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InstaCSS | Instant CSS Documentation Search HTML5 Please - Use the new and shiny responsibly Do Your Worst | xheight In the beginning as designers, there was a time where we all had to get our feet wet. We decided that we wanted to make our maiden voyage into the unknown, and we all had that similar experience of digging our toes in the sand and taking that first step. Like that of a captain of a ship, the life of a designer can be a very strange, scary, and most times a very rewarding one, and just like that captain, we are in complete control of our own ship, of our own destiny, no matter how treacherous the waters are that lie ahead. To take from the movie Count of Monte Cristo, we are reminded that: “life is a storm, you’ll bask in the sunlight one moment, be shattered on the rocks the next. That being said, there are certain things that we need to have in order before we take on the world, and show it what we’re made of. Setting Our Sails Ask any brave designer, and they will tell you that the most important thing you can set sail on is a strong portfolio. Learn to tie the knots Bask in the sun

Where on Earth are You? » phpmaster Because this site has a truly global audience, you the reader could be anywhere in the world. Were I to ask you where on Earth you are, you might volunteer the name of a city, a state, or perhaps just the country you’re in. The answer might be ambiguous – is that Paris, France or Paris, Texas? Modern geolocation applications use latitude and longitude to identify the location of people and of places to within a few meters, but it’s highly unlikely you’ll answered the question with those. The challenge then is to do two things: work out what place you could be talking about, disambiguate if necessary, and then identify exactly where on Earth that is. That’s what I’ll show you how to do in this article; by using a freely available web service, we’ll write a simple program to ask users where they are (and ask them to clarify if necessary) before identifying their responses in concrete terms. Where On Earth Identifiers (WOEIDs) Getting Started with Placemaker Yahoo!’ Making the Request The Code

Geocoder - The almost missing Geocoder PHP 5.3 library. petewarden/iPhoneTracker @ GitHub This open-source application maps the information that your iPhone is recording about your movements. It doesn't record anything itself, it only displays files that are already hidden on your computer. Download the application Read the FAQ Authors Alasdair Allan (alasdair@babilim.co.uk) @aallan on Twitter Pete Warden (pete@petewarden.com) @petewarden on Twitter This application relies on map tiles from the volunteer-run OpenStreetMap project, so please consider supporting their great work. Download Source You can download this project in either zip or tar formats. You can also clone the project with Git by running: $ git clone Is there a Windows version? Is there a Windows version? The file exists on PCs too, but we haven't written a version of the application that runs on Windows ourselves. How does the application work? How can I examine the data without running the application? ~/Downloads/iphonels.py | grep "consolidated" No. It’s unclear.

How Facebook Ships Code « FrameThink – Frameworks for Thinking People I’m fascinated by the way Facebook operates. It’s a very unique environment, not easily replicated (nor would their system work for all companies, even if they tried). These are notes gathered from talking with many friends at Facebook about how the company develops and releases software. Seems like others are also interested in Facebook… The company’s developer-driven culture is coming under greater public scrutiny and other companies are grappling with if/how to implement developer-driven culture. The company is pretty secretive about its internal processes, though. HUGE thanks to the many folks who helped put together this view inside of Facebook. Notes: as of June 2010, the company has nearly 2000 employees, up from roughly 1100 employees 10 months ago. It’ll be super interesting to see how Facebook’s development culture evolves over time — and especially to see if the culture can continue scaling as the company grows into the thousands-of-employees. What do you think? Like this:

Why the HTML5/JS community should respect the Flash community Nowadays the debate about HTML5 vs. Flash became really popular and a lot of misinformation is going on… My intention with this post is NOT to say that one technology is better than another, specially since I don’t believe that one is better than another but that they have different purposes, my idea is to show that there is a bunch of things that those communities can learn from each other… Please read the whole post before commenting. My intention is not to start a flame-war. – I’m an HTML/JS/CSS developer that happens to know Flash/AS3 too, not the opposite… The technologies “aren’t” that different* The Flash community has an open-source/sharing spirit It is really impressive the amount of free libraries and frameworks available, some of them developed by renowned companies and shared between direct competitors. Flash developers are used to changes Flash devs knows how to code highly visual/interactive stuff AS3 is a more mature language The Flash community respect the HTML community

Baseline.js | Vertical rhythm made easy Implementing a vertical baseline can be pretty easy. But maintaining one can be difficult, particularly with the addition of images in articles and webpages. That’s where Baseline.js steps in. Download on Github Baseline.js is a jQuery plugin that helps you to maintain vertical rhythm set by a typographic baseline, even when adding inline images with awkward sizes. Using Baseline.js couldn't be easier. You can see the effect Baseline.js has for yourself below. Nulla fringilla, orci ac euismod semper, magna diam porttitor mauris, quis sollicitudin sapien justo in libero. You see that?

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