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Lean UX: Getting Out Of The Deliverables Business

Lean UX: Getting Out Of The Deliverables Business
Advertisement User experience design for the Web (and its siblings, interaction design, UI design, et al) has traditionally been a deliverables-based practice. Wireframes, site maps, flow diagrams, content inventories, taxonomies, mockups and the ever-sacred specifications document (aka “The Spec”) helped define the practice in its infancy. These deliverables crystallized the value that the UX discipline brought to an organization. Over time, though, this deliverables-heavy process has put UX designers in the deliverables business — measured and compensated for the depth and breadth of their deliverables instead of the quality and success of the experiences they design. Designers have become documentation subject matter experts, known for the quality of the documents they create instead of the end-state experiences being designed and developed. Engaging in long drawn-out design cycles risks paralysis by internal indecision as well as missed windows of market opportunity. Enter Lean UX.

http://uxdesign.smashingmagazine.com/2011/03/07/lean-ux-getting-out-of-the-deliverables-business/

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Hello Erik - User Experience @Erik_UX New! Arrive here looking for help with a UX resume, or needing some professional consultation? I’m offering resume critique and phone consultation on demand, click here to check out what I can offer! “UX is the intangible design of a strategy that brings us to a solution.” UX has become a neologism.

Scrum Sprint Planning Meeting Posted by admin under Scrum Basics Sprint Planning Meeting In Scrum, every iteration begins with the sprint planning meeting. At this meeting, the Product Owner and the team negotiate which stories a team will tackle that sprint. Time-boxed to four hours, this meeting is a conversation between the Product Owner and the team. T & F Online Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal. In the first study, participants twice rated the visual appeal of web homepages presented for 500 ms each. The second study replicated the first, but participants also rated each web page on seven specific design dimensions. Visual appeal was found to be closely related to most of these. Study 3 again replicated the 500 ms condition as well as adding a 50 ms condition using the same stimuli to determine whether the first impression may be interpreted as a 'mere exposure effect' (Zajonc 1980).

UX, It's Time to Define CXO What is a Chief Experience Officer (CXO)? We’ve been singing its praises when the title started cropping up in boardrooms. “Thank the gods, UX has finally made C-level!” There were riots in the streets, free sharpies were given out on every city block, and colored pencils rained from the sky... Okay, obviously none of that happened. However, we were all elated to know that experience was finally being represented at an executive level.

7 Key Drivers for the Big Data Market I attended the Goldman Sachs Cloud Conference and participated on a panel focused on “Data: The New Competitive Advantage”. The panel covered a wide range of questions, but kicked off covering two basic questions: “What is Big Data?” and “What are the drivers behind the Big Data market?” When Agile and User Experience Click By Todd Zazelenchuk and Jeff Larson Published: January 21, 2013 “No two software development teams are the same. They may vary in their composition, experience level, the proximity of their members, and their organizations’ willingness to embrace agile development methods.” Try this test: Find three UX friends and ask them about the compatibility of UX design with agile development.

How to Create Products that Customers Hate 5 Flares Filament.io 5 Flares × The following list is a tongue-in-cheek collection of common mistakes in applying Scrum. They all influence product success negatively. Combined they are a recipe for certain failure. Interacting with Computers - Too good to be bad: Favorable product expectations boost subjective usability ratings Volume 23, Issue 4, July 2011, Pages 363–371 Cognitive Ergonomics for Situated Human-Automation Collaboration Edited By Willem-Paul Brinkman, Mark A.

Redesigning Google: how Larry Page engineered a beautiful revolution By Dieter Bohn and Ellis Hamburger Something strange and remarkable started happening at Google immediately after Larry Page took full control as CEO in 2011: it started designing good-looking apps. Great design is not something anybody has traditionally expected from Google. Infamously, the company used to focus on A/B testing tiny, incremental changes like 41 different shades of blue for links instead of trusting its designers to create and execute on an overall vision. Gorjuss Art Congratulations, you found the wee gorjuss Art shop! We have stopped selling prints due to the continuing expanding range of products offered by Santoro. Please visit their shop here : .

Lean Strategy for UX Design Last Fall, we were working on a product for a client whose industry was undergoing substantial disruption. The project involved a robust upfront discovery piece running the full gamut of customer insights, competitive analysis, and even business model exploration. We undertook lots of primary and secondary research, thoroughly analyzed the data, and generated a nicely synthesized plan.

Scrum Effort Estimation and Story Points Posted by admin under Scrum Basics In waterfall, managers determine a team member’s workload capacity in terms of time. That is, managers estimate how long they anticipate certain tasks will take and then assign work based on that team member’s total available time. Usability News 112 - Phillips Christine Phillips* & Barbara S. Chaparro Summary. Branded Interactions One or two key functions. Well designed apps master their core interactions. The best are unique and become associated with the brand itself. You could even call them branded interactions. Clear Clear‘s primary interactions are adding and clearing to-do items.

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