
8 digital life skills all children need – and a plan for teaching them A generation ago, IT and digital media were niche skills. Today, they are a core competency necessary to succeed in most careers. That’s why digital skills are an essential part of a comprehensive education framework. Without a national digital education programme, command of and access to technology will be distributed unevenly, exacerbating inequality and hindering socio-economic mobility. What’s your DQ? The challenge for educators is to move beyond thinking of IT as a tool, or “IT-enabled education platforms”. Like IQ or EQ – which we use to measure someone’s general and emotional intelligence – an individual’s facility and command of digital media is a competence that can be measured. DQ can broadly be broken down into three levels: Level 1: Digital citizenship The ability to use digital technology and media in safe, responsible and effective ways Level 2: Digital creativity Level 3: Digital entrepreneurship Why are we neglecting digital citizenship? There is no need to wait. Share
Copyright (American Library Association) The Digital Age presents new challenges to fundamental copyright doctrines that are legal cornerstones of library services. Libraries are leaders in trying to maintain a balance of power between copyright holders and users, in keeping with the fundamental principles outlined in the Constitution and carefully crafted over the past 200 years. In this role, we closely follow both federal and state legislation and make our voices heard when our issues are moving. Libraries are perceived as a voice for the public good and our participation is often sought in "friend of the court" briefs in important intellectual property cases. Our involvement extends to the international copyright arena where we also follow the treaties to which the U.S. is a signatory and which could influence the development of copyright changes at home. Copyright issues are among the most hotly contested issues in the legal and legislative world; billions of dollars are at stake. Related
The "New and Improved" Digital Citizenship Survival Kit I have been thinking about some "new" items I could add to my original Digital Citizenship Kit that I created last year. Like I said in that blog post, I love using props when teaching. After some great conversations with the good wife @jenbadura on what I should include, I have come up with some new items to include in the survival kit. Yes, you can use this with your students! After I blogged about the original kit, I had a plethora of teachers email me or send me a tweet me asking if it was okay to use this idea at their school. Packet of Seeds Any packet of seeds will do for your kit. Plug In I used a six foot extension cord and cut it so that I have the male and female end together. Mirror Imagine having the mirror attached to your computer/device. Sheet of Paper One of the most powerful items in the kit. Magnifying Glass Remember when first impressions started with a handshake? Strainer The amount of information on the internet is amazing! Soap
Copyright - Course Reserves - Library Guides at Iowa State University Understanding copyright issues is not always easy. The links below address some of the most commonly asked questions. Code of Best Practices in Fair Use for Academic and Research Libraries A 29-page guide for understanding copyright and fair use, with strong focus on digital collections, technologies, materials in institutional repositories, reproductions for people with disabilities, and other 21st century classroom needs. From the Association of Research Libraries, the Center for Media and Social Impact, and the Program on Information Justice and Intellectual Property, 2012. Know Your Copy Rights: What You Can Do (pdf) This handy chart covers different types of works and proposed uses in classroom settings. Know Your Copy Rights (pdf) This fuller brochure from ARL provides helpful information including the four factors you can use to determine if a proposed use is "fair use." U.S. Your question isn't covered here? Understanding Copyright Copyright for Research and Teaching Contact Ask Us!
The Power of Educational Innovation: A Design Thinking approach to Digital Citizenship Design Thinking is a problem solving methodology used by people all over the world to come up with new ideas. Recently there has been a lot of discussion about how to integrate this approach into education. This summer I took two Online courses to learn more about the process. I am very interested in ways to use this approach in my own teaching. This fall I decided to apply this approach to my 7th grade Digital Citizenship unit which focuses on cyberbullying. Here is my lesson plan. Cyberbullying Design Thinking Activity (for 7th graders) Empathize Present the idea “How might we end Cyberbullying?” Define: Students share with the class what they learned about cyberbullying from their research. Ideate: Each group on chart paper brainstorms 100 ideas for solutions in 15 minutes.Post chart paper and all students look at all solutions.Each student has 5 post it notes and votes on the top 5 ideas they see (different color for each group).Groups pick one idea to work on. Prototype: Test:
Public Domain Day (Duke Univ. School of Law) Public Domain Day: January 1, 2017 Public Domain Day is January 1st of every year. If you live in Canada, January 1st 2017 would be the day when the works of Evelyn Waugh, C.S. What is entering the public domain in the United States? When the first copyright law was written in the United States, copyright lasted 14 years, renewable for another 14 years if the author wished. What do these laws mean to you? It’s a Wonderful Public Domain….. What Could Have Been It didn’t have to be this way. For the works that are still commercially available, the shrinking public domain increases costs to citizens and limits creative reuse. …And What Can Be Done About It Does all this mean that copyright is a bad system? The basic principles of our copyright system are sound. What can be done about all this? 2 Why May 2016? 3 This quote is from the complaint in Golan v. 4 No published works will enter the United States public domain until 2019.
Putting the World In Their Hands: Augmented Reality in the Classroom Augmented reality at Avenues: The World Schools By Courtney Pepe When many of today’s teachers who grew up in Generation X are asked to reflect on traditional learning objects from their classrooms of the 1980’s and 1990’s, they think of paper, pencils, chalkboards, and textbooks. When they’re shown a series of pictures of those classroom’s from the ’70s, ’80s, and ’90s, and asked to describe them, they use adjectives like “utilitarian, boring, and two-dimensional.” The classrooms in which Millennials and Generation Z learn are a world apart from those of Baby Boomers and Generation X. Even the sound of learning has changed in today’s classrooms, from the vocal command of the teacher directing students toward the sound of students working together in groups, or listening to audio or visual content on their devices through their ear phones. By now, many people have heard of, if not actually seen people wearing Google Glass, and more and more teachers are beta-testing in their classrooms.
The Purpose of Copyright | Open Spaces Lydia Pallas Loren The newspaper you read this morning, the television show you watched last night, the movie you are going to see this weekend, the computer software you use to prepare your letters or send your email, the music you listen to in the car on your way to work: they are all copyrighted. Copyright permeates our lives and yet, despite its impact on our lives, relatively few people, including lawyers, have sufficient knowledge or understanding of what copyright is. And far too many people, including lawyers, have major misconceptions concerning copyright. Understanding the root cause and the dangers of this shift requires exposing the most fundamental and most common misconception concerning the underlying purpose of the monopoly granted by our copyright law. The core purpose of copyright law is not difficult to find; it is stated expressly in the Constitution. This clause is the constitutional basis for the Copyright Act and also the Patent Act. A Quick Trip Back in History
Safer Internet Centre - Italia - Generazioni Connesse The Educator's Guide to Copyright and Fair Use A five-part series When it comes to copyright law and the application of fair use exceptions, ignorance is definitely not bliss! Learn how to educate yourselves and your students and avoid making a costly mistake! You really did plan to find time over the summer to familiarize yourself with the latest information on copyright law. You absolutely intended to look up the fair use guidelines for using technology resources. So now you have a student who wants to include audio of a Beatles song in a multimedia presentation about the 1960s, another who wants to include the poem "Casey at the Bat" in a report on the World Series, and a third who wants to post photographs of Biden and Obama to the class Web site. What's an educator to do? Click Part 1: Copyrights and Copying Wrongs below to begin. Who Said That? Article by Linda Starr Education World® Copyright © Education World
45 Design Thinking Resources For Educators 45 Design Thinking Resources For Educators Imagine a world where digital learning platforms help adult learners succeed through college completion; where a network of schools offers international-quality education, affordable tuition, and serves hundreds of thousands of children in economically disadvantaged countries; where we engage parents in understanding national trends and topics in education; where a comprehensive learning environment seamlessly connects the classroom with the opportunities of the digital world for young students; and where system-level solutions help more students gain access to college. Educators across the world have been using design thinking to create such a world. Design thinking consists of four key elements: Defining the Problem, Creating and Considering Multiple Options, Refining Selected Directions, and Executing the Best Plan of Action. An early example of design thinking would have been Edison’s invention of the light bulb.
Fair Use - Copyright - LibGuides at Butler Community College Fair use (17 U.S.C. §107) helps BALANCE the rights of copyright owners with copyright users. Because of fair use, certain kinds of uses are allowed, without permission or payment - in fact, even in the face of explicit denial of permission - at any point during the copyright term. Fair use is why things like quoting a book in order to review it, or publicly displaying a reproduction of an artwork in order to critique it, are legal. Fair use is an important part of copyright law that provides some flexibility for users and new creators. Each possible use of an existing work must be looked at in detail and the law spells out several factors that determine whether a use is fair. 1. This is the only factor that deals with the proposed use - all the others deal with the work being used, the source work. The work must also be transformative which means that the source work is changed in completely new or unexpected ways. 2. One element of this factor is whether the work is published or not.
Come educare cittadini digitali: necessario un framework nazionale Che l’implementazione del digitale nei contesti educativi viaggi ad una diversa velocità rispetto alle capacità e agli strumenti che la scuola ha a disposizione per farsi istituzionalmente carico di una seria e sistematica educazione alle competenze digitali, è questione non di poco conto. La scuola sa bene che, al di là delle categorie in cui sono stati variamente ascritti i propri utenti – nativi digitali, net generation, generazione app, ecc. – bambini e adolescenti si muovono con sufficiente destrezza tecnica tra i numerosi dispositivi, ma non certo con competenza. Ne sono testimonianza i molti episodi con cui la scuola si scontra sempre più spesso, atti di piccola o grande pirateria informatica, uso scorretto dei canali di comunicazione, flaming e cyberbulling nei social. Sappiamo che il tema delle competenze di cittadinanza digitale è previsto tra le azioni imminenti del PNSD e si prova in questa sede a formulare alcune proposte operative: