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 ArtVPS - Shaderlight for SketchUp 3D Rendering Technology

 ArtVPS - Shaderlight for SketchUp 3D Rendering Technology

Using Skylight Portals in Shaderlight | Shaderlight What are Skylight Portals?How do they work?Where do they need to go? We often see these questions in support so we’ve put together this quick tutorial which should hopefully give you all the answers and help you make the best of your renders! What are Skylight Portals and how do they work? Skylight Portals can be found under the ‘lightbulb’ icon on the Shaderlight toolbar. They are basically ‘seals’ which act as a one way window to direct natural light into the Interior and stop it escaping again. Without Skylight Portals it’s likely you will get a ‘noisy’ render as the light rays are bouncing back and forth in the scene. This is the same render without Skylight Portals… The render is very dark and grainy even though it has been rendered at high quality. Where do Skylight Portals need to go? Skylight Portals should be placed over any opening where the Interior is exposed to the outside space. The Portal needs to be placed on the outside of the window. You can then render your model! Like this:

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