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Related:  Game dev

Charas, rpgmaker, the chara generator Games from Within | So You Want to Be a Game Programmer? I often get email from people looking to get their first job in the game industry asking me for advice. What are companies looking for in candidates for entry-level programming positions? How come it’s so difficult to land a job? A few weeks ago, Joel wrote an article with advice for college students looking to become programmers. Specifically, I’m going to concentrate on the case of someone without any previous industry development experience applying to game companies for the first time, possibly straight out of college. The type of job openings you’ll be looking for are usually referred to as junior programmer, entry-level programmer, associate programmer, or something similar. What exactly am I looking for, then, in an entry-level programmer candidate? Enthusiasm. Maybe this goes without saying, but I figured I would put it as my number one item. How do you show this enthusiasm of yours? Always learning. You’re about to finish your college education. So go out and learn new things.

Rules of play: game design fundamentals IE Icons, AO portraits + buildings Various items today. I know that pictures are pretty much the best thing ever, so I've made sure to have plenty of those to show. Icons for Immortal Empire Immortal Empire (yes, go have a look) is a game I've done some work for which I've gotten permission to talk about -- it's some sort of fantasy tactics/RPG game where you collect items and build characters, cast spells and it's all .. in-browser somehow? That part isn't my concern; I draw. I'm sure it'll be good; Jesse, the fellow making it, takes inspiration from all those excellent old PC RPGs. So: part of my work was to do various 50x50 icons. I won't go into detail about what anything is just yet, but while making them I saved the current version periodically so that I created a progression of the art from start to finish for every single icon (though I admit, some happy ones had only two steps, initial sketch and final version; Others went through up to twelve iterations). Digital Painting for Aragon Online Hmm. Heh. It is done.

A Video Game Development Blog November 17th, 2008 Posted in Reviews, Featured | No Comments » A Digital Dreamer takes a close look at this gem of a PS3 game that every designer should take the time to play. We had heard a lot of great things about LittleBigPlanet for the Playstation 3 months before it was released. We heard things like the way the characters were designed and showed emotions brought instant smiles on the faces of pretty much anyone who had a chance to play it. Getting down to the most basic elements of the game, LittleBigPlanet is essentially a 2D side scrolling adventure. Read the rest of this entry »

Getting Started How long have you dreamed of making a video game? Video game development is a substantial industry, employing over 40,000 people in North America alone. But while many people daydream about working in game development, few have the chops to follow through and take action. These Getting Started pages will introduce you to the world of game development by breaking down some of the complex information. If you've got the basics down, our homepage has daily news updates and feature articles to keep you in sync with the professional world. Check out our community forums, too, where you can network with fellow newbies and ask working professionals for their opinionated advice. To work in game development, you've got to have tenacity.

Rock, Paper, Shotgun: Typical Bolshevik rhetoric with a good dose of emotional blackmail. Indie Resources On the 30th July 2014 the site got updated, restrutured and redesigned… however the update is still not finished and thus this new Indie Resources overview page is partly incomplete. In case you are missing something you can still check out the outdated old Indie Resources page until the update is complete. Thank you for your understanding. (Game Making Tools, Game Design, Postmortems, Programming, Project Management…) (Create/Download Graphics, Hire Graphic Designer…) (Create/Download Sound + Music, Hire Sound Designer/Musician/Voice Actor…) (Distribution of Game via Payment Processor, Digital Store, Free File Hoster…) (Starting & Running A Business, Game Revenue, Postmortems…) (released…but still unfinished. rest of the articles will be added in the next few days.)