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Engender Game Group Playable Prototype

Engender Game Group Playable Prototype
This is a playable prototype of the Emergency Birth ! game. Created by the Engender Games Group Lab at UWW. Project funded by a Strategic Initiative Grant from the University of Wisconsin at Whitewater. Project Director and Programmer: Elena Bertozzi Consulting Physician: Dr. Dilys Walker Audio Lead: Jon Sorenson Graphic Design, Illustration: Moutafue Yang and Natalie Nguyen Animation: Natalie Nguyen Audio Engineer: Josh Bartels Usability Testing: Matt Powers English Voice Actor: Leslie Fitzwater Spanish Voice Actor: Claudia Guevara Spanish translation: Maria White

http://www.ardeaarts.org/birthBeta/

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The River City Project: Introduction Activeworlds, Inc. is currently in licensing negotiations with Harvard University regarding the future of River City. Activeworlds, Inc. is the vendor who developed the virtual world platform that River City utilizes. They are also currently responsible for the day-to-day hosting of the environment, and have proposed a plan that will keep River City alive and well during the upcoming school year. Activeworlds has a long history of working to enable teachers and schools with easily accessible and stable virtual worlds since 1995. From our discussions with many teachers involved in River City the program has been a valuable tool for reaching students and we want to make sure that it continues.

26 Learning Games for Change Note: Learning games have really taken off since I originally wrote this post a number of years ago (right before the 5th annual Games for Change Festival). As a result, this post is past due for an update. If you know of other learning games you feel should be added, or have updates/perspectives concerning any of the games listed here, please comment or contact me. Virtual and Immersive Training Systems Cubic designs, develops, manufactures, and provides a full range of virtual training devices for national military and security forces worldwide. We focus on the development and systems integration of simulation-based training systems for armor, missile, small arms, and aircraft communities. Small Arms Engagement Skills Trainers Cubic’s scenario-based small arms simulators provide the realistic training soldiers need to acquire and sustain essential skills. This type of training is vital for small infantry units, which are playing a dominant role in the contemporary operational environment. From individual basic marksmanship skills to collective training, we offer a full range of deployable virtual and immersive trainers.

77 Educational Games and Game Builders I'm often asked if I know of any games for subject "x," "y," or "z" for a particular grade level or age group. My answer is usually yes, but I need to search my archives. Therefore, I've gone through my archives and dug up many of games that I've mentioned over the last four years that are still active online. Consider this my humongous list of educational games. 1. Kids Spell provides eight free games that help students learn to spell more than 6,000 words.

About the EVOKE game Posted by Alchemy on 27 Jan under Behind the scenes EVOKE is a ten-week crash course in changing the world. It is free to play and open to anyone, anywhere. The goal of the social network game is to help empower people all over the world to come up with creative solutions to our most urgent social problems. Games for Decision Making A common request that many teachers are familiar with: "Games! We want a game!" "No study today - games!" Games can be used for a myriad of purposes - thinking and decision making included. Stop Disasters is one of those games where the player needs to make decisions in order to save lives. The GNNViz Project This project, "Innovative, 3-D, interactive, and immersive techniques for visualizing, querying, and understanding regional maps of forest vegetation, fuels, and fire risk" (refered to as "GNNViz") is Project 05-4-1-12 funded by the Joint Fire Sciences Program ( Screenshot from GNNViz

Teaching Themes - Myst The Myst series of computer games can be extremely valuable teaching tools. The characters, landscapes and storylines used in the game can all be used to enhance learning in a wide range of curriculum areas. Below, you will find a considerable number of ideas and resources to help you use the Myst games as part of your teaching. There are lots of ways of using Myst in the classroom, so please get in touch if you have some more ideas / resources of your own.

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