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7 Skills students need for their future

7 Skills students need for their future
Related:  Maker Education

Gamestorming great Thomas Friedman article For many politicians, “outsourcing” is a four-letter word because it involves jobs leaving “here” and going “there.” But for many C.E.O.’s, outsourcing is over. In today’s seamlessly connected world, there is no “out” and no “in” anymore. For politicians, it’s all about “made in America,” but, for C.E.O.’s, it is increasingly about “made in the world” — a world where more and more products are now imagined everywhere, designed everywhere, manufactured everywhere in global supply chains and sold everywhere. Yes, this is a simplification, but the trend is accurate. Which is why it is disturbing when more studies show that American K-12 schools continue to lag behind other major industrialized countries on the international education tests. Well, a dose of reality is on the way thanks to Andreas Schleicher and his team at the Organization for Economic Cooperation and Development, which coordinates the Program for International Student Assessment, known as the PISA test.

The Global Achievement Gap – Tony Wagner There’s no medal for first to market (Editor’s note: Serial entrepreneur Scott Olson is president of MindLink Marketing. He contributed this column to VentureBeat.) The iPhone, Google search and Facebook were all latecomers to the game. None was first to market – but all of them are now the dominant players in their category. In the business world, being a trend setter doesn’t guaranteed success. Some see the chance to introduce a new technology or new category as an advantage – and figure “what can it hurt to be first?” Plenty. The race to be first to market causes many startups to work under an imaginary stopwatch. Rushed products – This is a big one. Even first-movers who find a modicum of success – or (the Holy Grail) an early rabid fan-base – are letting other companies learn from their mistakes. So what can companies that aren’t first to move do to work themselves into a leadership position? Simplify the product – This is often one of the best ways to come to market in a crowded field.

3 Ways Coding and Gaming Can Enhance Learning Coding isn't just for computer science any more. Educators are finding that teaching students to write code and design games enhances learning and creates engagement. These examples illustrate how coding and games are being used across the curriculum and at all levels, as well as why great teaching is at the very heart of this innovation. Connecting With Each Learner: Inform7 (Interactive Fiction for High School) Imagine a weather-beaten oak door. It has a heavy brass knocker and a tarnished handle that doesn't look like it has been used in some time. Now go to Google Images and try to find a picture of the exact door that you have seen in your head. Now imagine that as you approach the door, you notice deep scratches along the doorframe, as if something has been trying to get in . . . or trying to hold the door closed. Yet through the power of narrative description, we are all probably picturing the same door in our heads. Great Teachers

Tony Wagner’s Seven Survival Skills “The idea that a company’s senior leaders have all the answers and can solve problems by themselves has gone completely by the wayside…The person who’s close to the work has to have strong analytic skills. You have to be rigorous: test your assumptions, don’t take things at face value, don’t go in with preconceived ideas that you’re trying to prove.” —Ellen Kumata, consultant to Fortune 200 companies “The biggest problem we have in the company as a whole is finding people capable of exerting leadership across the board…Our mantra is that you lead by influence, rather than authority.” “I’ve been here four years, and we’ve done fundamental reorganization every year because of changes in the business…I can guarantee the job I hire someone to do will change or may not exist in the future, so this is why adaptability and learning skills are more important than technical skills.” “The biggest skill people are missing is the ability to communicate: both written and oral presentations.

InovaCampinas 14 de outubro de 2016 Início 20/10/2016 Fim 21/10/2016 Agência FAPESP – O InovaCampinas – Fórum Regional de Inovação e Desenvolvimento Sustentado será realizado nos dias 20 e 21 de outubro de 2016 no Instituto Agronômico de Campinas. O evento tem como proposta apresentar soluções em tecnologia e para instalação e financiamento a empresas inovadoras. Participarão representantes de mais de 50 instituições de ciência e tecnologia e startups do Estado de São Paulo. Soluções e ofertas tecnológicas estarão dispostas em uma área de exposições que também abrigará estandes dos parques científicos e tecnológicos da região e representantes de instituições de fomento. Mais informações:

50 Ways to Foster a Culture of Innovation 4. Always question authority, especially the authority of your own longstanding beliefs. 5. Make new mistakes. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43. 44. 45. 46. 47. 48. 49. 50. NOTE: This list co-authored with Val Vadeboncoeur Thanks to Michael Plishka, of ZenStorming, for his refinement of #25. Cirque du Soleil photo

The Importance of Thinking In- and Out-of-the-Box How to encourage creativity in a tech-based environment. GUEST COLUMN | by Wendy Marshall How do you teach a student to be creative? It used to be that educators encouraged innovation by telling children to “think outside the box” via a “sky’s the limit” approach. During our summer Makers Camp that is put on by my educational center ExplorOcean, children (ages 9-13) participate in guided projects using tools such as Little Bits, Makey Makeyand Hummingbird robotics. It is important, especially in a tech-based environment, to encourage students to think both inside and outside the box. 1. Researchers who study prodigious accomplishments talk about the 10,000-hour rule, which means in order to be able to do something notable, one must devote 10,000+ hours to mastering that discipline. 2. Requirements, guidelines, time and materials all narrow the realm in which a student is allowed to operate, making it easier for her or him to focus on the problem or issue. 3. 4. 5. Like this:

Tony Wagner on Innovation Teaching and Learning | Feature Creating a Culture of Innovation In a world where knowledge is available with a few clicks of the mouse, colleges and universities must find new ways to give students the skills to succeed. Tony Wagner, innovation education fellow at the Technology and Entrepreneurship Center at Harvard University (MA), is a frequent speaker on transforming education for the 21st century and consults widely to schools, districts, and foundations internationally. Campus Technology: You talk a lot about reinventing the education system. Tony Wagner: I think students are going to have to hack their own education going forward. CT: Are MOOCs part of the solution? Wagner: What we see with MOOCs is that knowledge is being commoditized.

Gerenciamento e Execução de Projetos de Inovação Tecnológica - GEPIT 3º turma | Cursos presenciais | Educação | FDTE Apresentação O trabalho de projetos com perfil de inovação tecnológica torna-se fundamental para o desenvolvimento de um país como o Brasil. O curso de GERENCIAMENTO E EXECUÇÃO DE PROJETOS DE INOVAÇÃO TECNOLÓGICA (GEPIT-3ºTURMA) visa a municiar os participantes com ferramentas e técnicas que os levem a pensar de modo diferenciado, "fora da caixa", potencializando a criatividade inerente ao povo brasileiro sob aspecto do empreendedorismo. Para que os projetos sejam desenvolvidos sob a óptica da inovação, é preciso deixar de lado todos os pré-conceitos de desenvolvimento de projeto e estabelecer uma nova maneira de entender o cenário, contextualizar a ideia e torná-la viável. Promover o conhecimento sobre os processos de inovação, sua aplicação e gestão nas empresas. Profissionais com curso superior completo com atuação nas seguintes áreas: - Desenvolvimento de produtos, processos ou serviços - Gestão de Projetos - Gestão de Empresas Incubadas Módulos O GEPIT 3º turma é dividido em duas partes:

How do we measure innovation? In response to the IEEE’s report on Patent Power, which lists the top companies ranked by number of patents, Ari Shahdadi and Brad Burnham made trenchant comments in email that I thought were worth sharing (with their permission): Ari wrote: The main article is sad to read, with choice quotes like this: “Clearly, the global recession seriously hampered innovation in the United States.” If I’d like to do anything, it’s end the use of patenting statistics as a metric for innovative activity, especially by groups like the IEEE. Brad responded: Amen – R&D spending is also a bad indicator because so much is wasted in big companies. I totally agree with both Ari and Brad, but just wishing that people would use another metric won’t make it happen. I’ve long been mindful of the power of synthetic indexes. I’d love your thoughts about what could go into such a measure.

How to Get Girls Into Coding WHEN I was 7 years old, I knew the capitals of most major countries and their currencies. I had to, if I wanted to track down a devious criminal mastermind in the computer game “Where in the World Is Carmen Sandiego?” On screen, the ACME Detective Agency would spit out clues like notable landmarks to help players identify the city where Carmen’s globe-trotting henchmen were hiding out. I wouldn’t learn how to pronounce Reykjavik for more than a decade, but I could tell you that its currency was called the krona. I was the child of Indian immigrants, and like any begrudging Bengal tiger cub, I penciled in fill-in-the-blank maps and memorized multiplication tables after dinner. A huge nationwide push is underway, funded by the nonprofit’s corporate and billionaire donors, from Amazon and Google to Bill Gates and Mark Zuckerberg, to introduce American schoolchildren to coding and to redefine it as a basic skill to be learned alongside the three R’s. Continue reading the main story