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Create a Badge with Google Drawing

Create a Badge with Google Drawing
If you have thought of creating your own badges here are the steps I use in Google Draw to create them. From Google Drive create a Google Drawing. Use the File menu to choose “Page setup…” Choose “Custom” for the drawing size and choose 300 by 300 pixels. Hold down shift to draw a perfect circle. Make sure the circle fills the canvas. Make the border of the badge size 8 pixels. Use Control C to copy the circle and Control V to paste the circle (Command C and Command V on a Mac). Change the fill of the 2nd circle to transparent. Click on the image icon in the toolbar. Search Along the top of the upload box are options for how to insert an image. Clip Art Instead of choosing “Any type” of image change the drop down menu to “Clip art.” Resize the inserted clipart to the desired size.

Comment intégrer le badge numérique en éducation? Le monde dans lequel nous vivons vit de nombreux bouleversements, y compris dans le milieu scolaire et professionnel. En une époque dite d'«économie du savoir», il est important de se former tout au long de sa vie. Dans cette optique sont nés, entre autres, les MOOC, marqués du principe même derrière le cyberapprentissage ou la formation à distance : continuer d'acquérir des savoirs et des compétences. Le problème est bien souvent que les expériences autres que scolaires ne sont pas reconnues. Suivre un cours gratuit en ligne d'un MOOC n'a pas toujours une valeur ajoutée dans un CV. Et que dire des décrocheurs qui vont apprendre par eux-mêmes un métier manuel avant de retourner sur les bancs d'école? Ces expériences leur donnent des compétences de vie qui pourraient leur être fort utiles dans une formation ou pour un poste à pourvoir. Des badges en classe Ce concept intéresse aussi le monde de l'éducation. Évidemment, qui dit intégration de badges pour les élèves signifie leur création.

Printable dice with text and images | free online dice maker, dice generator, worksheets and dice to print from Tools for Educators: Create your own custom dice with pictures, text or both images and text. You can make dice with just your text or choose an image category below to make dice with those images. (See below for some ideas on how to use the dice.) Make dice with text only make one die per page make two dice per page Make dice with images: The basic idea for using these dice in communication classes is that students roll the dice and use the vocabulary that comes up. A few general ideas on how to use these dice to get you started: - You can mix a text die with punctuation like '.' '?' - Make text dice with phonics digraphs, reading rules, and combinations. - Make dice with numbers and different operators ( + , - , x ) or just use regular dice plus the operator dice for simple math practice. - Make text dice with set questions or better yet, just the beginning, 'Have you ever ...?' - Combine the text dice with the printable board games in examples like those above.

Today is the first day of #PictureBookMonth! Find more information here @PictureBkMonth https:/… Badges/FAQs Badges Don't worry if you're unsure what this badging thing is all about - see the questions below for an overview of what badges are and why you might be interested in them! What is a badge? A badge is a digital representation of a skill, learning achievement or experience. Badges can represent competencies and involvements recognized in online or offline life. What do badges do? Badges can capture a wide set of skills and achievements. Why do we need badges? In today's world, learning happens anywhere and everywhere. What are the benefits of badges? Badges can: Signal achievement - badges signal skills and achievements to peers, potential employers, educational institutions and others. What kinds of skills and accomplishments can badges represent? The diversity of skills and experiences Open Badges can represent is a key aspect of their usefulness. "Hard skills" - e.g. completing a course, mastering a specific programming language or math concept. What form do badges take? Badging No!

Magic Card Maker | MTG Cardsmith Sign In / Register Step 1: Upload artwork over 650px wide.Art must be less than 1MB in size. Step 2: Crop your photo using the display provided. Step 3: Enter your card details.Preview and edit until the card looks perfect! Javascript must be enabled! Upload Artwork Recent Card Commentary Read Latest Member Contests News About Us In the Real World…. I am going to be honest; I get a little annoyed at this idea that we have to be harsh with students in order to prepare them for the “real world.” First, we teach kids. We don’t need to bring down the harshness of the world upon them. School does not mimic the real world. I’ve recently been going back and forth with some people on Twitter about students having a pencil. If we want to stand on the idea that “in the real world…. ” and use that as an excuse to break down relationships with students rather than build kids up, here are some real world truths. In the real world, we look things up on Google. In the real world, YouTube is one of the most popular tools for learning. In the real world, collaborating is not cheating. In the real world, finding information on the internet is a resource. In the real world, my job does not ask me things I can Google. In the real world, a lot of people show me a lot of mercy. In the real world, I use my phone for everything.

The Gamified Classroom Part I: The Unique Obstacles Teachers Face Today’s 21st century students are not like their parents’ generation. Never before have we, as a civilization, experienced such a large generation gap — and the reason behind it is video games. Today, students are expected to pay attention and learn in an environment that is completely foreign to them. In the upcoming months we’ll be looking at how gamification can be used effectively in schools to help students feel engaged by their lessons. The fact remains that engaged students are better students. Secondly, before worrying about student engagement in a gamified classroom a teacher must also convince the school’s administration and the student’s parents that a gamified classroom is beneficial to learning. Lastly, there is one overriding factor that we must take into consideration when we discuss gamifing a classroom: budget. Andrew R. The Gamified Classroom by Andrew R. Watch GSummit SF 2014 videos on-demand from our partner FORA.tv

10 engaging Google Drawings activities for classes Sometimes, a linear document just won’t do. Students need room to move things around and get messy. Here are 10 Google Drawings activities to do that. (Sketch by Matt Miller) Using a document in Google Apps or Microsoft Word is perfect for many activities, but sometimes they can be so limiting. They’re restricting. Sometimes, you want your work to be all over the place. When that’s what you need, your Google Apps tool of choice might be Google Drawings. In fact, here’s how simple it is. Google Drawings is like a digital poster board. Sadly, many educators don’t know about it or know what it does. As versatile and powerful as it is, there are bound to be lots of uses for it. 1. How to do it: Create a graphic organizer (think KWL, fishbone, Venn diagram … or make up your own!) Need some help getting started? 2. How to do it: Students create a Google Drawing. Want some more guidance? 3. I found this idea from Mike Petty, a Google for Education Certified Trainer in Michigan. 4. 5. 6. 7. 8.

The City Library | Events Challenge your mind and mettle in this tournament, where you’ll compete against other teens using science, technology, engineering, art, and math. Kids and teens ages 8–18 can take part in weekly workshops where they’ll be able to work through a programming curriculum with the help of Library staff. Explore Minecraft your peers while improving your creative, collaborative, and problem-solving skills. Celebrate the patron saint of Ireland by taking part in St. Join other members of your community to discuss your thoughts about the novel A Man Called Ove. Flex your creativity and learn a variety of new crafts. Every Thursday, teens can take part in a new craft with supplies provided by the Library. The Teen Zone is a space made just for ages 12–18 that is open every Thursday and Friday. Learn how to raise responsible children and enjoy parenting in this free four-part course offered by Utah State University Extension. Learn about Google Flights and explore the different ways in which to use it.

50 Of The Most Beautiful Sentences In “The Great Gatsby” the 1920s prose is like the coldest bubblie… What Message Are We Really Sending About Learning and Technology? After many technology driven initiatives and false hopes of technology as a silver bullet, there is a new mantra in education today: “It’s not about technology, it’s about the learning”. This is the message that has begun to sink in as people recognize that technology alone will not change learning for the majority of students. For me, this message is still missing the point. If you think about it, it’s about both the technology AND the learning and how together we can provide new and better experiences for students. We can’t do this, however, if we continue to focus on technology and learning separately. When we have “tech coaches” to support “tech integration”, and of course do “tech trainings”, divorced from curriculum that teachers are expected to teach and the actual learning that we want to see in classrooms, this sends the message to teachers in the classroom is that it most certainly is about the the technology. Like this: Like Loading... Related In "Visionary Leadership"

The IRL Fetish The deep infiltration of digital information into our lives has created a fervor around the supposed corresponding loss of logged-off real life. Each moment is oversaturated with digital potential: Texts, status updates, photos, check-ins, tweets, and emails are just a few taps away or pushed directly to your buzzing and chirping pocket computer — anachronistically still called a “phone.” Count the folks using their devices on the train or bus or walking down the sidewalk or, worse, crossing the street oblivious to drivers who themselves are bouncing back and forth between the road and their digital distractor. Hanging out with friends and family increasingly means also hanging out with their technology. Subscribe to The New Inquiry for $2/month and get Vol. 6 “Game of Drones” todayIf the hardware has spread virally within physical space, the software is even more insidious. Predictably, this intrusion has created a backlash. What a ridiculous state of affairs this is.

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