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Kinetic sculpture at the BMW Museum (audio swap)

Kinetic sculpture at the BMW Museum (audio swap)

19 Factors That Impact Compositional Balance Imagine a boulder leaning too far over the cliff’s edge. Seeing that boulder you think it should come crashing down the mountainside. It’s out of balance and you feel the tension of the impending crash. A similar feeling happens in your visitors when the composition of your design is visually out of balance. In a couple of previous posts I talked about visual balance and in each I briefly mentioned the idea of visual weight in order to achieve visual balance. Composition 8 by Kandinsky (above) is a study in visual weight, direction, and balance. What is Visual Balance? Visual balance (PDF) results from 2 major factors, visual weight and visual direction. Consider the image below of a small block and a large block on a lever. You likely see the larger block as being much heavier than the smaller block. The main force acting on the large block is gravity which is acting downwards. Optical Center Objects and elements balance around a point. Every shape has a geometric center. Photography

lightbulb light bulb is a levitating yet powered lightbulb. It will float stably in midair and remain on for years without any physical contact, charging, or batteries. Ironically, with the levitation and wireless power circuitry both on, this entire package still consumes less than half the power of an incandescent bulb. This is not a trick or a photoshop manipulation. The bulb and the casing contain hidden circuitry [shown in figures] that uses electromagnetic feedback to levitate the bulb roughly 2.5" from the nearest object, and uses coupled resonant wireless power transfer to beam power from the housing into the bulb itself. Tesla invented wireless power transfer in the late 1890's. For press images or the high resolution movie, please email me.

Archinect | Connecting Architects Since 1997 LED Matrix Cylinder: 8 Steps AdWords We use AdWords to deploy digital advertising on sites supported by AdWords. Ads are based on both AdWords data and behavioral data that we collect while you’re on our sites. The data we collect may include pages you’ve visited, trials you’ve initiated, videos you’ve played, purchases you’ve made, and your IP address or device ID. LiveRamp We use LiveRamp to deploy digital advertising on sites supported by LiveRamp. Doubleclick We use Doubleclick to deploy digital advertising on sites supported by Doubleclick. RocketFuel We use RocketFuel to deploy digital advertising on sites supported by RocketFuel. Twitter We use Twitter to deploy digital advertising on sites supported by Twitter. Facebook We use Facebook to deploy digital advertising on sites supported by Facebook. Sprinklr We use Sprinklr to deploy digital advertising on sites supported by Sprinklr. Dstllery We use Dstllery to deploy digital advertising on sites supported by Dstllery. Marin LinkedIn Demandbase Yandex AdForm Baidu Yahoo!

Art and the art world Fri, 11/04/2011 | Co. Design Stepper Motor + Arduino + Solar Tracker (EV): 11 Steps AdWords We use AdWords to deploy digital advertising on sites supported by AdWords. Ads are based on both AdWords data and behavioral data that we collect while you’re on our sites. The data we collect may include pages you’ve visited, trials you’ve initiated, videos you’ve played, purchases you’ve made, and your IP address or device ID. LiveRamp We use LiveRamp to deploy digital advertising on sites supported by LiveRamp. Doubleclick We use Doubleclick to deploy digital advertising on sites supported by Doubleclick. RocketFuel We use RocketFuel to deploy digital advertising on sites supported by RocketFuel. Twitter We use Twitter to deploy digital advertising on sites supported by Twitter. Facebook We use Facebook to deploy digital advertising on sites supported by Facebook. Sprinklr We use Sprinklr to deploy digital advertising on sites supported by Sprinklr. Dstllery We use Dstllery to deploy digital advertising on sites supported by Dstllery. Marin LinkedIn Demandbase Yandex AdForm Baidu Yahoo!

Most Popular Artists The most popular artist searches last month: a not-to-be-taken-too-seriously measurement of which famous artists have the greatest "mindshare" in our collective culture. Moving up: Edgar Degas (#22 to #12), Titian (#28 to #18), and realist painter Janet Fish (appearing for the first time on the list at #29). Moving down: Joan Miro (#13 to #19), Wassily Kandinsky (#11 to #24) and Paul Gauguin (#21 down to #32). Sketch | Trainable Robotic Arm The Arduino sketch is available here. Complete description of the code is as follows. We will be using the Servo and EEPROM libraries: #include <Servo.h> #include <EEPROM.h> #include <Servo.h>#include <EEPROM.h> Declare the servos. Servo one; Servo two; Servo three; Servo four; Servo five; Servo one;Servo two;Servo three;Servo four;Servo five; Calibrating the servos requires recording the minimum and maximum values for both the degrees and feedback. int minDegOne, minDegTwo, minDegThree, minDegFour, minDegFive; int maxDegOne, maxDegTwo, maxDegThree, maxDegFour, maxDegFive; int minFeedOne, minFeedTwo, minFeedThree, minFeedFour, minFeedFive; int maxFeedOne, maxFeedTwo, maxFeedThree, maxFeedFour, maxFeedFive; int posOne, posTwo, posThree, posFour, posFive; int posOne1, posTwo1, posThree1, posFour1, posFive1; Declare and integer variable to store the EEPROM address used to read/write servo values and a boolean variable to keep track of whether we have recorded arm motion or not.

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