view. For this one I just used MS Paint because it is a free program just like blender, you could also use The Gimp, which is also free, but MS Paint is all you need for doing this. Now that you have that set up go ahead and launch Blender. Next we have to split the view area into 4 different sections. Left click on Split Area and move the mouse down. Now you need to split each of the two sides in half again, this time right click on the center line to split them. Now your view should be split into 4 different areas. Alright with that set up its just one more easy step and that's putting your blueprints on the correct views. It should open up a new mini window called Background Image.
Sketchlife - build in SketchUp, upload to Second Life What is Sketchlife? Sketchlife is a system which allows you to build for Second Life using SketchUp. Most 3D modelling tools use meshes (vertices connected by edges which define faces), whereas Second Life has adopted solids, referred to as primitives, to be their indivisible building blocks. This guarantees that there won't be any stray polygons flying around, but it also prevents mesh models from being imported automatically. The in-world modelling tools in Second Life are quite good, but they are stone age compared to the 3D modelling power tool that is SketchUp. SketchUp is free. Therefore, if we can't bring SketchUp to Second Life, we'll bring Second Life to SketchUp. Sketchlife Hello World video — start here This video shows a very simple model of the words "Hello World" being built and uploaded using Sketchlife tools. In a few words, Sketchlife is a tool to speed up the SL building process. Examples The most complicated model imported to date is St. Components 1. From left to right:
Blender/Custom Shield I use Blender, and I was very disappointed to find that the only version of this tutorial is for 3D Studio Max. Here's a Blender version. I've tried to be very thorough and not omit any possibly important step. Important Preliminaries: Your Modding Toolbox You need: Some sort of BSA unpacker, but if you're modding, you hopefully have one. Blender - as of this writing the latest version is 2.42a. Get it here. Blender tutorials: Noob to Pro NifSkope - a powerful mesh-editing program whose interface is, er, a little less difficult than Blender's. Get it here The Blender NIF Scripts from Sourceforge - these allow you to import and export .nif files from Blender, which is necessary for your new mesh. Get it here You'll also need an image editing program such as Photoshop or my favorite, the GIMP, but I won't be showing you how to make a custom texture in this tutorial. Important Preliminaries: Configuring the NIF Scripts Be sure to configure your NIF Scripts to version 126.96.36.199. The New Mesh s: scale:
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QAvimator Qavimator is back under development! Fig Mistwood has started the project up again, so stay tuned! QAvimator is a Qt port of Vince Invincible's avimator, a bvh animation editor created for use in the Second Life® virtual world. Screenshots Linux : Main Editor Linux : Prop Chair Linux : Props attached to limbs MacOS X : Main Editor. MacOS X : With prop violin. Windows : Main Editor and timeline. Windows : Showing the Avatar Skeleton. Tutorials Creating a simple Animation - A quick introduction to QAvimator Download Linux (SVN) There are no fixed releases at this time, the best way to try out QAvimator is to check out the SVN working copy. Check out the current working copy with svn co qavimator and run the following commands: cd qavimator/ qmake make make install qavimator To update your local copy of QAvimator to the latest snapshot: svn up qmake make make install Windows Download QAvimator for Windows (updated January 06, 2010) Mirror 1 Mirror 2 MacOS X
Wings3D - OSGrid.org A one prim pillow scultped in Wings 3D If you came here because you want to use Wings 3D to create sculpties, you came to the right place. If you want to still review all your options, look at the Sculpted Prims: Creator's Guide and return here later. The pillow to the right is one prim. You can also make things like staircases or vases, using many fewer prims than is usual. Wings 3D is an open source 3D modeler with an active user community outside of Second Life. When making a sculpty in Wings, you can not use some of the built in features. Getting Started Obtain Wings 3D version 0.98.36 or later from the Wings 3D site. Basic sculpty creation in Wings Start Wings. turn on the advanced menu options. (See this thread about UV mapping in Wings for more details. A lot of useful commands have quick keyboard shortcuts: Also go to Edit, Preferences, Advanced, and make sure Advanced Menus is checked. Allowable Editing Commands Vertex mode Edge mode Face mode Object Mode Some relevant features of Wings
Jass-2 home « Documentation: Jass-2 contains software from blender, Domino Designs and python. The official documentation of these tools is also valid for Jass-2. More detailed informations about how to use Jass for sculptie creations can be found in our video tutorial section (also available from the Help -> Tutorials Menu inside Jass). Further information about sculpties can be found in the SL-wiki Copyright note Copyright 2010/2011 The Machinimatrix/Gaia.Clary This product also contains blender from the blender foundation(*). Your rights, your duties In general 3D content that was created with our Tools or made by following our tutorials fully belong to you. TOS for third party items We use data fromLinden Labs (The SL avatar mesh, morph data, weight data)MakeHuman (mesh data and texture)Eloh Eliot (The starlight skin) Any work based on the above mentioned data has its own license terms. For the SL default Avatar please check with Linden Labs. Our Product License Terms Avastar Primstar-2 Have fun...