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App Icon Template

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Web Culture: Grid-based Layout Designs The semantic web has brought on a new generation of Internet technology. As designers and developers work together to redefine the rules of the web, the number of open-source projects and third-party APIs continues to grow. The opinions of web scholars differ on the use of grid systems. Many argue that setting grid points limits the creativity of designers. Others contend that a grid provides a scientific basis for a design to be perfected. Create a Beautiful App Icon: 6 Tips From Apple It’s essential that your app has a nice-looking icon. If your icon doesn’t stick out, users are less likely to use your app. Yet, having a vibrant app icon often isn’t enough. If your icon doesn’t look professional, you may lose some credibility. Furthermore, poor app icon design is one of the top three reasons for apps getting rejected. So, where do you start if you want to design an app icon?

Core Data Tutorial for iOS: Getting Started Core Data Failed Banks Model Diagram Swift Update: Check out our book Core Data by Tutorials for the latest on Core Data in iOS 8 and Swift! The first chapter of the book is available as a free tutorial too: Your First Core Data App Using Swift. Update 4/17/12: Fully updated for iOS 5 (original post by Ray Wenderlich, update by Adam Burkepile). Of all of the ways to persist data on the iPhone, Core Data is the best one to use for non-trivial data storage. App Design DOs & DON’Ts App Design DOs & DON’Ts Apps are taking over the world and with the continual growth of the App market, it is important to keep in mind some of the basic rules to live by when designing and developing a mobile app. Here are some important things to keep in mind.

iPhone 6 and Apple Watch Resources - Design+Code Just a few days ago, Apple had their most exciting event in years. They released the iPhone 6 and 6+ which boast a 4.7 inches and 5.5 inches respectively. This is a major change for designers as we’ll start to design at 3x. Apple also announced their Watch with a gorgeous 38mm and 42mm height display. A better Photoshop grid for responsive web design Posted on 20 January 2012 • 90 comments In making the move to responsive web design, one of the potential hurdles is the rather awkward maths for calculating the percentage-based widths necessary for fluid layouts. If, for example, you’re designing with a 960px grid in Photoshop and you have six columns, each 140px wide, you divide 140 by 960 to get your percentage-based width: 14.583333%. Now, I don’t know about you, but numbers like that look a little scary. It doesn’t matter that there are great calculation tools built into TextMate to do the maths for you; the point is that the final figure looks like an arbitrary number with no immediate relation to either the container’s pixel width (960) or the element’s pixel width (140). Compare that to a container that has a width of 1000px. 1000 is a nice, easy, round number.

10 Sets of Free Gesture Icons To Promote,Demonstrate or Design Multi-Touch Interfaces Multi-touch technology is very popular in the last 8 years and it has been implemented into mobile devices and software programs.As the years go by multi-touch technology will be more and more used and it will definitely become a part of peoples’ lives. The touch technology enables the users to use his or her fingers to move virtual objects on a device screen.It’s like creating an illusion or reality. Anyway,today,we again have a great free collection for designers.Free gesture icons.Gesture icons are perfect to promote multi-touch device interfaces or you can use them for a professional tour guide to promote a mobile application.

Account Setup There are some steps you must follow before you can build and run any code (including Unity-built games) on your iOs device. These steps are prerequisite to publishing your own iOS games. 1. Apply to Apple to Become a Registered iPhone/iPad Developer You do this through Apple's website:

Ten Things To Think About When Designing Your iPad App Advertisement Like most well-designed things, the magic of an iPad app comes from a union of usefulness, usability and meaning. Games aside, the app must be useful by solving a problem that people actually have through the right set of functionality at the right time. It must be easy to use and, just as importantly, easy to get started using, without a lot of pesky setup and learning steps. And it must hold meaning for the user through visual beauty, an emotional connection, personal insights, etc. Learn iOS Design - Design+Code Learn colors, typography and layout for iOS Two years ago, Apple completely revamped their design language for the modern users. It is now much simpler, allowing designers to focus on animations and function rather than intricate visual details.

Less Framework 4 I called Less Framework "a CSS grid system for designing adaptive websites". It was basically a fixed-width grid that adapted to a couple of then popular screen widths by shedding some of its columns. It also had matching typographic presets to go with it, built with a modular scale based on the golden ratio. The resources it was originally published with are still available on GitHub. Contrary to how most CSS frameworks work, Less Framework simply provided a set of code comments and visual templates, instead of having predefined classes to control the layout with. This is how I still work today and definitely a method I advocate.

The First iOS 7 Icon Grid Photoshop Template Let's give Microsoft its dues - the Windows 8 Metro interface was ground-breaking. The arms race for rounder buttons and glossier toolbars was jarringly ended with squares, solid colours and no shading. It strongly highlighted the visual inconsistencies in Apple’s user interfaces, like the industrial shine, skeuomorphic stitched leather and casino felt. For the first time anyone can remember, Apple was put firmly on the back foot and something had to change to maintain its reputation as design-first innovators. That change is iOS 7. Unveiled yesterday evening, iOS 7 has been completely redesigned, and surprise-surprise, it has aped the Windows Metro design language.

Best Resources In iOS Development – June 25th, 2012 Another week has passed and another listing featuring the iPhone and iPad developer resources from this site added in the last week ordered by popularity. This weeks most popular resources include an incredible framework for those looking to create interactive books on the iPad, a library that enhances Objective-C itself, and an open source iPad user interface control for stacked views. Here are the resources:

20 Mobile User Interface Design for Your Inspiration Designers of mobile interfaces are becoming more prominent in today’s faced-paced web space. While mobile-optimized sites may lighten the burden on a site developer, some prefer building a full featured app instead. App designers and developers are in high demand now particularly in user interface. UI design focuses on user experience and interaction, and while being easy-to-use is important, an attractive yet still practical design is essential to the success of an app. Today I’d like to show you some mockups, sketches, buttons, tables, splash screens, and many more examples of iPhone app (UI) designs for your inspiration. If you’re familiar with iPhone or iPad designing, you’ll recognize all these terms above.

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