A Guide for Bringing the SAMR Model to iPads
When used effectively, iPads can develop thinkers and problem solvers. They can be used to transform learning inside and outside of the classroom, and offer limitless opportunities. Many educators are effectively integrating technology in the classroom using iPads to achieve the 4C’s, or “super skills,” that digital learners need to compete in our global society. But in order to do that, the focus has to shift from apps to content: that’s when true redefinition takes place.
Social Media in Education: Resource Roundup
Creating Social Media Guidelines A Guidebook for Social Media in the Classroom, by Vicki Davis (2014) Davis, in the first half of a pro-and-con discussion about social media in the classroom, positions it as a vital life skill and provides 12 positive examples of classroom use. For the second half of the discussion, read this post by Ben Johnson: "Too Much Technology and Not Enough Learning?" The Digital Lives of Teens: What Time Is It? Now! by Matt Levinson (2013) In this first installment of his Digital Lives of Teens series, Levinson considers the problem of translating the teenage urgency of 'always on' into the mindfulness of 'being present.'
Anti-Piracy - SIIA: Software & Information Industry Association
The Software & Information Industry Association's Intellectual Property Protection Division conducts a comprehensive, industry-wide campaign to protect and enforce the intellectual property rights of participating software and content companies. The pro-active campaign is premised on the notion that one must balance enforcement with education in order to be effective. Corporate Anti-Piracy ProgramSIIA pursues cases of software and content piracy taking place within an organization. This occurs when software has been installed or content is being copied and/or distributed by an organization without the proper license from the publisher.
All of my resources are licensed under a Creative Commons Attribution Non-Commercial 3.0 United States license ( In short, you can copy, distribute, and adapt these resources as long as you give proper attribution and do not charge for them. General Session Agenda - "Google Tools for Special Needs" - Google Document link
UDL and Technology
Dedicated educators always find ways to design curricula that meets the needs of all learners, whether they are using technology or not. However, powerful digital technologies applied using UDL principles enable easier and more effective customization of curricula for learners. Advances in technology and the learning sciences have made “on-the-fly” individualization of curricula possible in practical, cost-effective ways, and many of these technologies have built in supports, scaffolds, and challenges to help learners understand, navigate, and engage with the learning environment.
Excerpted from Netiquette by Virginia Shea
The Core Rules of Netiquette are excerpted from the book Netiquette by Virginia Shea. Click on each rule for elaboration. Introduction Rule 1: Remember the Human Rule 2: Adhere to the same standards of behavior online that you follow in real life Rule 3: Know where you are in cyberspace Rule 4: Respect other people's time and bandwidth Rule 5: Make yourself look good online Rule 6: Share expert knowledge Rule 7: Help keep flame wars under control Rule 8: Respect other people's privacy Rule 9: Don't abuse your power Rule 10: Be forgiving of other people's mistakes Next page ...Previous page ...Core Rules ...Netiquette Contents
Prensky's Digital Nativism With an insulting tone worthy of the original American nativists who hated immigrants (especially Catholic ones), Marc Prensky speaks of pre-iPod humans (digital immigrants) contemptuously. (Prensky's work) In a rather shallow piece lacking in evidence or data, Prensky offers the terms "digital natives" and "digital immigrants" to set up a generational divide. His proposition is simple-minded. He paints digital experience as wonderful and old ways as worthless.
Research has proved that K-12 students around the nation face specific online risks by engaging with their digital devices. iKeepSafe has documented all of these known offenses by gathering credible, academic research from: Cyber security professionals Media and digital literacy experts Media psychologists Law enforcement officers Public health professionals This includes research conducted by Rochester Institute of Technology that identified the offenses 40,000 New York students in grades K-12 experienced from wireless and internet connected devices. After verifying the known list of risks and offenses, iKeepSafe worked with Center on Media and Child Health at Boston Children’s hospital to translate the known risks into a framework of positive concepts.
APPS: 50 Resources Must-Download Apps For Lifelong Learners
Long after degrees have been conferred and careers have been launched, many folks just can’t seem to quit school. For them, life provides an overstuffed cornucopia of educational opportunities that don’t necessarily require hefty loans and navigating different professorial strategies. Those with a lust for learning who happen to also enjoy testing the limits of what the iPad offers definitely don’t have to worry about finding resources to pique their fancy. Hundreds, if not thousands, of apps are out there just twitching for users to fire them up and absorb a mental nugget or two. History and Geography
Annie’s Resource Attic » Blog Archive » Classroom Suite Detective
Learn To Investigate Classroom Suite Activities Like A Detective! Intellitools Classroom Suite® is such a powerful application that you may wonder how you’ll ever learn all that it can do. The answer is, you can’t–but you really don’t need to learn everything to be a power user. You do need to know the basics of using the templates and saving activities.
25 Easy Ways to Use Technology in the Classroom
Although many technology-based teaching methods and resources effectively engage students and build their skills, many educators encounter difficulties when using technology in the classroom. Maybe a specific platform is too hard to introduce. Or maybe it won’t run on your devices. Despite the challenges, you likely want to enjoy the benefits that education technology can deliver. Using the ones that best apply to you and your students, and keeping the condensed list on your desk for quick reference, consider these 25 easy ways to use technology in the classroom:
Pourquoi Stories: Creating Tales to Tell Why
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Doug Johnson Website - Ethics
Resources for teaching information technology ethics to children and young adults Suggestions for additions to this page are always welcome. My workshop handouts are here.
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