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7 Rules for Creating Gorgeous UI (Part 1) Introduction OK, first things first. This guide is not for everyone. How to Run the iOS Simulator App in Windows for Testing Websites You can run the iOS Simulator app in any Windows browser and test your web designs without even having an iOS device. The iOS Simulator is primarily targeted at Apple developers for them to develop iPad and iPhone apps on a Mac. That said, if you create websites, you can also use the iOS Simulator app to test your web designs on an iPhone or iPad without actually having the device. The iOS Simulator includes the native Safari app that is very close to the real thing.

How & When to Build Website Content using Tables Back in time over a decade ago, web development was still living through its infancy. Developers would commonly build website layouts constructed with HTML4 tables, and this was standard practice most of the time. When CSS finally grew into popularity precedents began to change. It was now easier for developers to use div elements and position everything with CSS stylesheets. But even following modern practices of HTML5/CSS3 we can still find a use for tables. Web Culture: Grid-based Layout Designs The semantic web has brought on a new generation of Internet technology. As designers and developers work together to redefine the rules of the web, the number of open-source projects and third-party APIs continues to grow. The opinions of web scholars differ on the use of grid systems. Many argue that setting grid points limits the creativity of designers. Others contend that a grid provides a scientific basis for a design to be perfected.

Explore Embed: provider_url provider_name Speaker Deck title Designing User Experience for multi-platform mobile apps Talk: Tooling & The Webapp Development Stack One of the things I recognize at Google is how productive developers surround themselves with powerful tools for iterative development and debugging. For us front-end developers, the ecosystem of tools has exploded in the past two years, as we have a lot more software and libraries beyond Firebug and jQuery to help us build webapps. In the talk below I walk through the current ecosystem of tools and how they can make your development experience a more enjoyable one. My slides:

A better Photoshop grid for responsive web design Posted on 20 January 2012 • 90 comments In making the move to responsive web design, one of the potential hurdles is the rather awkward maths for calculating the percentage-based widths necessary for fluid layouts. If, for example, you’re designing with a 960px grid in Photoshop and you have six columns, each 140px wide, you divide 140 by 960 to get your percentage-based width: 14.583333%. Now, I don’t know about you, but numbers like that look a little scary. It doesn’t matter that there are great calculation tools built into TextMate to do the maths for you; the point is that the final figure looks like an arbitrary number with no immediate relation to either the container’s pixel width (960) or the element’s pixel width (140). Compare that to a container that has a width of 1000px. 1000 is a nice, easy, round number.

UI Guidelines for mobile and tablet web app design Official user interface (UI) and user experience (UX) guidelines from the manufacturers, links to which you can find below, are a source of inspiration for mobile web and app design. Here, you will find guidelines, samples, tips, and descriptions of common mistakes. Many of the guidelines focus on native application development, but we can apply most parts of them to mobile web design too. Remember to provide the best possible experience on each platform. Mobile Emulators and Simulators - The ultimate guide to mobile developers The most useful tools for mobile web are emulators and simulators. In Chapter 4 of Programming the Mobile Web I’ve made an extensive description and installation guideline for creating a desktop mobile testing environment. And in Chapter 13, I’ve also reviewed other solutions for mobile testing, including four device remote lab solutions. I’ve mixed all this information to create this ultimate guide to 37 download resources for hundreds of emulators and simulators. Enjoy! This list includes content from Programming the Mobile Web book with frequent updated information & links.

Less Framework 4 I called Less Framework "a CSS grid system for designing adaptive websites". It was basically a fixed-width grid that adapted to a couple of then popular screen widths by shedding some of its columns. It also had matching typographic presets to go with it, built with a modular scale based on the golden ratio. The resources it was originally published with are still available on GitHub. Contrary to how most CSS frameworks work, Less Framework simply provided a set of code comments and visual templates, instead of having predefined classes to control the layout with. This is how I still work today and definitely a method I advocate.

Interactive Mind featured The Evolution of UX The Evolution of UX 5 Useful CSS Tricks for Responsive Design Making the design to be responsive is very easy as shown in my Responsive Design in 3 Steps tutorial, but maintaining the elements to look aesthetically balanced on all breakpoint layouts is an art. Today I'm going to share 5 of my commonly used CSS tricks along with sample cases for coding responsive designs. They are simple CSS properties such as min-width, max-width, overflow, and relative value — but these properties play an important part in responsive design. View Demos 1. Responsive Video (demo)

Front end standards Is as awesome as Chewbacca riding a squirrel, fighting Nazis with a cross bow. - @codepo8 Foreword This little book is to aid a shared understanding of front-end development best practice at PUP. It's to help us deliver high quality content that works better, reaches more people - not only in today's browsers & devices, but in tomorrows. Browsers Statistics, naturally

Less Framework 4 Every layout in Less Framework is based on a single grid, composed of 68 px columns with 24 px gutters. The only measures that change from layout to layout are the amount of columns and the width of the outer margins. The three sets of typography pre­sets are aligned to a 24 px baseline grid; one is based on 16 px body text, one on 17 px, and one on 18 px.

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