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Get Started Developing for Android with Eclipse

Get Started Developing for Android with Eclipse
Why You Should Get Excited About Emotional Branding Globalization, low-cost technologies and saturated markets are making products and services interchangeable and barely distinguishable. As a result, today’s brands must go beyond face value and tap into consumers’ deepest subconscious emotions to win the marketplace. In recent decades, the economic base has shifted from production to consumption, from needs to wants, from objective to subjective. We’re moving away from the functional and technical characteristics of the industrial era, into a time when consumers are making buying decisions based on how they feel about a company and its offer. Read more... A Guide To Validating Product Ideas With Quick And Simple Experiments You probably know by now that you should speak with customers and test your idea before building a product. Mistakes include testing the wrong aspect of your business, asking the wrong questions and neglecting to define a criterion for success. Read more... Read more... Related:  ANDROID

Getting The Best Out Of Eclipse For Android Development - Smashing Coding Advertisement Getting into Android development can be quite a challenge, particularly if you’re new to Java or Eclipse or both. Whatever your past experience, you might feel tempted to start working away without checking that you’re making the best use of the IDE. In this article, we’ll go over a few tips, tools and resources that can maximize Eclipse’s usefulness and hopefully save you a few headaches. You might of course already be familiar with some (or all) of them and even be aware of others that we haven’t covered. If so, please do feel free to mention them. I’ve used Eclipse for Java development on and off for a few years, having recently started learning Android casually. The aim here, then, is to provide a concise overview of Android development tools specifically in Eclipse. Get To Know Eclipse Going over some features of Eclipse itself that would be useful for developing Android projects would be worthwhile. The Eclipse IDE, with the “Hello Android” project open.

Initializing a Build Environment This section describes how to set up your local work environment to build the Android source files. You will need to use Linux or Mac OS. Building under Windows is not currently supported. For an overview of the entire code-review and code-update process, see Life of a Patch. Choosing a Branch Some of the requirements for your build environment are determined by which version of the source code you plan to compile. Once you have selected a branch, follow the appropriate instructions below to set up your build environment. Setting up a Linux build environment These instructions apply to all branches, including master. The Android build is routinely tested in house on recent versions of Ubuntu LTS (14.04), but most distributions should have the required build tools available. For Gingerbread (2.3.x) and newer versions, including the master branch, a 64-bit environment is required. Note: See the Requirements for the complete list of hardware and software requirements. Installing the JDK

Eseguire test sull'emulatore e sullo smartphone | Guida Android | Mobile.HTML.it Vediamo dunque come eseguire il debug della nostra applicazione di prova usando, prima, l'emulatore di Eclipse e, dopo, su un terminale reale. Test nell'emulatore Siamo pronti per lanciare e testare la nostra app nell'emulatore precedentemente configurato. ) che troviamo nella toolbar di Eclipse; oppure premere il tasto F11 o scegliere la voce Debug dal menu Run. Una volta cliccato sul pulsante Debug verrà lanciato il l’emulatore: al primo lancio è necessario aspettare un po’ di tempo prima di poter interagire con il device virtuale, dunque aspettiamo con calma che lo startup si concluda (anche alcuni minuti su computer meno potenti). Figura 8: L'emulatore prima di essere sbloccato Se abbiamo fatto tutto correttamente nel nostro emulatore vedremo una schermata molto simile a quella seguente: Figura 9: L'emulatore con la nostra applicazione di prova Test nello smartphone Per procedere abbiamo bisogno di un cavo USB per collegare il nostro smartphone al PC e completare la seguente procedura:

Android Stickers - Home Little Green Robot - The Android Magazine Blog Use jQuery Mobile to Build a Native Android News Reader App In this three part tutorial series, our main goal is to describe how jQuery Mobile can be used to develop a native Android application. First, we will develop a stand-alone, sample web application that will browse articles from Yahoo! News using jQuery Mobile. Then we will convert that web application into a native Android application with minimal effort. The jQuery Mobile project is a mobile web framework with its alpha 2 version released in November, 2010. First, we will illustrate the dynamic construction of basic UI elements in jQuery Mobile. Second, we will demonstrate how to develop a native Android application where the UI is coded via the jQuery Mobile framework. The files needed to run the web and the native Android applications are available for download as part of this tutorial series. Organization Of This Series In the second tutorial in this series, we complete the development of the web application. Page Flow Observe the spinning icon during certain transitions. News Page

Guida Android | Guide Mobile | Mobile.HTML.it Come progettare le App per smartphone Android. La guida che vi aiuterà a progettare e creare le applicazioni per il più diffuso sistema operativo per telefonini al mondo. Primi passi con Android 1. Il cuore di un’app Android 8. L’interfaccia grafica (GUI) 13. Lo storage 28. Processi e servizi 33. Android e il networking 35. Hardware e sensori 37. Multimedia 45. Grafica 51. Telefono 55. Testing delle app 59. Pubblicare un’app 64. Appendice 69. Se vuoi aggiornamenti su Guida Android inserisci la tua e-mail nel box qui sotto:

c Mobile Developer Magazine | Category Archive | Android Ever since its inception, Android has taken the world by a storm. A bundle of the OS kernel, middleware, applications and frameworks, Android offers developers a chance to create awesome apps. Quite obviously, every developer will want to get his/her hands on Android. Therefore, in this article, I shall try to explain the basic concepts related to Android development from scratch. Unlike other articles found on the internet, this one assumes no prior knowledge of Android development. Android architecture is fairly simple. Boot loader handles booting from ROM and enables flashing of new ROM images. Rooting enables access to super use mode. Android Debug Bridge (ADB) provides command line access to the OS from your PC. It is a command line interface that lets you perform actions such as flash the ROM, partition your SD card, wipe off the data and cache, etc. It backs up an image of the phone’s current state which can be used to restore in case of a failure or crash. Install a custom ROM,

jQuery Mobile | jQuery Mobile BuildMobile | Know Your Layouts in Android Android provides solid support for the development of UI-based applications. Android provides a variety of widgets that the application programmer can use to create a desired layout and interface. These layout elements can be created via the programming language directly, or through XML layout files. In this article, we are going to show you both methods and highlight their differences. XML-Based Layouts in Android In Android, an XML-based layout is a file that defines the different widgets to be used in the UI and the relations between those widgets and their containers. The Benefits of XML-Based Layouts XML-based layouts are very helpful if you know the UI components at the time of compiling. XML-based layout have the following advantages: XML is a very popular and widely-used format. Standard Layouts in Android The UI in Android is a hierarchy of viewgroups and views. For example, in the above main.xml file, the LinearLayout is a viewgroup and the TextView is a view. Absolute Layout

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