Dishonored Dishonored is a 2012 stealth action-adventure video game developed by Arkane Studios and published by Bethesda Softworks. It was released worldwide in October 2012 for Microsoft Windows, PlayStation 3, and Xbox 360. Set in the fictional, plague-ridden industrial city of Dunwall, Dishonored follows the story of Corvo Attano, bodyguard to the Empress of the Isles.
Why Teachers Should Use Education Technology How do you respond to someone when they ask you WHY they should use education technology? Do you get flustered and attempt to walk them through an array of apps and web tools that can help them save time, reduce friction in the classroom, and more? If you’re an Edudemic reader, then you probably already use edtech and are happy to walk others through those exact points. But what happens when you need a bit of a refresher?What happens when you’re curious if all the edtech you’re seeing is actually amounting to something?Just how much edtech is the right amount?
THEREMIN - A Touch Friendly Synthesizer ✖Update: 7 February 2014 Thanks to everyone for sharing! Over 100,000 people have played on the theremin in the last 3 days which is absolutely amazing. Due to a large number of requests, we've began working on a record function as well as an offline version of the app which will be available soon. Feel free to either subscribe at the bottom of the page or follow us on Facebook & Twitter for updates and future toys. More info Which Technology Tool Do I Choose? As my first post discussed, it is important when taking the leap of bringing digital tools into your classroom to think about your learning goals first. However, how can you know where to put a tech tool in if you don't know what's out there? There's no need for me to reinvent the wheel listing my favorite sites to use here, though I plan on sharing my experiences with specific tools as this series progresses. The resources below offer tools for every subject and grade level.
73 Re-colors of HA2D Hair-01M_Basic (MESH NOT-INCLUDED) Home | Download | Discussion | Help | Site Map | New Posts | Sign in Sign in Mod The Sims Sign in to Mod The Sims EdTech Cheat Sheet Understanding New Trends in Educational Technology Trying to keep up with all of the new buzzwords in the booming Educational Technology sector can leave you feeling like a kindergartner in a calculus class. Don't tell your teach, but we put together a little cheat sheet to keep you informed on what's happening inside and outside of today's most innovative schools.
Sighting Opportunity How do I Spot The Station? What does all this sighting information mean? Time is when the sighting opportunity will begin in your local time zone. All sightings will occur within a few hours before or after sunrise or sunset. This is the optimum viewing period as the sun reflects off the space station and contrasts against the darker sky. Visible is the maximum time period the space station is visible before crossing back below the horizon. Logic Games Online - Netwalk In the game of Netwalk, you are a network administrator, and someone has scrambled your network. Your job is to rotate all the pieces so that every computer is connected to the server by pipes and there are no lose ends in your network. Of course, the less work you need to do to complete your network the better, so Netwalk is scored by the number of clicks it takes you to rotate everything into place.
Choosing Web 2.0 Tools for Teaching and Learning By Tom Preskett Connecting formal education to social media/web 2.0 tools is a relatively new area. Educational institutions hope that by purchasing a virtual learning environment (VLE) all of their learning technology needs will be met. However, the world moves fast, and some educators find that our suite of communication and collaboration tools doesn’t cater to our teaching and learning needs as well as they might. Interestingly, VLEs are usually more suited to managing rather than learning (but that’s for another day). So there is an argument for looking outside of the VLE to expand and enhance our options for engaging students in learning activities using technology.