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Makerspace for Education - Home

Makerspace for Education - Home
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MAKING THE GRADE: HOW SCHOOLS ARE CREATING AND USING MAKERSPACES About two years ago, Summit Elementary in Oconomowoc (WI) brought in laptops and ramped up its science and math curriculum in an effort to reach the hands-on, active learners who had already begun to check out. A committee researched the maker movement, secured a grant from a local education foundation, and turned the outdated computer lab into a makerspace. Now, as part of their specials schedule, students spend an hour each week in the makerspace, learning about the design process and playing with the materials. Because it’s been such a big hit, the committee applied for another grant to create four maker carts that teachers can check out. The carts—Engineering, Math & Science, Tech & Robotics, and Creativity—include materials and activity binders. “Teachers design lessons around the materials that fit right into the curriculum,” says Wendy Harrop, learning resource teacher. The mobile solution is perfect for schools that lack physical space. Teacher integration is picking up, too.

curiositycommons | Of Libraries and Learning Authentic learning in a makerspace / Makerspaces / Future-focused learning / Teaching Taupaki School principal, Stephen Lethbridge, and students talk about how they solved real problems in their school during their makerspace learning. Stephen Lethbridge: So the maker movement in schools for me is about authentic learning, finding real-world problems to help get across concepts and understandings of how the world works. A group of our kids have come up with an innovative problem to solve our litter situation where we’ve had litter problems around the school. We’ve tried all sorts of things to, you know, alleviate that problem – let’s take the rubbish home, let’s do some recycling, but there still seems to be litter around everywhere. So some children, a group of 7, 8, and 9 year olds decided to flip the problem. Student one: So this is a rubbish bin and we have waste, recycle, and reduce. Student two: Shall I do a recording? Stephen Lethbridge: So this interactive rubbish bin will use micro controllers to encourage people to put their rubbish in the right place.

Ten Things Your Administrator Needs to Know as the School Year Begins 10. That you are a teacher who teaches not content but process. You teach children to be information literate, digitally literate, media literate, and visually literate. The skills that you teach, the dispositions that you help children to develop, the responsibilities that you foster, and the self-assessment strategies that you instill will serve children not only in school but also in life. You are, first and foremost, a teacher! 9. 8. 7. 6. 5. 4. 3. 2. 1. If your administrator already knows these things, wonderful! Author: Audrey Church, Leadership Development Committee Chair and 2017-2018 AASL Past President Like this: Like Loading... Categories: Advocacy/Leadership, Blog Topics, Community, Presidential Musings

BBC brings coding to UK schools with 1 million micro:bit and 3D printable accessories Mar 24, 2016 | By Alec When talking about the backgrounds of makers in Fablabs and similar locations, you usually hear the same story: that they became absolutely obsessed with building at a very young age. Whether it was Lego, K’NEX, or an uncle with a garage full of tools, we were all somehow infected at an impressionable age. While great for us, it’s actually unfortunate for the STEM field as a whole, as getting young kids interested in anything educational is always a challenge. British media giant BBC has therefore stepped in, and has just unveiled the BBC micro:bit, a pocket-sized codeable computer packed with sensors that can be used for countless building projects. Over the past year or so, a steady flow of rumors have been coming in about the BBC’s plans for a possible credit card-sized microcontroller. But one thing is certain: the micro:bit would not have been possible without the extensive backing from all those partners.

The GCAA Makerspace | Proudly Made in St. Louis Makerspaces go digital: 6 options for the blended classroom Makerspaces are a wonderfully interactive, highly creative and increasingly valued part of classrooms in the technology age. There is literally a wealth of inspiration, guidance and ideas on the web from how to start a makerspace, to complex long-term project ideas and everything in between. What makes Makerspaces so attractive is that they are accompanied by images of students getting “their hands dirty”, experimenting and tinkering in the real-world, and getting out from behind the screen. Not wanting to be a complete killjoy, I must however point out that many, many Makerspace projects exist and are conducted in blended learning environments using digital tools. Makerspaces go digital I thought we could explore some of the Makerspaces and tools that are blending online and physical environments. Closing thoughts Photo source Stay in the loop! Susannah has years of writing experience. Related posts Why it’s important to support self-directed learning in the classroom

4 important spaces every modern library should have | Princh Blog There is a promising potential in making use of the library’s services in new ways. This is why libraries are more valued now for their spaces and the opportunities that they create for the community, such as support for education, access to recent technologies and help for local businesses and much more. As Kathryn Zickuhr from the Pew Research Center points out there’s no one thing people want their libraries to be. They want their libraries to be lots of things, a place where they can study and meet with friends and attend meetings — and more. In the last post of our series we’ve explored the various services users want from a library (haven’t read it? You can find it here). 1. A recent report from Pew Research Center data on US library attendance interestingly shows that millennials are the most frequent visitors to a public library, with 53% of survey respondents ages 18-35 visiting a public library or bookmobile in 2016. DOKK1 Library Areas 2. So why forget about it? 3. 4.

Makerspace Tools | Create, Collaborate, Innovate What are great tools for a makerspace? What materials should I get? I get asked these questions a lot. I can’t answer that for you because I do not know the culture of your school. Curious about how to get funding? First, ask for donations and save cardboard boxes, paper towel tubes, etc. Ask parents for donations: Brushbot supplies: Scrub brushes and Electric Toothbrushes from the Dollar TreeOld car toys (Rocket propelled w balloons), balloons, old car toys with gears or switches, electronic motors for scribble bots (can buy from Radio Shack or get them out of a dollar store toothbrush), wire cutters, wire from phone lines (like old internet cords, etc), alligator clips, old tennis balls, old computers, old electronics, empty/cleaned coffee bags, oatmeal containers, 2 liter bottles, Modge Podge Once you’ve started a maker culture at your school, create a steering committee to help you guide your makerspace purchases. *What if I can’t get it all? Invention Robotics Circuits Like this:

100+ Makerspace Materials & Products w/ Supply List - FREE Makerspace Supply List – PDF Format One of the most common questions we get is in regards to buying makerspace materials. There are a ton of products and supplies out there and it can be overwhelming to pick the right ones especially if you are just starting out. The list below contains a lot of great products that are makerspace friendly. Products Makey Makey – an invention kit for the 21st century. littleBits – These are electronic building blocks that connect using magnets. Cubelets – Robot blocks that are connected together using magnets. Circuit Stickers (Chibitronics) – Build circuits without soldering. Sphero – An app-controlled robotic ball that can be programmed. Squishy Circuits – Create circuits safely and easily by using conductive and insulating play dough. LEGOs – Great for all ages especially those students in preschool, elementary and middle school. Play-Doh – This material is great for prototyping structures or for use in making squishy circuits. Cardboard Duct Tape

Defining Makerspaces: What the Research Says Recently, I had the unfortunate experience of dealing with criticism. I was told (not to my face) by a visitor to our school that our library makerspace is not a “real makerspace”. This same person stated that our woodshop is a “real makerspace” because it has power tools. She suggested that I “do some research” on what makerspaces actually are. Feeling personally insulted aside, what bothers me most about this statement is the concept that some makerspaces are more valid than others and that a makerspace is solely defined by the tools it contains. But is my space any less of a makerspace simply because it doesn’t have power tools? Defining Makerspaces All of this got me thinking about how we define “makerspace”. For the record, here’s my own definition of a school Makerspace: A makerspace is a place where students can gather to create, invent, tinker, explore and discover using a variety of tools and materials. What the Research Says About Makerspaces Here’s where my research led me:

Sustaining Momentum for School Transformation — Inquiry Schools Cross Posted with the AWSA Update Bulletin ahead of Executive Director, Diana Laufenberg, keynoting the School Leaders Advancing Technology in Education (SLATE) convention in Wisconsin. If you’ve been listening to any conversation about education over the past few years, you’ve heard the buzzwords – change, innovation, and reform. “They” tell you to be innovative, to shift/change your normal and rethink how you do everything. Through my work with Inquiry Schools, I observe many districts, schools and teachers having incredibly thoughtful and difficult conversations about moving in new directions. The flux of shifting the systems of a learning organization calls for five factors of sustainability: Permission, Support, Accountability, Community Engagement, and Discipline. Permission In the midst of a system-wide change, all learning community members need to know they have permission to make change and try new practices without fear of losing their jobs. Support Accountability Discipline

Can the Maker Movement Infiltrate Mainstream Classrooms? At the White House Maker Faire recently, where President Obama invited “makers” of all ages to display their creations, the President investigated a robotic giraffe, a red weather balloon and shot a marshmallow cannon made by a student. With so much fanfare and media attention on the event, some educators are hopeful that the idea of tinkering as a way of learning might finally have made it back to the mainstream. But will the same philosophy of discovery and hands-on learning make it into classrooms? “Most of the people that I know who got into science and technology benefited from a set of informal experiences before they had much formal training,” said Dale Dougherty, editor of Make Magazine and founder of Maker Faire on KQED’s Forum program. “And I mean, like building rockets in the backyard, tinkering, playing with things. And that created the interest and motivation to pursue science.” “The context of making is playful,” Dougherty said.

Dit zijn ze: de 50 tools! – Lekker Samen Klooien We houden echt van maken. En we houden echt van kinderen die maken. Dus we gooien er nog een schepje bovenop! Naast de Klooikoffers en dit blog zijn we gestart met Makers maken gaat ouders helpen van hun kind een maker te maken. Maar hoe maak je dan een maker van je kind? De poster Eerste initiatief is een poster waarop alle 50 tools* staan die kinderen wat ons betreft moeten hebben leren kennen voor hun 12e jaar. Kun je fijn samen met je kind afvinken. De site Na de poster gaan we de site verder ontwikkelen. Het team Natuurlijk dragen we dit initiatief met de hele stichting en zijn goede vriend Peet en ik er heel druk mee. Dus wereld: laten we maar wat makers maken! * Naschrift: het maken van een lijst van 50 dingen is ook al eens gedaan door de National Trust.