Mission 4: City Of Immigrants We would appreciate feedback from educators on our latest game, Mission 5: “Up from the Dust,” to inform future missions. Please fill out our survey here. <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="800" height="600" id="Mission4"><param name="movie" value="/flash/streaming_mission04/df_web_head.swf" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="base_path=/flash/streaming_mission04/" /><param name="swfversion" value="11.1.0" /><!--[if !IE]>--><object type="application/x-shockwave-flash" data="/flash/streaming_mission04/df_web_head.swf" width="800" height="600"><param name="quality" value="high" /><param name="bgcolor" value="#000000" /><param name="wmode" value="transparent" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><!
Sculpted Prims: 3d Software Guide Stuff to do: Want to help out with this page? Check out the To-do list. About 3D Modeling Software This page offers a list of 3D modeling software for use with sculpt maps for Sculpted Prims, along with a short explanation of popular 3D file formats. Six Writing and Grammar Lessons and Activities WeAreTeachers is pleased to welcome guest teacher-blogger Tiffany Rehbein. Tiffany is a high school English teacher and writes the Core Grammar blog at Sadlier School. Find Tiffany’s blog as well as free grammar and writing lessons, activities and games over at Sadlier’s PubHub. Random number generator 1- 10 - iChoice.io Random number generator 1 - 10 Click to spin the wheel. Click again to stop the random number generator. Get a random number from one to ten. Use the random number generator as fast decision maker.
Sculptypaint : Built with Processing thanks to / sponsored by Some changes in Sculptypaint v0.93 To LOAD !! a Sculpt-image/Reference-image/Texture in Sculptypaint 0.93 just drag and drop it onto the application You can Zoom in/out; or translate the model a bit using the arrow keys. Talking Avatar and Facial Animation Software - CrazyTalk Transform any image into a starring animated talking character for any video project. Make fun talking family video photo albums, or create uniquely animated e-cards, e-mails, and online greetings. Let virtual representatives vividly deliver your business, branding, or training (e-learning) services. Turn your drawings and static images into life-like characters for any comic story. custom-card-and-puzzle-games Start by choosing a gift Trader Cards as low as $3.10 Your star athlete can feel like pros with their photo printing on pro-quality sports trading card. Game Mat as low as $3.99 Customize your very own game mat with game ideas and designs. Perfect for board and card games.
Scratch for Second Life What is Scratch for Second Life (S4SL)? S4SL is a new easy way to add behaviors and interactivity to your objects in Second Life. S4SL is based on Scratch, a graphical programming language that lets you construct programs by snapping together graphical blocks. With S4SL, you can snap together a few blocks to make your SL pet interact with you using chat commands, make your sculpture change size and color, or make your house respond to your presence. TutorialTry this tutorial to get started with S4SL. You can also check out a 3 minute tutorial video.
Google Drawings: Student Landing Page (Googliloo) Snowy day! Today was an e-learning day for the students of MSD of Steuben County. We had quite the winter blast on Sunday as was predicted as we sent all students home with a school issued Chromebook. I went out several times with my snowblower to clean the driveway in phases in case waiting till the snow stopped falling would be too much for my little Toro to handle. Make a Kids Book Treasure Map Builder Arrrr! Make your very own treasure map with gold, pirates, sharks, secret hiding places, and other perilous predicaments! Food Fun Futoshiki - Wikipedia An example of a 5x5 Futoshiki puzzle ... The first step to solve the puzzle is to enumerate possible values based on inequalities and non-duplication within rows and columns. Then AB elimination may be usable to narrow down the range of possibilities. As shown here, the top and bottom positions in the center column must contain 5 and 3, so these can be excluded from the second and fourth positions. Logical deduction within the inequalities can restrict the range of possibilities. As shown here, a 2 in the upper left corner requires a 1 in the second position due to the first inequality; but a 1 in the second position allows only a 3 in the fifth position ... and so on, until we conclude two 4s would need to be placed in the same column.