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What Your Students Really Need to Know About Digital Citizenship

In my classroom, I use two essential approaches in the digital citizenship curriculum that I teach: proactive knowledge and experiential knowledge. Proactive Knowledge I want my students to know the “9 Key Ps” of digital citizenship. 1. 2. 3. 4. 5. 6. 7. 8. 9. Experiential Knowledge During the year, I touch on each of the points above with lessons and class discussions, but just talking is not enough. Truth or fiction: To protect us from disease, we are inoculated with dead viruses and germs. Turn students into teachers: You can have students create tutorials or presentations exposing common scams and how people can protect themselves. Collaborative learning communities: For the most powerful learning experiences, students should participate in collaborative learning (like the experiences shared in Flattening Classrooms, Engaging Minds). Students need experience sharing and connecting online with others in a variety of environments. Digital Citizenship or Just Citizens? Related:  Digital Citizenship in Schools

The NetSafe Kit for Schools - NetSafe: Cybersafety and Security advice for New Zealand From text bullying to sexting, student cybersafety issues are popular stories for mass media. At a time when schools are increasingly embracing ICT in learning, such negative perceptions of ICT can hinder schools’ ability to develop 21st Century learners. The NetSafe Kit helps schools to address student cybersafety and support digital citizenship. Following expert consultation, the fourth version of the NetSafe Kit details seven steps required to produce a cybersafe learning environment with digital citizenship at its core. Digital Citizenship can be understood as the skills, knowledge, and values required to be an effective, ethical and safe user of ICT. The deregulated and complex environment produced by the internet means that we can no longer effectively “protect” young people from online challenges. Children and young people are never too young or old to start developing digital citizenship skills. Find the NetSafe Kit at www.netsafe.org.nz/the-kit. More advice and information

Digital Citizenship Jenny Luca - Toorak College Information Fluency Program Toorak College Information Fluency ProgramCC BY-NC-SAAttribution-NonCommercial-ShareAlikeAt Toorak College the teaching and learning of information fluency skills is embedded in the dissemination of an integrated curriculum. The Information Fluency Program recognises the importance of preparing and skilling students to be active, productive and collaborative contributors in an increasingly global society. The Program is based on the standards developed by the International Society for Technology in Education(ISTE®) and compatible with the General Capabilities identified by ACARA (Australian Curriculum, Assessment and Reporting Authority) in the Australian Curriculum. It outlines, at each year level, relevant skills, learning tasks and applications that reflect 21st century learning and living.

Digital Citizenship Updated 6-5-16 Avatars to promote digital privacy Copyrights and Digital Law Curriculum Cyberbullying Bullied to Death--a true story of a teen who commit suicide over cyberbullyingCalling my Childhood Bully–a video (7 min.)Cyberbully–hour long video from CrimeTimeTVCyberbully–90-minute movieCyberbullying video–from BrainPop Jr; a good primer on the topicCyberbullying--geared for 5th grade and up; includes common questions students may ask and answersCyberbullying—BrainPopCyberbullying—what is itThink Time: How Does Cyberbullying Affect You--a hard-hitting short video that hits all the important points of cyberbullying DigCit (General) Digital Communications Facebook, YouTube, Texting: Rules of the Road for Kids Digital footprint Digital privacy Digital rights and responsibilities Digital Search/Research Fair use/Public domain A Fair(y) Use Tale Image copyright Images–free Internet Hoaxes Internet safety Netiquette Online Ads Admongo–explore, discover and learn about online ads while playing a game Passwords

Assignment one reflection | Learn, do, teach... When I told my daughters (aged 14 and 17) that my first assignment for ETL523 was a group project they both rolled their eyes and groaned. It seems they’ve both had bad experiences of group projects, feeling (rightly or wrongly) that they end up doing most of the work while others slack off. Then the 17-year-old said “Oh, it’ll probably be ok mum, ‘cause you’re old”! Well, I don’t know how much age or experience had to do with it but I have to say that I found this assignment to be a great experience, probably the most enjoyable one so far in this degree (this is my fifth subject). It was clear from the assessment rubric and online class meeting that this assignment was as much about learning about and through collaboration as it was about the particular aspect of digital citizenship we had elected to focus on. I feel very fortunate in finding myself in Team 5.2 with Karen, Glenda and Amanda. Team 5.2 hard at work There were a couple of frustrations, more technical than anything else.

Definition Of Digital Citzenship The Definition Of Digital Citizenship by Terry Heick As more and more students interact digitally–with content, one another, and various communities–the concept of digital citizenship becomes increasingly important. Which begs the question: what is digital citizenship? Well, first citizenship, which is formally defined as “the quality of an individual’s response to membership in a community.” So digital citizenship is nearly the same thing–“the quality of a response to membership in a digital community” would be a good first crack at the definition. Revising that might more clearly articulate the differences between physical and digital communities, so a decent definition of digital citizenship then might be “Self-monitored participation that reflects conscious interdependence with all (visible and less visible) community members” Still too wordy? This makes it useful not just as a visual for teacher understanding, but for students to discuss, internalize, and apply themselves.

Not group work again!….How one subject fosters positive collaborative learning – Quality Learning and Teaching (Online) Does this sound familiar…… Groan, groan….not a group assignment again! Mature-age study, busy lives with jobs and families…and now they want us to actually communicate and collaborate with others to form a team project? Isn’t that what we all think at first? What were you trying to achieve? ETL 523 Digital Citizenship in Schools is a subject in the Master of Education (Knowledge Networks and Digital Innovation) degree. The goal was to create an online learning module using a collaboratively authored wiki. What did it look like? The final learning modules had 3 or more wiki pages of content that were rich with resources, including multimedia artefacts sourced globally as well as created by the students. Some positive outcomes from this group assignment are shared here in student reflective blog posts. In Learning without walls, Karen shares: Initially I was apprehensive about my first group work assignment via distance learning. in Assignment 1 reflection, Heather shares:

The Digital Citizen To be a citizen, of a country brings certain rights and responsibilities.In Rome, a citizen was exempt some taxes, protected against certain punishments, empowered with rights like voting, making contracts, marriage and standing for office. But with these rights also came responsibilities. The citizen of Rome had to speak Latin, pay taxes, serve jury duty, be registered and identified by birth certificate and census. This is being a virtuous citizen. Recommendation: A couple of years ago, I had my attention drawn to a social networking page of a student. Recommendations Think about the information you are posting, what will it mean to an outsider viewing it? As a responsible cyber or digital citizen, we model respect for other people. Every social networking site, instant messaging tool, chatroom, wiki, blog and social media has a report abuse contact. Recommendations. Recommendation. The term piracy conjures up ideas of sailing ships, eye patches and swash buckling adventure.

What is Digital Citizenship? NetSafe - Learn | Guide | Protect Drawing from the Key Competencies and Values in the New Zealand Curriculum and a growing body of research knowledge, NetSafe, in consultation with New Zealand teachers has produced this definition of a New Zealand Digital Citizen. A digital citizen: is a confident and capable user of ICT uses technologies to participate in educational, cultural, and economic activities uses and develops critical thinking skills in cyberspace is literate in the language, symbols, and texts of digital technologies is aware of ICT challenges and can manage them effectively uses ICT to relate to others in positive, meaningful ways demonstrates honesty and integrity and ethical behaviour in their use of ICT respects the concepts of privacy and freedom of speech in a digital world contributes and actively promotes the values of digital citizenship Digital literacy or the ability to understand and fully participate in the digital world is fundamental to digital citizenship.

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