A learning design toolkit to create pedagogically effective learning activities A learning design toolkit to create pedagogically effective learning activities Gráinne Conole and Karen Fill Abstract: Despite the plethora of Information and Communication Technologies (ICT) tools and resources available, practitioners are still not making effective use of e-learning to enrich the student experience. This article describes a learning design toolkit which guides practitioners through the process of creating pedagogically informed learning activities which make effective use of appropriate tools and resources. This work is part of a digital libraries project in which teaching staff at two universities in the UK and two in the USA are collaborating to share e-learning resources in the subject domains of Physical, Environmental and Human Geography.
Using technology to improve curriculum design Introduction The process of curriculum design combines educational design with many other areas including: information management, market research, marketing, quality enhancement, quality assurance and programme and course approval. The curriculum must evolve to meet the changing needs of students and employers. It must change to reflect new needs, new audiences and new approaches to learning. Considered use of technology as part of the curriculum design process can help you to
Developing digital literacies in practice Strategies and policies will guide direction but change happens ‘on the ground’ through ‘change agents’ working to support staff and students in developing their skills and practice. This section will focus on approaches and resources which can help those involved in staff and student support. The curriculum provides the framework for developing student digital literacies and engaging staff in dialogue around what it means to be a digitally literate student, teacher, professional etc in a particular discipline. How to Infuse Digital Literacy Throughout the Curriculum So how are we doing on the push to teach “digital literacy” across the K12 school spectrum? From my perspective as a school-based technology coach and history teacher, I’d say not as well as we might wish – in part because our traditional approach to curriculum and instruction wants to sort everything into its place. Digital literacy is defined as “the ability to effectively and critically navigate, evaluate, and create information using a range of digital technologies.” Many educational and business professional cite is as a critical 21st century skill.
Learning Design - The Project Following: An example, How to construct a sequence, An early version An Example of a Learning Design Sequence The project evolved a graphical representation mechanism to describe and document the generic learning design foci in terms of the tasks, resources and supports that would be required in the learning setting. Material Results Generational Issues in Global Education This course provides an introduction to generational issues in global education. Topics include a comparison of the strengths... see more This course provides an introduction to generational issues in global education. Topics include a comparison of the strengths and weaknesses of the generational styles of learning, parallels between the different generations, facilitating collaboration between the generations rather than isolation the cohort experience of each generation, the learning style of the different generations and a pedagogy for the 21st century.A companion iBook is available for free from the iTunes Bookstore:
Digital Literacy Instruction Digital literacy instruction in Adams 12 Five Star Schools addresses the skills that our students need to be productive, successful citizens in the 21st century. Digital Literacy includes: Information Literacy - the ability to find relevant information; the ability to evaluate information for reliability and validity; the ability to use information to draw conclusions or create a productTechnology Literacy - the ability to select and use a variety of software, applications, mobile devices, and online tools and programs to produce digital productsDigital Citizenship - the ability to use technology (online programs and sites, computers, and mobile devices) appropriately and responsibly Digital Literacy Skills Instructional Technology and Library Services department has identified digital literacy skills for students in grades K-12. Student Use of Computers, the Internet and Electronic Communications
5 Dimensions Of Critical Digital Literacy: A Framework 5 Dimensions Of Critical Digital Literacy: A Framework Digital Literacy is increasingly important in an age where many students read as much on screens as they do from books. In fact, the very definition of many of these terms is changing as the overlap across media forms increases. Interactive eBooks can function like both long-form blogs and traditional books. Threaded email can look and function like social media. Diana Laurillard – The SOLE Model & Toolkit It is always a privilege to be listed with others whose work one admires. I was pointed recently to a page produced by Laura Heap at the London Metropolitan University in May 2014 on their eLearning Matrix pages. On a page where Laura outlines possible answers to the question “What models are there for blended and distance online learning delivery?” she has chosen to include my work here on the SOLE Model alongside some people that I deeply admire. Laura lists four different models (references on the London Met webpage) which each, in very different ways, seek to clarify dimensions of the challenge presented by distance and blended learning scenarios (something I have already written about on my personal blog). Professor Terry Anderson at Athabasca University (Canada), alongside Randy Garrison, whilst at the University of Calgary back in the late 1990s and 2000s, developed a “community of inquiry model” as an instructional design model for e-learning.
Is Design Thinking Missing From ADDIE? SumoMe Even though a crucial part of our jobs involve design, the prevailing instructional design models are based on systems thinking. Systems thinking promotes an analytical or engineering type of mindset.