Torque 2D is an extremely powerful, flexible, and fast open source engine dedicated to 2D game development. The MIT licensed version of Torque 2D is now available on GitHub. Cross Platform Development at Its Best Torque 2D was developed with OS X, Windows, and iOS devices in mind and works equally well on all the platforms. Graphics Torque 2D's powerful rendering is perfectly suited to achieving a great looking artistic style. Behaviors Torque 2D allows users to share snippets of code easily using behaviors and modules. Scripting Torquescript is a fast and easy to use C++ like scripting language that ties all of the various elements of a project together. Object-oriented programming Transparent interconnection with external C++ objects Built-in fast 2D math (vectors, matrices, and quaternions with all corresponding functions) Well-documented standard library (hundreds of functions out-of-the box) Physics Torque 2D uses Box2D as its physics system. Sound Older Versions
A Guide to Mobile Web Design Tips and TricksHaving a mobile-optimized web site can really make your site stand apart from the pack. Even though smartphones like the iPhone and Google Android devices can display "the full web," having a web page formatted for smaller screens and with features that can take advantage of a touch screen, geolocation, or address book functionality can make the mobile web browsing experience that much better. Even just a few years ago, optimizing websites for mobile browsers was a painful and difficult process, in part because of the limitations of most mobile browsers. Today, thanks to the proliferation of WebKit (which powers the browsers on the iPhone, Android and webOS devices, with BlackBerry expected to join the mix next year), it's much easier to decide on a strategy for making your website pop on mobile platforms. We've put together a toolkit of resources for the designer and non-designer alike to get you started. Did we miss your favorite tool or service? Tools for Designers Other Resources
IndieLib - 2d Engine Rapid Game Developmentappvent calendar 2009 | every day a free iPhone gameNovashell Game Creation SystemWhat is Novashell? Novashell is a high-level 2D game maker that tries to handle all the hard work behind the scenes allowing you to whip up sweet games using path finding, dialog, persistent dynamically sized maps with construction/deconstruction, save anywhere, and especially features that adventure and RPG type games would use. It's also built to allow easy sharing of games you make and modding of them. The underlying concept is everything is cut and pastable and can be added and removed even during play. The worlds/games/mods it makes can be played under Windows, OS X, and Linux without changes. Can create stand-alone games for Win and Mac, from either platform! Or, just use Novashell's powerful map editor and the XML export option to use with your favorite game engine. Open source under a zlib/libpng license. >>Feature list Screenshots Screenshots from the included example games: Note: This project is in beta but the changes from here on out are expected to be minor. You a programmer?
Jason Grigsby’s DOs and DON’Ts of Mobile StrategyLast week Jason Grigsby visited Google as part of our Web Exponents speaker series which highlights innovations in web technology. Jason is a tech leader in mobile web development. In addition to spotting trends in the mobile space, Jason is at the front lines building mobile apps at Cloud Four. Jason’s mobile strategy counterexamples include Chanel (they have an iPhone app but their website is unusable on the iPhone) and the difficulties of finding an Apple Store on the iPhone. DOs: Know your customers and what devices they use. DON’Ts: Don’t assume customers have downloaded your app. These all ring true for anyone with experience building for mobile. integrated image resizingvideo conversion and resizingseparation of content from markup so content can be used in native appsprioritization of content based on contextfull-featured APIs The challenge in my opinion is in the steps of breaking out content from markup and determining which content is appropriate for a given device.
Develop Cross Platform Mobile Apps and GamesBasicBuild your games or apps in record time and start monetizing with in-app purchases or ads.BUY $16/monthProPro adds advanced graphics, all Corona Plugins, analytics and much more.BUY $49/monthEnterpriseCall any native library (C++/Objective-C/Java) from your Corona app and do offline builds.CONTACT US Download Corona and you are automatically a Corona SDK Starter. You can build and publish your apps for free.Upgrade to Basic, Pro or Enterprise when you are ready for more functionality. Do you have existing apps? Read on to learn why Corona SDK is the leader for 2D apps and games… Publish to all major platforms Corona SDK allows you to publish for iOS, Android, Kindle Fire and NOOK from a single code base. We’ll take care of the heavy lifting related to device and platform fragmentation, allowing you to focus on creating exceptional mobile content. Build on industry standards