background preloader

Tutos V-Ray et 3dsMax en français par mattguetta

Tutos V-Ray et 3dsMax en français par mattguetta

Related:  3dsMax3DVray

Un making-of de taille pour Iron baby, de Patrick Boivin et Strob Souvenez-vous, en mai 2010... Iron Baby, fausse bande-annonce créée par le réalisateur Patrick Boivin et l'artiste VFX freelance Strob, devient une vidéo virale et sera vue environ 10 millions de fois. Strob vient de publier un making-of très complet en vidéo : une première séquence assez abordable qui montre le tournage et revient sur la création de light probes HDRI pour illuminer la scène, puis des vidéos plus techniques revenant sur des astuces de modélisation, texturing, rigging, éclairage/rendu ... Les logiciels utilisés sont Max et VRay. Pour commencer, et pour rappel, voici la fameuse vidéo Iron baby : Et les making-of :

Free software: CrazyTalk 6 SE Reallusion has teamed up with 2dartist magazine to offer all issue 100 readers a free copy of CrazyTalk 6 SE, which converts 2D images into a fully animated digital actors in minutes! CrazyTalk 6 features multiple actor animation for generating real-time dialogue sequences, VividEye technology increasing the high realism of virtual eye movement, and auto human face fitting advancement in Reallusion's remarkably simple image transformation process that converts any 2D image into a fully animated digital actor within minutes. CrazyTalk is a revolutionary tool for creating unique digital content by any user range, or age. Users simply need to import their own image, or photograph along with an audio recording, to create their own animated videos. CrazyTalk's special features include several robust interfaces for model production, script editing, stage composing and exporting.

Presenting a Brand using 3ds Max When designing an identity and brand materials for a client, good presentation is crucial! In this tutorial, Hussain Almossawi takes us through how to model the different items usually involved in the branding process including Lighting, Applying Materials, Studio Settings, Rendering and Exporting, and finally the Post Production. So let’s get started!

Plugins Reviews and Download free for CG Softwares [ #3dsMax #Simulation #vfx ] Phoenix FD is a powerful tool for fluid simulations. Aimed to meet the needs of VFX artist to simulate fire, smoke, explosions as well as liquids, foam and splashes, it has now become universal simulation software for every production house. 3ds Max Projects 3ds Max Projects presents a series of inspirational tutorials designed to help you get to grips with this versatile and industry-standard software. If you’ve ever wanted to know more about modeling, texturing, rigging, animating and lighting in Autodesk’s 3ds Max software, then this book is for you. The chapters in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by 11 top industry artists, including community favorites Matt Chandler, Andrew Hickinbottom and Diego Maia, 3ds Max Projects is designed to be a one-stop resource for those looking to create 3D masterpieces. Product detailsSoftback 304 pagesDimensions: 210mm x 297mmPaper quality: Full colour premium paper pagesISBN: 978-1-90941405-1

Blender Introduction, préliminaires... Des années que je lorgne du coté de ce soft avec envie.... mais par flemme et manque de temps j'ai pas pu vraiment m'y mettre... Bon allé, on se fait une petite initiation... Je suis depuis tombé sur Ce type est un génie, lisez le lui plutot que moi.

The importance of true high dynamic range in HDRI maps The dynamic range of a HDRI map is usually expressed in number of EV's or F-stops. EV stands for exposure value, and 1EV corresponds to one full stop of light on a camera. For example going from 1/400s exposure time to 1/200s, is going up one full stop, or 1EV. The number of EV's is not directly related to the number of pictures that are used to create the HDRI map. Many cameras can also expose the image with 1/2 stops, or even 1/3 stops. So if you take 12 different exposures but with 1/3 stop interval, you capture in fact only 4 full stops or 4 EV's!

Plants Kit Freebie Get the Freebie! It only takes a minute to get your free Laubwerk Plants Kit Freebie. Add the item to your Cart, click Checkout in the Shopping Cart Widget (on your right hand side). Then you create an Account to order your free download. Making of Cliff House The Cliff House won Best of week 35/2015 and today I’m happy to share this making-of by Matias Moret , as he details the process of visualising this west coast, British Columbia, Canada based house. Looks like a great location to live in. Enjoy! First of all i´d like to thank Ronen for giving us the chance to share some of our work process with this ever-growing community of CGI artists focused on architectural visualisation. We named the project above the “Cliff House”, stating the obvious.

trop bien le blog » Blog Archive » distribution de n-points sur une sphère dans les moteurs 3D, un truc nul c’est de pas avoir de geoshpere. à gauche la sphère classsique, à droite la géosphère: c’est composé uniquement de triangles réguliers et les triangles c’est bien. or dans flash en 3d (je sais pas trop en fait mais je crois qu’) on a seulement des sphères toutes connes et c’est nul. on peut créer une sphère à partir d’un nombre de segments en hauteur et d’un nombre de ‘tranches’. ce qui fut dit fut fait et en fin de journée j’arborais fièrement mon portage (oui j’ai aucun mérite, je sais).