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Displaying 3D Models in Web Pages using Webgl

Displaying 3D Models in Web Pages using Webgl
Standards for hardware accelerated 3D on the Internet are starting to become established. This is the first step towards immersive virtual worlds accessible through a browser window and for now, a nice way to display your models. The following tutorial (in four parts) shows how to embed Blender models in web pages using software from x3dom.org, the video tutorial runs through a Blender tutorial from their site. Here are the files created in the tutorial – greenMonkey.zip (not needed, easy to make your own). Here are the files created in the final part of the tutorial, models with textures – nes.zip Blender 2.5 Displaying 3D Models in Web Pages Using Webgl Exporting X3D Files and using X3DOM Part1 This part of the tutorial shows how to embed x3d code in a web page e.g. greenMonkey2.html (sky colour modified). Blender 2.5 Displaying 3D Models in Web Pages Using Webgl Exporting X3D Files and using X3DOM Part 2 Animation in the x3d Format Files used in tutorial – animationExamples.zip Related Links

http://blender.freemovies.co.uk/displaying-3d-models-in-web-pages-using-webgl/

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FinalMesh - WebGL Technical information FinalMesh saves data as html, javascript and data files. Data files are scene tree, geometry, textures and optional shaders. HTML is for sample only, you may insert required parts from it to your own page. Javascript - contain all logic for loading and displayng 3d model. rotoscoping in blender A tutorial for Rotoscoping techniques in Blender 3D by Christopher Barrett showing a step by step process to get rotoscoping done using Blender for people who may not have other programs such as After Effects or Nuke. Rotoscoping in Blender (Part 1) from Christopher Barrett on Vimeo. “This is the first part of a tutorial series for rotoscoping with Blender. I’ll show you how to set everything up, step by step, so you can rotoscope even if you don’t have access to expensive programs like AE or Nuke.” Rotoscoping in Blender (Part 2) from Christopher Barrett on Vimeo.

Model a sperm whale in Blender 2.5 Beginning with a simple cube and gradually refining its form, you will learn how to add detail to the model while maintaining a low poly count as you progress through the tutorial. The modern 3D industry, particularly games and film work, requires digital models that are ready to use for animation. The efficiency of animation depends upon the construction of the model. Setup a Local Web Server on Windows, Mac, and Linux When developing a website, a web designer needs to be able to see his webpages the same way the end user would. Sometimes simply clicking on and viewing your HTML files in the web browser is enough, but if you want to test dynamic content, you will need to set up a local web server. Doing this is quite simple and can easily be accomplished on Windows, Mac, and Linux.

Introduction to Blender Python API - imagine.create.express.share.enjoy. Introduction Blender is a powerful 3D application for creating 3D images and animations and bring your creativity to life. The strength of Blender is its philosophy to provide a smooth and seamless work flow and tools for the artist. By interacting with the multitude of buttons, menu's using keyboard and mouse you can create objects, sculpt them, rig those objects etc., and eventually render your scene composed of aforementioned objects.

Lighting in Blender Internal Part I : Basics I. Basics print version | .blend files Hello, I'm Marek Skrajnowski (some might know me as Kroni/Kronos from forums) and I've been using blender as a hobby for about 3 years now. I'd like to share my knowledge about lighting in Blender Internal using new features in SVN (after v.2.45) - so you should grab an SVN build from graphicall.org.

Webmasters! 3 Ways to 3D Web This article explains how to place Blend4Web content on websites. Method #1 (Simplest): Self-Contained HTML File The possibility to export scenes from Blender to a single HTML file is one the most exciting features of Blend4Web. Such a file is an all-sufficient web page that can be opened with any standard browser and shared through any means (via email, USB drive/memory card, cloud storage, etc). You can, of course, share it online too. Particularly, you can upload and embed it in a website using iframe for which you can set the dimensions and specify other properties such as allowfullscreen:

Extensions:Py/Scripts From BlenderWiki A script is a program that is written in the Python language which runs within Blender, and calls on Blender routines to create new functionality. Because Python is a popular interpreted programming language, it can be used to extend the functionality of Blender in a wide array of ways. Create a Shattered Glass Title Animation Using Blender In this tutorial you will discover how to: Use the explode modifier correctly to break apart your meshSlow down time by tweaking particle settingsUse force fields to give your particles an extra ‘kick’Create thousands of shards of glass in one fell swoopColor grade your work ‘hollywood style’ If you’ve spent anytime watching television, you’ve probably seen at least one commercial or trailer showing slow motion shattered glass. And if you’re like me you’ve probably obsessed over this effect and let it play in your head on repeat until the wee hours of the morning instead of sleeping. It’s an effect that’s always been on my ‘to-do’ list, but never reached my ‘actually doing’ list until now. Finished Result

WebGL Tutorial: Interactive Model Viewer In this tutorial, you will learn how to create a simple WebGL interactive model viewer using the Three.js library. It will involve creating an html page, setting up the 3D scene, loading a model, and adding controls that will allow you to zoom, rotate, and pan around the object. A basic understanding of HTML, JavaScript, and 3D will come in handy here. Note that you will need a WebGL-enabled browser, eg Chrome, Firefox, Safari 5, Opera 12. You will also need to put these files on a server in order for them to work properly. If you don’t have a web host already, you can run a local server like LAMP or MAMP.

How to Think Like a Computer Scientist — How to Think Like a Computer Scientist: Learning with Python 3 Version date: October 2012 by Peter Wentworth, Jeffrey Elkner, Allen B. Downey, and Chris Meyers (based on 2nd edition by Jeffrey Elkner, Allen B. Downey, and Chris Meyers) [Animating in 2.5] Getting to grips with Keying Sets Over the past few months, I've been observing quite a bit of confusion over some aspects of the animation system in 2.5 that's all related to "Keying Sets". These are a rather important new feature aimed at improving the animation workflow, but which many people don't seem to be aware of. So, if you're wondering why you're getting a "weird" error message when trying to insert keyframes, or if you'd just like to learn some new workflow tricks to make animating easier, read on :) A bit of history first... (2.4x days) What many may not be aware of, is that you've (assuming you have used the 2.4x series) been using Keying Sets for a lot longer than you know. Back in 2.48, I did a round of animation system related cleanups, some of which included some cleanups to the keyframing code.

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