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Tisch School of the Arts

Tisch School of the Arts

Urbanscale | Design for networked cities and citizens DOT MAGAZINE | Spring 2012 | Art Center College of Design | Learn to Create. Influence Change. Dot magazine is published by the Department of Marketing and Communications. Art Center College of Design 1700 Lida Street, Pasadena, CA We welcome your feedback on Dot magazine. EDITOR Sylvia Sukop WRITERS Teri Bond, Jered Gold, Carolyn Gray Anderson, Mike Padilla, Christine Spines, Sylvia Sukop, Mike Winder ART DIRECTOR Winnie Li DESIGNERS Eliana Dominguez, Winnie Li, Jin Son PRODUCTION DESIGNER Audrey Krauss WEB DESIGNER Eliana Dominguez WEB PRODUCTION Chuck Spangler EDITORIAL ASSISTANCE Kathy Barreto, Ellen Fujimoto, Anna Macaulay, Lindsay Rapport, Kat Salerno BOARD CHAIRMAN Robert C. PRESIDENT Lorne M. SENIOR VICE PRESIDENT, DEVELOPMENT AND EXTERNAL AFFAIRS Arwen Duffy ASSOCIATE VICE PRESIDENT, DEVELOPMENT Maya Chalich Fredrickson ASSOCIATE VICE PRESIDENT, MARKETING AND COMMUNICATIONS Wendy Shattuck EDITORIAL DIRECTOR Sylvia Sukop CREATIVE DIRECTOR Scott Taylor DIRECTOR, PRODUCTION Ellie Eisner DIRECTOR, PROMOTION AND PUBLIC AFFAIRS Jered Gold

Books \ Processing is also discussed through examples and projects in the following books: By Nick Montfort, Patsy Baudoin, John Bell, Ian Bogost, Jeremy Douglass, Mark C. Marino, Michael Mateas, Casey Reas, Mark Sample, Noah Vawter. Examples use Processing to explore a modern interpretation of a 1982 Commodore 64 program. Getting Started with ArduinoBy Massimo Banzi. Building Wireless Sensor Networks: with ZigBee, XBee, Arduino, and ProcessingBy Robert Faludi. Physical Computing: Sensing and Controlling the Physical World with Computers By Dan O'Sullivan and Tom Igoe. Aesthetic Computing. Hacking Roomba: ExtremeTechBy Tod E. Analog In, Digital OutBy Brendan Dawes.

Open Culture Rhode Island School of Design | RISD Processing Paris » PParis Workshop 2015: Intermédiaire Atelier intermédiaire : Agents et design génératif ============================================== Intervenant : Ianis Lallemand Dates : 17/18/19 Avril 2015 Tarif : 120 €En partenariat avec Le Campus de la Fonderie de l’Image. >>> Inscrivez-vous par ici. Présentation ============ Ce workshop permettra de se familiariser avec la notion d’agent, un des concepts fondamentaux du design génératif. Les agents sont des entités autonomes capables de se déplacer dans l’espace du sketch Processing. Nous allons utiliser leurs trajectoires pour produire des formes riches et complexes. À partir d’un système d’agents simple, nous allons progressivement introduire les notions de « champ de force » (un environnement modifiant les déplacements des agents) et d’interactions entre agents. Au terme du workshop, les participants auront développé leur propre outil de design génératif, en lien avec un contexte d’interaction particulier (outil de dessin, installation interactive, etc). Jour 3 : production

The Diaspora Project Fashion Design School:Fashion Marketing & Merchandising:Master & Courses in Italy - Processing Paris » PParis Workshop 2015: Masterclass Masterclass : Live Processing workshop [ Workshop in English ] ============================================== Teacher : Laurent Novac Dates : 17/18/19 April 2015 Price : 160 €En partenariat avec Le Campus de la Fonderie de l’Image. >>> Sign up to this workshop here. Presentation ============ The masterclass is a unique opportunity to work with Processing for live performance. Using a custom made framework specially crafted for this workshop, participants will learn about integrating their own creations in a flexible manner, tailored for multiple interactions & media for live performance ! Day 1: Masterclass Presentations of some key concepts for live audio-visual performances. The purpose of this framework is to make live manipulation of the participant’s creations as easy and natural as possible. Participants are invited to bring along with them any device; midi controller, kinect, arduino,… they want to plug into the framework and interact / play with. Day 2: Experimentation Day

OpenStreetMap How Companies and Services Like Facebook Are Shaped by the Programming Languages They Use When the Japanese computer scientist Yukihiro Matsumoto decided to create Ruby, a programming language that has helped build Twitter, Hulu, and much of the modern Web, he was chasing an idea from a 1966 science fiction novel called Babel-17 by Samuel R. Delany. At the book’s heart is an invented language of the same name that upgrades the minds of all those who speak it. It sounds grandiose, but Matsumoto’s isn’t a fringe view. That can help outsiders understand the software companies that have become so powerful and valuable, and the products and services that infuse our lives. Among programmers, PHP is perhaps the least respected of all programming languages. Things reviewed Babel-17 By Samuel R. Most successful programming languages have an overall philosophy or set of guiding principles that organize their vocabulary and grammar—the set of possible instructions they make available to the programmer—into a logical whole. The secret weapon Growing up Selected Tools Simple Coding - Introduction Software makes the world go round. Cars and TVs have software that controls how they work, and global commerce and finance are impossible without software that control the stocks, carry out payments, find the best transport route, etc. Coding (or programming) is the construction of software. Coding involves writing a ‘recipe’, which in Computing is called an algorithm, in a so called programming language that a computer can understand. We will use Python, a popular programming language for teaching and for professional software development. This tutorial shows how to code in Python the basic building blocks of all algorithms, and how to ask the user for input and produce some output on the screen. You won’t have to install any software, the code examples are embedded in this web site (they may take a little while to show up) and you can execute and change them right here! Go ahead, click ‘Run’ to execute the following program (I’ll explain it later). You can also change the code.