Education Links - Second Life Resources Sloodle connects Second Life to Moodle cms. Some very handy tools indeed. Arwenna Stardust's blog post on SL Core Education UK Moodle site with Core Competency Introducing your RL Students to Second Life... Creator Processing ... Personal $ Svg $20 ✓ Up to $75 merchandises for personal use. This blog discusses issues concerning learning, e-learning and transferring knowledge from retiring baby boomers to incoming gamers. The goal is to share information and knowledge to create a better understanding of learning design. Using Games and Gamification for Employee Screening I was interviewed a while ago about the use of games and gamification within the employee selection process, here are some of the questions and responses. Can you give an example of a gamified hiring process? One example is to gamifiy the process of selection of people to work in the cyber security industry. So […]
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Create your own Interactive Fiction What is Interactive Fiction? Interactive Fiction (formerly referred to as Text Adventures) are a cross between reading a book and playing a game, where you control the main character. Rather than reading the story from start to finish, you interact with everything by typing commands at a prompt, discovering things as you go along. Well written games give you, the player, the impression that anything you type is understood by giving a sensible and meaningful response. Indeed, part of the fun of playing interactive fiction games is discovering responses to things you didn't expect to have been catered for. Most interactive fiction follows the same basic rules - these include walking from location to location using compass directions (north, east, south-west etc).
Quest - Write text adventure games and interactive stories Quest lets you make interactive story games. Text adventure games like Zork and The Hitchhiker's Guide to the Galaxy. Gamebooks like the Choose Your Own Adventure and Fighting Fantasy books. Excellent Videos Explaining BYOD for Teachers and Students BYOD and/or BYOT are (a) trend that is making the news in different sectors including education. Bring Your Own Device/Technology is an initiative meant to increase students learning opportunities through technology. Given the importance of technology in today's learning and knowing that school districts do not always have the financial means to enable them to provide schools with the needed technology, some schools now are trying the BYOD strategy to compensate for this shortage of technology resources. However, BYOD is not only about students bringing their own technology to school, it is rather a structured process of teaching and learning through the mediation of digital devices. There are rules and conventions students and teachers have to pay heed to in order to make the BYOD experience successful. 1- Why BYOD
Top 50 Education Technology Blogs Education technology has many supporters in its movement to alter traditional teaching methods. This list of the top 50 education technology blogs includes writers, technicians and social media experts…but they all are teachers. The “movers” are teachers who facilitate learning among other teachers and in the classroom, the “shakers” teach new philosophies and innovations, and the folks “on the ground” offer news, tools and methods of using those tools in the classroom. This list is divided into those three categories, and each link within those categories is listed alphabetically. The links lead straight to the recently updated blogs, and the descriptions supply information about that blogger’s achievements, including careers and jobs. Movers