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Eric bricol

Eric bricol

Model, Texture, and Render a Bathroom Interior Design with Maya Modeling and rendering of interiors is used in a great variety of industries, and creating result that is suitable for these big markets is a very big challenge. In this tutorial you will learn how to model, texture, and render an interior design of a bathroom using Maya. The modeling of the bathroom will be achieved using polygons, NURBS, and paint effects. The rendering process will be done with Mental Ray, using techniques that will quickly give you a photorealistic result. Republished Tutorial Every few weeks, we revisit some of our reader's favorite posts from throughout the history of the site. Final Effect Preview Step 1 Go to “Create > CV Curve”. Step 2 Press the space bar and change to the side view camera. Step 3 Create a curve with the same shape as in the image. Step 4 Switch back to perspective view, go to “Create > Polygonal Primitives > Cube”, and create a cube. Step 5 The cube needs to be at the bottom of the curve. Step 6 Select the back face of the cube and THEN the curve. Step 7

Pallet Swing Chair the first step to any project using pallets is the actual breakdown of the wooden pallets. for our project we found it more simple to cut the pallets apart using a jig saw, it was quicker and easier and there was less of a chance of split wood vs using a pry bar to pry the wooden pallets apart...... the down side is we lost a lot of longer pieces of usable wood that we could have gotten if we attempted to pry apart the pallets. in the end its what ever you feel most comfortable doing. the photo below is how we deconstructed our pallets

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