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Net.art generator : nag_05

Net.art generator : nag_05
Related:  Generative art FavsGenerators

bomomo ARSE i am Empty module and/or action after parsing the URL "/generator/generator.php" (/). stack trace at () in line 44 ... if (empty( $moduleName ) || empty( $actionName )) throw new sfError404Exception ( sprintf ( 'Empty module and/or action after parsing the URL "%s" (%s/%s).' , $request -> getPathInfo (), $moduleName , $actionName )); // make the first request at () in line 170 ... public function dispatch () $this -> getController ()-> dispatch (); at () in line 13 ... require_once( dirname ( __FILE__ ). '/.. $configuration = ProjectConfiguration :: getApplicationConfiguration ( 'frontend' , 'prod' , true ); sfContext :: createInstance ( $configuration )-> dispatch (); symfony settings ... request ... response ... options: auto_shutdown: false culture: null default_culture: en use_flash: true logging: '' timeout: 1800 attributeHolder: { } culture: en global vars ...

stAllio!'s way Flame Painter | free online paint program Flame Painter is a unique paint program, it belongs to my 'I am an Artist' experimental project. I think with tools which inspires you, everyone can be an artist. You can try it here, change different brush settings and paint your own flame paintings. When you change the background from black to white, the palette changes from additive to subtractive and the feeling of the painting is very different. It's not easy to explain all brush parameters, so I leave this for your experimentation. Check out new Rebelle - the real watercolor and acrylic paint program, Amberlight - abstract art tool based on particles, or Fluidance motion effect program. You can try more experiments here. NEW: This is a new Flash version of Flame Painter Free, we removed the old Java version, because it is not anymore supported correctly by most of the browsers. Tools: FADE - fade in/out [ on | off ] GRADIENT - color gradient [ on | off ] COLOR - brush color SATURATION - brush saturation OPACITY - brush opacity

Internet Week Europe 2010 Hello. My Name's Paul and today I'm going to demo some neat features of HTML5 (and modern browser capabilities) through canvas (in fact, this background is a fullscreen canvas ~ we'll let this draw as we go through the talk). This won't cover absolutely everything in this field but will pick out a few features as examples for inspiration. Canvas is a HTML5 element that can be drawn on using Javscript. Let's see what this actually looks like at its most basic <canvas id="doodle" width="500" height="500"></canvas><script type="text/javascript"> var canvas = document.getElementById("doodle"); var context = canvas.getContext("2d"); context.fillRect(100, 100, 300, 300); </script> window.addEventListener("deviceorientation", captureOrientation, false); function captureOrientation(e) { alpha = e.alpha; beta = e.beta; gamma = e.gamma; } LAUNCH DEMO ~ Device orientation currently supported in Chromium It's low level drawing but don't throw away your current workflow

Glitch Art Resources | Phillip Stearns This is a collection of resources I find relevant to my own creative practice concerning Glitch Art. It’s by no means complete or exhaustive, and sadly, though I am trying to include as many relevant and important figures as possible, it will be impossible for me to include them all. I will do my best to continuously update reorganize and revise this list as time goes on. Lecture Notes STGO Makerspace – Day 1 Notes Tools Glitch Art Tutorials and File Format Resources Video Theory / Writings (Glitch and Related Media Art Topics) Criticism Cathryn Ploehn “Not So GIFted” – Community Stuff Artists (Glitch and Related): Textiles + Glitches/Electronics: Tumblr: Glitch Music Further Reading Like this: Like Loading...

Aleph Null: Color Music -- Jim Andrews Jim Andrews: concept, programming, design Jan Odvárko: color-picker Thanks to Regina Célia Pinto, David Jhave Johnston, Ted Warnell, Maarten van Emden, Christine Wilks of JSArt, and the British and Irish Poets List--especially David Bircumshaw--for feedback during dev. Aleph Null is my first piece with the new HTML 5 canvas tag which requires no plugins and works in all modern browsers, including mobile phones. It's exciting to have such a canvas to work/play with in a public technology that is not at the mercy of a corporation's business plan or its continued existence. Such must be the future for net art; it isn't feasible to rely on corporations to support tools indefinitely, whereas technologies developed in the public sphere stand more of a chance of at least achieving their logical growth and form from their potential. Aleph Null is color music. Here is a slidvid of Aleph Null stills. In particular, Ben F. ERASE: The 'e' key erases the canvas and changes the path the shape follows.

News I recently started playing with shaders in three.js and I wanted to share some of what I’ve discovered so far. Shaders are the ‘secret sauce’ of modern graphics programming and understanding them gives you a lot of extra graphical fire-power. For me the big obstacle to learning shaders was the lack of documentation or simple examples, so hopefully this post will be useful to others starting out. This post will focus on using pixel shaders to add post-processing effects to Three.js scenes. This post assumes you already know the basics of using Three.js. What is a Shader? A Shader is a piece of code that runs directly on the GPU. The big conceptual shift when considering shaders is that they run in parallel. There are 2 main types of shaders – vertex shaders and pixel shaders. Vertex Shaders generate or modify 3D geometry by manipulating its vertices. There are 2 different kinds of pixel shaders - Shaders that draw an image or texture directly. Pixel Shaders in Three.js GLSL Syntax

:: ALBINAL - Drawing Generator :: Generating images with flash is nothing new but following some recent client work I discovered the very powerful JPG and PNG encoder classes. The PNG one in particular allows you to save your flash creations with a transparent background. I put this to use by making a simple image generation system: The system can but run at full screen and will allow you to generate images using any palette ID from Colour Lovers. Here's some images I made earlier...

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