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What is augmented reality (AR)? - Definition from WhatIs.com

What is augmented reality (AR)? - Definition from WhatIs.com
Augmented reality is the integration of digital information with the user's environment in real time. Unlike virtual reality, which creates a totally artificial environment, augmented reality uses the existing environment and overlays new information on top of it. Boeing researcher Thomas Caudell coined the term augmented reality in 1990, to describe how the head-mounted displays that electricians used when assembling complicated wiring harnesses worked. One of the first commercial applications of AR technology was the yellow "first down" line that began appearing in televised football games sometime in 1998. Today, Google glass and heads-up displays in car windshields are perhaps the most well-known consumer AR products, but the technology is used in many industries including healthcare, public safety, gas and oil, tourism and marketing. Learn how augmented reality is being used by phlebotomists:

How Augmented Reality Works | HowStuffWorks Video games have been entertaining us for nearly 30 years, ever since Pong was introduced to arcades in the early 1970s. Computer graphics have become much more sophisticated since then, and game graphics are pushing the barriers of photorealism. Now, researchers and engineers are pulling graphics out of your television screen or computer display and integrating them into real-world environments. On the spectrum between virtual reality, which creates immersive, computer-generated environments, and the real world, augmented reality is closer to the real world. Augmented reality is changing the way we view the world -- or at least the way its users see the world. In this article, we'll take a look at where augmented reality is now and where it may be headed soon.

5 Top Augmented Reality Apps for Education The concept of augmented reality has been in existence for a few years now despite the fact that many users of mobile devices are under the impression that it is a new phenomenon. New technologies such as Google’s augmented reality glasses which are the first computing eyewear are still in the testing phase. This leads mobile device users to believe augmented reality is new on the horizon. Pin it Even though Google Glasses have yet to be officially released, there are hundreds of augmented reality apps that you can get for your smartphone which work just as well. 1. This is an augmented reality app which makes learning about astronomy interesting and fun. Simply hold your smartphone up in the direction of the sky to receive automatic identification of stars and constellations. Google Sky Map is a free augmented reality app and works with Android 1.6 and higher. Download Google Sky Map (Android) 2. Recently released by PBS KIDS, FETCH! FETCH! Download FETCH! 3. Download GeoGoggle (Android)

The Augmented Future Of eLearning: Augmented Reality In eLearning - eLearning Industry In this article, you are going to witness the first iteration of a new type of head mounted display that is going to change the way we see the world. It will fundamentally change the way in which we learn about new subjects, and how we apply that knowledge in our everyday lives. The Microsoft HoloLens is the first product of its kind to change the environment around you. This technology is about to radically change the way in which you learn, and will hopefully revolutionize your perspective in regards to how you examine the world. What is Augmented Reality? You might be thinking; what is augmented reality? Applications of Augmented Reality in eLearning Microsoft is the first software company to create and realize a fully augmented consumer device to do just that. Imagine that you just bought a new home and you still need to install some fixtures to get the lights working. In regards to digital or virtual learning scenarios, is the concept of the virtual classroom.

The next big thing in tech: Augmented reality SANTA CLARA, Calif. -- Reality isn't what is used to be. With increasingly powerful technologies, the human universe is being reimagined way beyond Google Glass' photo-tapping and info cards floating in space above your eye. The future is fashionable eyewear, contact lenses or even bionic eyes with immersive 3D displays, conjuring up a digital layer to "augment" reality, enabling entire new classes of applications and user experiences. Like most technologies that eventually reach a mass market, augmented reality, or AR, has been gestating in university labs, as well as small companies focused on gaming and vertical applications, for nearly half a century. Emerging products like Google Glass and Oculus Rift's 3D virtual reality headset for immersive gaming are drawing attention to what could now be termed the "wearable revolution," but they barely scratch the surface of what's to come. But now augmented reality is about to break out into free space. Atheer, a Mountain View, Calif.

Augmented Reality Brings New Dimensions to Learning Editor's Note: Drew Minock, who co-wrote this piece, is an elementary teacher, co-founder of the popular education blog Two Guys and Some IPads, and is one of the voices on "The Two Guys Show" podcast. Imagine living in the magical world of Harry Potter, where the school hallways are lined with paintings that are alive and interactive. Now imagine creating an atmosphere like that for your students. Most people who interact with AR for the first time have a mind-blowing experience but fail to consider classroom applications. Educators know that learning deepens, not just through reading and listening, but also through creating and interacting. Classroom Applications Another app, Aurasma, allows users to engage in and create Augmented Reality experiences of their own. Homework Mini-Lessons: When students scan a page of their homework, the page reveals a video of their teacher helping them solve a problem.Faculty Photo Wall: Set up a display of faculty photos near the school entrance.

Augmented eReality (AR) AR is changing the “what’s possible” for content creators, application and IoT solution developers to create dynamic user experiences. PTC offers Vuforia, the industry's most advanced and widely adopted augmented reality technology platform. Vuforia is used by hundreds of thousands of developers across the globe and unlocks unlimited possibilities for enabling new ways to experience digital content in our physical world. PTC recently unveiled ThingWorx Studio - an AR offering for the Industrial Enterprise. ThingWorx Studio is a game-changing technology that enables enterprises to quickly and easily create AR experiences without requiring any deep programming or expertise in AR. Apply for access to try this innovative technology through the ThingWorx Studio Trial. ABI Research White Paper The Power of IoT Platforms for Building AR Applications Read the White Paper

5 reasons to use Augmented Reality in Education - Augment News By integrating augmented reality into your lectures, you’ll capture the attention of your audience. You will have their undivided attention. For instance, a teacher in dentistry integrated Augment into his lessons to show 3D models of teeth and how the human jaw works. Let your audience participate! Students are able to access models on their own devices via Augment’s app. By viewing augmented models, the students can gain a better understanding of the concepts they are studying. Prototypes, physical models, and detailed illustrations and posters are all extremely expensive. With Augment, you do not have to invest in physical materials. With a simple a scan, students can access augmented models representing anything from a part of the human anatomy to a famous monument to a molecule. Incorporating Augment into your lessons will make your students excited about learning. Let student imagination runs wild! Download now the free Augment app on your iPhone, iPad or Android.

Augmented Reality: A new way of augmented learning Augmented learning is defined as an on-demand learning technique where the learning environment adapts to the needs and inputs from learners [1]. Broadly speaking, "environment" here does not have to be constrained into the physical learning environment such as classroom, but could refer to such learning environment as digital learning environment, through which learners can stimulate discovery and gain greater understanding. The technologies conventionally used for augmented learning incorporate touchscreens, voice recognition, and interaction, through which the learning contents can be geared toward learner's needs by displaying plain texts, images, audio and video output. What is Augmented Reality? Augmented Reality has great potentials in education, and more excitingly, opens a novel realm for, and even redefines, eLearning. Augmented Reality has entered into its mobile era through the emergence and advances of geo-tagging. Implications of AR for Education Conclusions References

How to Transform Your Classroom With Augmented Reality Augmented Reality is changing education. What started out as something that was simply “cool” has become a way to engage learners like never before. In fact, while I was first introduced to Augmented Reality through the Aurasma App, I never imagined that while walking through a trendy neighborhood in Washington D.C. this past summer, I would come across the first public interactive augmented reality mural dedicated to the life of the actor Paul Robeson. Designed by artist Corey L. It was at this moment that I realized that Augmented Reality was a way to bring a new dimension to learning. What is “Augmented Reality”? Augmented Reality (AR) content can be accessed by scanning or viewing a trigger image with a mobile device that creates a subsequent action. How can I start using AR in my classroom? Using the Aurasma App and Aurasma Studio, you can create your own “Auras” (or AR experiences), and use them to engage students in creative ways. And why exactly should I start doing this?

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