UCV GameDev Contest 2012 The 20 free fonts most used in the corporate design Looking for the best fonts out there with no extra cash to spend? Well, nothing is impossible. Take a look below – I put together a collection 20 of the most used fonts by corporate designers. What’s important it is the fact that all these fonts are free, but they are still a perfect alternative to commercial fonts out there. Best Corporate Free Fonts Champagne Limousine Click here to download this font Vegur Click here to download this font Junction Click here to download this font Diavlo light Click here to download this font Delicious Click here to download this font Comfortaa Click here to download this font Caviar Dreams Click here to download this font Advent Click here to download this font Yanone Kaffeesatz Click here to download this font Sling light Click here to download this font Geo sans light Click here to download this font Convington Click here to download this font Decker Click here to download this font Sansumi bold Click here to download this font Oregon Click here to download this font Fontinsans
Partager vos photos n'a jamais été aussi simple! - 42pix Blaffin:: Bring it on! - Test yourself and break your limits! DesignFloat - Web Design News & Tips MPU » About MPU (Mobile Projection Unit) is a collective working on taking mobile interactive projections out into the urban landscape. The foundation of our work is to use urban architecture to generate and drive the interactive experience. By scanning building facades and determining features such as windows, doors, pipes and signs the MPU system is able to feed these into projected imagery as interactive elements in the form of geometry, boundaries or obstacles. Part of our work involves the projection mapping of visuals onto buildings. Check us out on Vimeo, Twitter and Flickr. MPU currently consists of: Lukasz Karluk is a digital artist working in the fields of interactive video installation and generative computer art. Rene Christen is an emerging Australian artist who has been creating interactive work in a number of areas since 2001. Nick Clark is an artist and engineer who hails from Albuquerque, New Mexico.
Social Network Analysis About the Course Everything is connected: people, information, events and places, all the more so with the advent of online social media. A practical way of making sense of the tangle of connections is to analyze them as networks. Course Syllabus Week 1: What are networks and what use is it to study them? Concepts: nodes, edges, adjacency matrix, one and two-mode networks, node degree Activity: Upload a social network (e.g. your Facebook social network into Gephi and visualize it ). Week 2: Random network models: Erdos-Renyi and Barabasi-Albert Concepts: connected components, giant component, average shortest path, diameter, breadth-first search, preferential attachment Activities: Create random networks, calculate component distribution, average shortest path, evaluate impact of structure on ability of information to diffuse Week 3: Network centrality Concepts: betweenness, closeness, eigenvector centrality (+ PageRank), network centralization Week 4: Community Recommended Background
Web Design Blog - Webdesigner Depot Pictarine - Zest of life Gamification About the Course Gamification is the application of digital game design techniques to non-game contexts, such as business, education, and social impact challenges. Video games are the dominant entertainment form of modern times because they powerfully motivate behavior. Game mechanics can be applied outside the immersive environments of games themselves, to create engaging experiences as well as assign rewards and recognition. Over the past few years, gamification adoption has skyrocketed. Game thinking means more than dropping in badges and leaderboards to make an activity fun or addicting. Subtitles forall video lectures available in: English, Russian (provided by Digital October), Turkish (Koc University), and Ukrainian (provided by Bionic University) Course Syllabus The course is divided into 12 units. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. Recommended Background This course is designed as an introduction to gamification as a business practice. Suggested Readings Course Format Yes.