Manifesting the Mind THE WORD ‘PSYCHEDELIC’ means ‘manifesting the mind’. This documentary presents an analysis of Shamanism, psychedelics, drug addiction, DMT, communication with plant spirits, modern monotheism vs. Shamanism, culture and the drug war, the ancient mysteries, the amanita muscaria, Soma, and much more!
Particle Rendering advice So after reading over your initial questions it occurred to me you will also very much benefit from copy stamping. So if you're wanting to get some other type of geometry onto the particles you do use the copy sop, setting "use template point attributes" does pretty much exactly what it says, it reads attributes from the incoming points and applies them to the object being copied. So attributes such as Colour (Cd), Velocity (v), Uniform Scale (pscale) are either "Set", Multiplied by existing values or added\subtracted, the four options on the copy sop. What is particularly cool about the copy sop is the ability to stamp variables up the chain. So in the attached file i've given you a few examples under the "stamp" tab on the copy sop.
Documentary List - The best documentaries to watch online The Viking Warriors The Vikings (from Old Norse víkingr) were seafaring north Germanic people who raided, traded, explored, and settled in wide areas of Europe, Asia, and the North Atlantic islands from the late 8th to the mid-11th centuries. The Vikings employed wooden longships with wide, shallow-draft hulls, allowing navigation in rough seas or in shallow river waters. The ships could be landed on beaches, and their light weight enabled them to be hauled over portages.
launching bottle rocket photo Random photo Submit your photo Stumble Thru long exposure photography Tags: beach Un Certain Regard Un Certain Regard (French pronunciation: [œ̃ sɛʁtɛ̃ ʁəɡaʁ]; a certain regard) is a section of the Cannes Film Festival's official selection. It is run at the salle Debussy, parallel to the competition for the Palme d'Or. This section was introduced in 1978 by Gilles Jacob. Each year, it presents a score of films with various types of visions and styles; "original and different" works which seek international recognition. §Main Winners
Love American Skin Last week German photographer and filmmaker Diana Scheunemann unveiled her probing debut film, Love American Skin, a road trip across America that documented the many contrasting characters and viewpoints that make up one of the biggest nation’s in the world. Compelling watching, the film throws up opinions that may ruffle a few feathers but adds to our understanding of the vastness of the country, and the differences that one encounters from state to state. We catch up with Diana to talk through her experiences of making the film. Me and my partner had been living in NYC for a few years. You hear all these partisan views on the TV but we wanted to see for ourselves what this country we now live in is like, and form an opinion based on our own experience instead of from Hollywood movies and charged news commentators.
Gods and Goddesses [Gods and Aliens] When you study the mythologies of ancient civilizations, you realize they are all designed by the same geometric blueprint that follows into humanity's current timeline. In the physical we find duality on all levels, especially in the pantheons of creational forces linked to one another. We further find the pattern of creation and destruction ... repeating in the cycles of time ... embracing the human experience. Designing the gods and goddesses falls into the same categories of duality - good and bad - light and dark - forever seeking balance and the return to full consciousness. Creating simple tornado motion using pointcloud So interesting...both setups! Bunker, I was checking your scene and the visualization coming from the DOP network is really cool even in OpenGL!! So I tried to cache this somehow, but when I used an DOP I/O I realized I needed to multiply the density 10 times (I used a Volume Mix for this, not sure if there´s a faster way...this one works) to match your visualization parameters in the smoke dobject. My question being....in order to render a scene like this, would you just cache that and throw in a volume shader? I´m bettin it can´t be that difficult to get it looking nice, considering how good it looks in Open GL already!