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Situated Technologies Pamphlets Series - CAST

arc532 tobesch.wordpress FlowingData | Data Visualization, Infographics, and Statistics transframing Min|Day Architecture: Interview with Jeffrey Day | The Architects' Take Monday, June 13, 2011 | Rebecca Firestone | Interviews “Art has conventionally been distinguished from architecture based on utility – architecture must do something, while art is free from functional requirements. However, art can lead us to approach architecture as something more than just rote problem-solving. Injecting an element of “uselessness” into a building allows the artistic elements to form an intellectual background against which the building’s functional aspects can be fulfilled in innovative ways. Ironically, contemporary artists are much more engaged with the actual world through activist agendas that directly address social and environmental problems. Jeffrey L. Way back in the mists of time (2009) when we started this blog, our very first article was about Min|Day Architecture. They’re an unusual firm in several respects. Jeffrey Day spoke with us by telephone. What was your family background? I’m from New England, born in Cambridge, Massachusetts. Yes, I read Edward T.

&other New Fabrications for Architecture The Euclid robot and Ron 2.0 make their first 3D printed object. This was just a simple test print on the Euclid robot now that it is fully up and running, but it came out better than I was expecting. This whole layer based printing business is pretty easy. ArchiKluge ArchiKluge is the first of a series of small experiments written in Java which explore ‘artificial creativity’, automatic design and generative approaches in architecture. ArchiKluge is a simple Genetic Algorithm that evolves architectural diagrams. It explores the qualities of design made by machines, devoid of any intention, assumptions or prejudices, and which often display a very peculiar form of mindlessly but relentlessly pounding against obstacles and problems until overcoming them, a manner of acting nature and machines commonly exhibit. A Genetic Algorithm is a program that evolves populations of solutions to certain constrains, quite the same way evolutionary processes do in nature. ArchiKluge’s Genetic Algorithm: ArchiKluge implements a Steady State Genetic Algorithm with Tournament selection. For illustrating the resulting circulations through the evolved layouts, the paths left by random walkers, or agents that move randomly through the lattice have been used.

supermanoeuvre SUPERMANOEUVRE is an architectural practice that sees computation as a means of opportunistically collaborating with the heterogeneity and flux of social, cultural and ecological substrates. Employing both genetic and phenotypical strategies of formation in which multiple intelligences and behaviours compete for the gift of instantiation, supermanoeuvre seeks to move beyond the diagram as the dominant of architectural understanding. The resulting complex and adaptive morphologies achieve their definition performatively as the emergent outcome of highly specific architectural concerns embedded within generating rulesets. The practice was co-founded in 2006 by Dave Pigram [New York] and Iain Maxwell [London] as a collaborative studio through which contemporary architectures may be engaged. This blog is intended as a active repository of knowledge pertaining to contemporary architectural resources, techniques and theory. More information on supermanoeuvre can be found on our website:

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