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Columbia University Libraries

Columbia University Libraries
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8 digital life skills all children need – and a plan for teaching them A generation ago, IT and digital media were niche skills. Today, they are a core competency necessary to succeed in most careers. That’s why digital skills are an essential part of a comprehensive education framework. Without a national digital education programme, command of and access to technology will be distributed unevenly, exacerbating inequality and hindering socio-economic mobility. What’s your DQ? The challenge for educators is to move beyond thinking of IT as a tool, or “IT-enabled education platforms”. Like IQ or EQ – which we use to measure someone’s general and emotional intelligence – an individual’s facility and command of digital media is a competence that can be measured. DQ can broadly be broken down into three levels: Level 1: Digital citizenship The ability to use digital technology and media in safe, responsible and effective ways Level 2: Digital creativity Level 3: Digital entrepreneurship Why are we neglecting digital citizenship? There is no need to wait. Share

Fair Use Evaluator What this tool can do for you: What this tool cannot do for you: Copyright - Course Reserves - Library Guides at Iowa State University Understanding copyright issues is not always easy. The links below address some of the most commonly asked questions. Code of Best Practices in Fair Use for Academic and Research Libraries A 29-page guide for understanding copyright and fair use, with strong focus on digital collections, technologies, materials in institutional repositories, reproductions for people with disabilities, and other 21st century classroom needs. From the Association of Research Libraries, the Center for Media and Social Impact, and the Program on Information Justice and Intellectual Property, 2012. Know Your Copy Rights: What You Can Do (pdf) This handy chart covers different types of works and proposed uses in classroom settings. Know Your Copy Rights (pdf) This fuller brochure from ARL provides helpful information including the four factors you can use to determine if a proposed use is "fair use." U.S. Your question isn't covered here? Understanding Copyright Copyright for Research and Teaching Contact Ask Us!

A Visual Guide To Creative Commons Licensing A Visual Guide To Creative Commons Licensing Creative Commons licensing was one of the best things that ever happened to the internet. Where once the internet was an untamed beast overran by plagiarism, non-attributed image theft, copyright confusion, and super shaky sense of who owns what–well, really that hasn’t changed for most. But for those paying attention, Creative Commons licensing offers an oasis of both simple rules and a communal framework that allows both media publishers and media consumers the ability to be on the same page. This is especially important in education, where teachers and students take to the internet daily to find, curate, publish and share every form of digital media. Often teachers end up in 1 of 2 camps: 1. 2. With this context in mind, the following graphic from foter.com does an excellent job of putting all of the need-to-know information in one very visual package that’s easily shared and saved.

The Power of Educational Innovation: A Design Thinking approach to Digital Citizenship Design Thinking is a problem solving methodology used by people all over the world to come up with new ideas. Recently there has been a lot of discussion about how to integrate this approach into education. This summer I took two Online courses to learn more about the process. I am very interested in ways to use this approach in my own teaching. This fall I decided to apply this approach to my 7th grade Digital Citizenship unit which focuses on cyberbullying. Here is my lesson plan. Cyberbullying Design Thinking Activity (for 7th graders) Empathize Present the idea “How might we end Cyberbullying?” Define: Students share with the class what they learned about cyberbullying from their research. Ideate: Each group on chart paper brainstorms 100 ideas for solutions in 15 minutes.Post chart paper and all students look at all solutions.Each student has 5 post it notes and votes on the top 5 ideas they see (different color for each group).Groups pick one idea to work on. Prototype: Test:

Fair Use in a Day in the Life of a College Student Infographic Released | Fair Use/Fair Dealing Week In conjunction with Fair Use/Fair Dealing Week 2016, ARL is releasing an infographic that shows how a college student relies on fair use numerous times in a typical day. Fair use and fair dealing are vitally important rights for everybody, everywhere—students, faculty, librarians, journalists, and all users of copyrighted material. These doctrines provide balance to the copyright system by allowing the use of copyrighted resources without permission from the rightholder under certain circumstances, thereby promoting creative progress and accommodating freedom of expression. The “Fair Use in a Day in the Life of a College Student” infographic is freely available as a PDF to embed on blogs and websites and to print and hand out at events.

The Purpose of Copyright | Open Spaces Lydia Pallas Loren The newspaper you read this morning, the television show you watched last night, the movie you are going to see this weekend, the computer software you use to prepare your letters or send your email, the music you listen to in the car on your way to work: they are all copyrighted. Copyright permeates our lives and yet, despite its impact on our lives, relatively few people, including lawyers, have sufficient knowledge or understanding of what copyright is. And far too many people, including lawyers, have major misconceptions concerning copyright. Understanding the root cause and the dangers of this shift requires exposing the most fundamental and most common misconception concerning the underlying purpose of the monopoly granted by our copyright law. The core purpose of copyright law is not difficult to find; it is stated expressly in the Constitution. This clause is the constitutional basis for the Copyright Act and also the Patent Act. A Quick Trip Back in History

Taking the Mystery Out of Copyright skip navigation Library of Congress Teachers Suggestions enabled. The Library of Congress > Teachers > Classroom Materials > Presentations and Activities > Copyright Print Subscribe Share/Save Give Feedback Taking the Mystery Out Of Copyright View a plain text version of this activity. Connect with the Library All ways to connect Find Us On Subscribe & Comment Download & Play Questions About | Press | Jobs | Donate Inspector General | Legal | Accessibility | External Link Disclaimer | USA.gov Speech Enabled Safer Internet Centre - Italia - Generazioni Connesse Teaching Tools for Fair Use: An Introduction - Center for Media and Social Impact Learning Goals Students will gain a general understanding of the following terms:CopyrightPublic domainFair useStudents will learn how to conduct a fair use analysis when incorporating copyrighted material (image, text, video, digital, etc.) into his/her creative or scholarly work. Components for Teaching Fair Use These Teaching Tools are organized into five sections: The BasicsClassroom Discussion MaterialsAssignmentsSupplementary MaterialsMore InformationDepending on how much time you have to teach about fair use, you can select the materials that best suit your needs. Tips on Teaching Fair Use Don’t depend on litigation to teach them about fair use; lawsuits are typically outlier cases, and your students need to know the most common, routine, and useful ways to use it. Building Fair Use Into Assignments and Tests You can always give your students an assignment that lets them show you their best reasoning about fair use.

Fair Use - Copyright - LibGuides at Butler Community College Fair use (17 U.S.C. §107) helps BALANCE the rights of copyright owners with copyright users. Because of fair use, certain kinds of uses are allowed, without permission or payment - in fact, even in the face of explicit denial of permission - at any point during the copyright term. Fair use is why things like quoting a book in order to review it, or publicly displaying a reproduction of an artwork in order to critique it, are legal. Fair use is an important part of copyright law that provides some flexibility for users and new creators. Each possible use of an existing work must be looked at in detail and the law spells out several factors that determine whether a use is fair. 1. This is the only factor that deals with the proposed use - all the others deal with the work being used, the source work. The work must also be transformative which means that the source work is changed in completely new or unexpected ways. 2. One element of this factor is whether the work is published or not.

The Educator’s Guide to Copyright, Fair Use, and Creative Commons The Edublogs support team regularly receives complaints and official requests to remove copyrighted content that users have placed on blogs. The legal jargon with respect to digital copyrights can be confusing – especially since different countries have their own laws and regulations. Understanding digital copyright is an essential skill we need to understand and teach our students. With this post, we hope to dispel a few myths and pull together a complete list of resources for teachers and students to use when blogging and working with content online. This post was originally written by Ronnie Burt, on the Edublogger, on Feb, 2012. It’s been re-written with content and comments from the original post combined with updated content by Sue Waters. Rule 1: You Can’t Use Everything You Find On the Web This may seem obvious, but judging by the notices we have received, many teachers (and especially students) are under the impression that if it is on the web, then it is up for grabs. 1. 2. 3. 4.

Come educare cittadini digitali: necessario un framework nazionale Che l’implementazione del digitale nei contesti educativi viaggi ad una diversa velocità rispetto alle capacità e agli strumenti che la scuola ha a disposizione per farsi istituzionalmente carico di una seria e sistematica educazione alle competenze digitali, è questione non di poco conto. La scuola sa bene che, al di là delle categorie in cui sono stati variamente ascritti i propri utenti – nativi digitali, net generation, generazione app, ecc. – bambini e adolescenti si muovono con sufficiente destrezza tecnica tra i numerosi dispositivi, ma non certo con competenza. Ne sono testimonianza i molti episodi con cui la scuola si scontra sempre più spesso, atti di piccola o grande pirateria informatica, uso scorretto dei canali di comunicazione, flaming e cyberbulling nei social. Sappiamo che il tema delle competenze di cittadinanza digitale è previsto tra le azioni imminenti del PNSD e si prova in questa sede a formulare alcune proposte operative:

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