background preloader

Main Page - Crystal Space 3D

Main Page - Crystal Space 3D

{E}vermotion - 3D models, textures, tutorials, architecture, 3D graphic, vray, 3ds max Wiki - pygame - python game development Frequently asked questions regarding pygame and development with pygame. If you do not find your development question answered here, you might want to take a look at the CookBook or read the documentation and tutorials once more. The Pygame documentation is also installed with Pygame itself. They are located in site-packages/pygame/docs and can be accessed with: python -m pygame.docs or, for python 2.6 python -m pygame.docs. These docs are the most recent version for the Pygame they come with. The book Making Games with Python & Pygame has the source code for several simple games (Tetris, Bejeweled, Nibbles, etc.) with detailed explanation. The Pygame documents folder in the download contains several examples. The Pygame Cookbook has some drop in code for doing various tasks in Pygame. Another set of cookbook style example code is available from Simpson College here, this code also links to an on-line text that explains the answers and beginning coding concepts. The

jMonkeyEngine.org SDK Here you can download prebuilt SDKs for a range of environments. These are completely self-contained development kits so you can start using OGRE very quickly. Please make sure you download the correct SDK for your platform & compiler since SDKs are not transferable between them. Once you have downloaded, if you are new to using OGRE you can find information in the wiki about installing and using SDKs, and a series of tutorials. Remember, these include already built libraries and samples. NOTE: Some SDK’s do not include debug libraries due to their size. Current Stable Release (Ogre 1.9) Last Unstable Release (Ogre 1.9 RC 1) Last Stable Release (Ogre 1.8) Previous Releases You might also like to use other languages to access Ogre, some of the most popular ones are: Python-Ogre – Python wrapperMOGRE – .Net wrapperOgre4J – Java wrapper These are unofficial community projects but regularly update their wrappers so are worth a look if you use those environments. All Releases

Reiner`s Tilesets Interactive Pulp - PulpCore Applets are back. PulpCore is a free, open source (BSD license) 2D rendering and animation framework for the Java plug-in. It allows Java developers to create modern-looking 2D web games with a strong focus on animation and positive user experiences. Is PulpCore the right framework for your project? PulpCore is designed to fix the problems associated with Java applets by providing attractive loading screens, consistent rendering speeds, and a truly portable engine that works across all major operating systems and Java runtime versions. While PulpCore provides a great boilerplate for a game project, it doesn’t include everything you might be looking for. Compared to other browser-based frameworks, PulpCore has a easy-to-use API, great performance, and it’s built on Java, so it can integrate with a wide variety of existing Java libraries. Other simliar Java projects include Processing , JGame , GTGE , and Project Scene Graph . Get started PulpCore apps require Java 1.4 or newer to run.

Crystal Space 3D SDK | Free Graphics software downloads Top 10 Bosses of the 2D Era | Article Everybody who plays games have the memories of rushing through a level, defeating enemies, dodging traps, and grabbing as many power-ups as possible, but at the end you’re faced with one last challenge. The boss. The title is self-explanatory as they rule the area you just came through and they’re bigger and badder than anything you’ve previously stomped. 10. Probably one of the most notable villains in RPG history, Magus was the head honcho and leader of the Mystics until his summoning of Lavos went haywire. With the task complete it’s off to his doom-ridden castle. Once you’ve dealt enough hurt, Lavos is summoned and everyone is sucked through a time warp, including Magus. 9. Dethl is only the last form of the final nightmare, but the title would just plain be too long to include all of them. The joy of this boss is finally witnessing the fate of Koholint Island, which plagued the imagination since the mysterious mural before the Face Shrine shone some light on Link’s adventure. 8.

Cafu 3D Game and Graphics Engine SLUDGE Adventure Game Engine - Home

Related: