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Audio Portal

Audio Portal

http://www.newgrounds.com/audio/

DBZ Devolution Dernière mise à jour le 13 avril 2014 à 05:10:17 La création du jeu Dragon Ball Z Tribute a commencé en 1999. Je désirais rendre hommage à Akira Toriyama pour le travail colossal qu'il a réalisé en dessinant les 42 volumes de la série Dragon Ball de 1984 à 1995. Le style graphique est inspiré du jeu de rôle DBZ Goku Gekitouden sur GameBoy. A l'époque, ce jeu m'avait déçu mais j'avais beaucoup aimé le design SD des personnages.

Indie Resources On the 30th July 2014 the site got updated, restrutured and redesigned… however the update is still not finished and thus this new Indie Resources overview page is partly incomplete. In case you are missing something you can still check out the outdated old Indie Resources page until the update is complete. Thank you for your understanding. (Game Making Tools, Game Design, Postmortems, Programming, Project Management…) Free Sound Effects PacDV has been producing royalty free sounds for filmmakers, sound designers, music producers, film students, and multimedia developers since 2001, and our sounds have been featured in a variety of independent films and videos, television programs, documentaries, commercials, games, radio shows, and new media projects. On this web site you find sound clips that we have decided to make available free for you to download. You may use the sound effects and audio clips on this web site free of charge in your video, film, audio and multimedia productions but do not re-sell or re-license the sounds to anyone else, post on a web site for download, or link directly to individual sound files. We hope you enjoy browsing our royalty free sound effects and royalty free music collection! Ambience A set of ambient background sounds.

NoLife-radio What if I want to make a game? Where to find game assets Everyday we bump into people who want to make a game, they get in touch with us and ask us where to start. Well, guys, you came to the right place: HTML5 is the perfect technology to start making games because it’s extremely flexible and very easy to use! For this reason we are going to publish some blog posts focused exclusively on the game development process, perfect resources for newbies but also good tips for expert developers. In the last two weeks we blogged about the 2D & 3D frameworks that can be used to start coding a game (some of them *points at Construct* do not require ANY coding skills at all!), but the building platform is only the beginning of the whole process of making a cool game. Assuming that you are already familiar with what you want to do and that you already chose a framework, the next thing to do is find the assets necessary to build your game (even if you don’t produce them in-house).

tags I wanted to create a very impressive thunder / explosion sound. This is an overdub of multiple thunders from my ... This is a severe thunderstorm remix, made with sounds downloaded from RHumpries...it is an hour and fifteen minutes long and ... Lightning strikes the house next door, and echoes off the houses and hills of the neighbourhood. Sennheiser MD421 pointed at ... This is the same recording as thunderstorm(1) applied with some compression which sounds more impressive in my opinion. freeSFX.co.uk - Download Free Sound Effects PixelProspector - the indie goldmine

CodePlex - Open Source Project Hosting The Spriters Resource

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